Cyberpunkd
Gold Member
Is the Quest 3 good?
Nah, Sony imo just need 2 things 1) majority of its titles(lou1,2, killzone, returnal, days gone etc) convert to psvr2 in similar way as village and re4r was converted by capcom, 2) decrease priceThats a good point, I got my PSVR2 from Gamestop,
I also got the Quest 3 from Gamestop.
Thinking about it, Sony should(needs) to do things.
1. Backwards compatibility with PSVR 1 games.
2. Redesign the headset with Pancake lenses and much brighter OLED (or go LCD if OLED brightness not enough)
3. Connect with PC both Wireless and Wirelessly. No special store, allow 3rd party app like Steam VR connect.
4. It's too late to make it stand alone capable. (since a redesign is needed might as well make it a whole new skew)
5. Market it as an VR device that the PS5 just so happens to work on the PS5.
6. Allow other devices to work on the PS5. (Quest 3 could also work on a PS5).
It’s great. It’s 10x better if you can connect it to a pc and use Steam as well.Is the Quest 3 good?
It's my second VR headset and I love it. Ended upgrading to the 512gb model. My first VR headset was the terrible PSVR. It got me sick and the games looked like ass. The jump in quality from PSVR1 to Quest 3 is insane and I've done a complete 180 on how I feel about VR. Having an untethered experience is very important, IMO, and Quest 3 is also a killer untethered PCVR experience when using network streaming. It's just a great all-around product, IMO.Is the Quest 3 good?
Agreed. The only time I don’t mind being tethered is when sitting on my couch and surfing the web, watching videos, or playing Xbox game pass. All while in passthrough mode, so I can still see my surroundings. I have two little ones and 4 pets. So it’s kind of important to see where everyone is at.It's my second VR headset and I love it. Ended upgrading to the 512gb model. My first VR headset was the terrible PSVR. It got me sick and the games looked like ass. The jump in quality from PSVR1 to Quest 3 is insane and I've done a complete 180 on how I feel about VR. Having an untethered experience is very important, IMO, and Quest 3 is also a killer untethered PCVR experience when using network streaming. It's just a great all-around product, IMO.
This might become more a thing with Unreal games. The Unreal VR injector mod on PC get you halfway there on most titles. But it still requires a work getting controls and viewpoints set.Nah, Sony imo just need 2 things 1) majority of its titles(lou1,2, killzone, returnal, days gone etc) convert to psvr2 in similar way as village and re4r was converted by capcom, 2) decrease price
Aside from battery life it’s near perfect. It’s my third VR headset but the first one that feels really « market ready ».Is the Quest 3 good?
Quest - potential market of 7 billion people.
PSVR2 - potential market of 50 million PS5 owners.
Only a tiny proportion of PSVR2 owners bought from Amazon anyway.
As someone that works in Sales - nothing has a TAM (Total Addressable Market) of 7 billion, nothing. It's an empty bullet point considering half of humanity lives on less than $2.50 a day.Quest - potential market of 7 billion people.
Much better than Quest 2? Here Quest 3 costs more than double than Quest 2. Is it worth it?It’s great. It’s 10x better if you can connect it to a pc and use Steam as well.
Quest 3 standalone - 8/10
Quest 3 with PC - 10/10
The estimated BoM is that it's sold at profit (Sony manufacturers most of the components), so as long as it keeps selling, and considering we are only in its 1st year, it's a win for them.And that's exactly my point. Sony paid Capcom for VR mode of RE.
Also, I would like an article about PSVR2 profitability in terms of hardware sales.
The poll was taken in December, way out from the pre-order phase.
Besides, it was only exclusively available on PS Direct in limited countries for a limited time. So certainly not moot.
Take PS Direct out of the equation and Amazon still only accounts for less than 1/3 of retail sales.
Take a look at the PSVR2 2023 downloads charts. Beat Saber and Job Simulator featuring among the top 10 (when people migrating from PSVR to PSVR2 had free upgrades which aren’t counted) suggests strong growth over last generation.
Has it set the gaming world alight? Clearly not. But all the doom and gloom feels misplaced.
The Deckard rumors have be believing I'm going to probly rebuy all my VR games again on Valves new device.Best they get on that before Valve’s Deckard shows up with HL Alyx as a launch title + SteamOS.
Sony sent the PSVR2 out to die.
I feel sorry for anyone that bought it.
Yup. OP went really soft on the thread title... wow.Fuck me. That's an absolute massacre.
3.2 percent of sales. They should have made it pcvr compatible and it probably needed to be wireless.
This makes absolutely no sense. At all.PSVR2 was dead before it went to market. VR really only makes sense on PC.
They're clearing not telling the whole story.
The other shoe is starting to drop. RecRoom dev just revealed they will not be porting to PSVR2 as the economic opportunity is just not there. Just one dev team, but this is also one of the most successful VR experiences to ever come out. The lack of PSVR2 adoption is starting to effect investment.
The product was DOA..... it would not sell enough for Sony to justify resources to support and 3rd party to support.This makes absolutely no sense. At all.
They're clearing not telling the whole story.
They are porting RecRoom to the fucking Apple Vision Pro which makes even less sense.
Nah, if you can get a vision pro app out on day one you will make a killingThey're clearing not telling the whole story.
They are porting RecRoom to the fucking Apple Vision Pro which makes even less sense.
One is these platforms has shown extreme stagnation in the marketplace and the other is unproven, but has extreme potential due to the apple brand. We can for sure speculate, but the statement I referenced is directly from the horses mouth. Do with that what you will.They're clearing not telling the whole story.
They are porting RecRoom to the fucking Apple Vision Pro which makes even less sense.
The announcement of no BC completely killed my hypeI love Sony for trying push the medium forward, but the lack of backwards compatibility is a killer.
It just doesn’t offer enough.
Fuck me. That's an absolute massacre.
3.2 percent of sales. They should have made it pcvr compatible and it probably needed to be wireless.
Goes for VR in general tbh. Quest 3 need that too. And PSVR2 need 1st party AAA games. And they could release a pankake lens slim with PC connectivity and Steam VR support. If that doesn’t increase sales then nothing will.just needs more games.
Oh man
The other shoe is starting to drop. RecRoom dev just revealed they will not be porting to PSVR2 as the economic opportunity is just not there. Just one dev team, but this is also one of the most successful VR experiences to ever come out. The lack of PSVR2 adoption is starting to effect investment.
One is a much more expensive than the other and even more niche.One is these platforms has shown extreme stagnation in the marketplace and the other is unproven, but has extreme potential due to the apple brand. We can for sure speculate, but the statement I referenced is directly from the horses mouth. Do with that what you will.
Short sighted to believe they are just developing this for the current iteration of the Vision Pro. They are getting in on the ground floor for a new platform from one of the most popular brands on the planet.One is a much more expensive than the other and even more niche.
What they have said and what they are doing don't exactly align. Horses mouth of a developer isn't exactly the best example of anything as we've seen many times in the past.
Granted that doesn't go along with many narratives many choose to push.
Never said that. You're missing the entire point of what I brought up.Short sighted to believe they are just developing this for the current iteration of the Vision Pro. They are getting in on the ground floor for a new platform from one of the most popular brands on the planet.
And the best controllers. By far.On the flipside, Sony is the 2nd biggest player in the VR game.
And the best controllers. By far.
No I understand, I just don't find it convincing. We will see how it all shakes out eventually.Never said that. You're missing the entire point of what I brought up.