ThLunarian
Member
Tarkus's blind swings manage to connect three out of four times, causing his target to perish. The masked ninja abruptly becomes visible and crumples to the ground.
The remaining invisible foe hurls a shuriken at his barely-alive ally, finishing him off and giving an opportunity for Tarkus to strike at him. Whether or not it hits, though, the transparent man moves away quickly and silently, clearly retreating, and once he's out of the immediate vicinity you are not sure where he went.
The psi crystal makes a valiant effort to spot the originally-demounted ninja, but to no avail. He's either hiding very well despite his lack of invisibility, or has relocated.
Avalyra feels terrible, and the nausea does not seem to be going away. Similarly and more disconcertingly, Quintus does not seem to be recovering from his handicapped state, either.
((We are out of combat now. Here's a list of what you guys can pick up from the fallen bad guys:
-Rod of Maximize (6th level spells and below)
-50 Shuriken +1
-Two Katana +2
-Four Ring of Protection +3
-Two Headband of Intellect +6
-Three vials of nausea-inducing poison, DC 24 fortitude save to resist
-Two sets of Boots of Stealth (+4 bonus to Stealth checks)
-Two Periapt of Health +4 (neck slot; +4 Constitution)
The remaining invisible foe hurls a shuriken at his barely-alive ally, finishing him off and giving an opportunity for Tarkus to strike at him. Whether or not it hits, though, the transparent man moves away quickly and silently, clearly retreating, and once he's out of the immediate vicinity you are not sure where he went.
The psi crystal makes a valiant effort to spot the originally-demounted ninja, but to no avail. He's either hiding very well despite his lack of invisibility, or has relocated.
Avalyra feels terrible, and the nausea does not seem to be going away. Similarly and more disconcertingly, Quintus does not seem to be recovering from his handicapped state, either.
((We are out of combat now. Here's a list of what you guys can pick up from the fallen bad guys:
-Rod of Maximize (6th level spells and below)
-50 Shuriken +1
-Two Katana +2
-Four Ring of Protection +3
-Two Headband of Intellect +6
-Three vials of nausea-inducing poison, DC 24 fortitude save to resist
-Two sets of Boots of Stealth (+4 bonus to Stealth checks)
-Two Periapt of Health +4 (neck slot; +4 Constitution)