Speculation that we're getting the first
Guerilla Radar dungeon tomorrow.
I'm looking into solutions. There's apparently a cheese team for it but I haven't looked it up since I was told it requires extremely specific subs.
My current thought is using Noctis and going for a one shot on Zeus Dragon.
I can pair with my alt to confirm how well it works (if at all). I'm using Noctis for his Devil Killers. This makes the bonkers HP pool of Hermes and Artemis irrelevant. I'm looking to avoid Dragon/God killers on the team that faces Zeus since I can't field a whole team of them so managing damage would be more than I can count on.
Things I know I'll need:
25% gravity to bypass Hermes' resolve
at least 82k HP to survive Artemis' preemptive hit.
5 turn awoken bind clear or a long enough delay to stall it out.
The ability to hit just around 9 million damage per sub on the kill team.
Revo Hades brings a gravity
Noctis holds Grodin
On average I'm at 99k HP with my current pairings so that's covered
Minimum 16 SB required between both teams.
I need to play around with burst options and boards to figure out the magic number of orbs/combos to hit 9 million damage without hitting 10 million. (Ideally 8.4 mill per sub main attribute)
I'm thinking the kill team can be something like this:
Noctis (Grodin) (2sb)
Revo Hades (1sb)
D/B Okuni (2sb)
DK Cecil (1sb)
Grida (1sb)
Same number of TPA per sub, covers the gravity/awaken bind problem. Provides a healthy 7 skill boosts. Noctis' leader skill helps protect against skyfall too. It's not perfect but it's unlikely to really mess you up. Okuni is the flex slot. Grida is in case the Cecil board is trolly.
The other team is intended to kill artemis so you can load up on killers all you want here. Just make sure the team provides 9 SB and don't forget to pop Grodin.