DeadPhoenix
Member
Quintus takes a sip of his drink and gets up to follow Elim, "Thank you for your hospitality... though really, anything is probably better then this swill."
Fort: 1D20+6 => [ 2 ] +6 = 8
Fortitude roll
Roll(1d20)+6:
20,+6
Total:26
1d20 [13] + 8 = 21
((Yeah, I was debating whether I should and I decided to be dumb. In hindsight the most appropriate timing would be just before sipping the tea since Sense Motive would give me reason not to.))((After this I am totally suggesting detect evil / sense motive on ever new npc. Should have known from Clementine!))
Okay. Ghosts are what gets left behind when someone dies while believing that they have unfinished business. That connection to the material plane allows them to manifest themselves there in a partially incorporeal form.
Ghosts count as Undead creatures for the purposes of Turning and Rebuking. They can only be harmed by magic weapons, other incorporeal creatures, or spells; there is a 50% chance that a ghost will ignore all damage from a corporeal source (meaning, the magical weapons, or any solid object conjured by a magical attack).
Ghosts can have different special qualities that vary from one to the other, but you're not well versed enough in them to have a comprehensive knowledge; all you can remember is that some have fear-related abilities and some have telekinetic abilities (and some have neither, and some have both).
Burning the physical body from which a ghost arose will sever its connection to the material plane, and it will no longer be able to manifest there if that happens.
((I might try doing the same. I never got to play IRL so my dice are criminally underused.))((Oh, also I found some dice today! So I will be playing with some physical dice for a while, just for fun. They are all cheap plastic though and my d20 is bright orange. We'll see if they prove lucky or not soon enough.))
((Ah, okay. I wasn't sure I would actually use the spell even if he didn't have a magic weapon, I was just wondering if it could be used in that way.))((Technically Val is equipped with a +2 rapier, I've just been RPing the upgrades as him just buying mundane swords))