I can stay optimistic because it was even worse with Space Marine and that turned out to be my GOTY for the moment.IoCaster said:I really hope that's the case because I'm pre-loaded and ready to dive in when the game unlocks. I have faith in id Software, but the review embargoes are shitting all over my inner vibe. :|
Prodigal said:RAGE is also $30 here, but I'm still not sure if I want to risk anything with these sites.
id tech 5 is not a step back, it supports RT lighting, Carmack said DOOM 4 is going to bring that on at 30fps. Its just that at 60fps, with quite an open world game and still looking beautiful, its impossible.NullPointer said:Oh I haven't been examining the game footage outside of stuff from a few months ago. I didn't expect id Tech 5 to be a step back in any regard from Doom 3. Just surprised is all.
Maybe I should check out some of your site's footage. You do good work Blim.
Didn't you say you reached 40% twice? Should mean you only have 20% left to go.Solo said:The most annoying part is that since the reset was allegedly a glitch, whenever the hell Steam does let me resume pre-loading, I'll be at like 70% done.
Metal-Geo said:Didn't you say you reached 40% twice? Should mean you only have 20% left to go.
Aside from the fact that both games have a wasteland setting, vehicles, and guns, I don't see any other similarities to Borderlands, unless there's a loot aspect/level up progression that I completely missed?eshwaaz said:If you mean Borderlands, but with amazing atmosphere and sense of place, great enemy hit and death animations and meaty, satisfying-looking gunplay, then I somewhat agree.
I paid for my Intkeys order through paypal so if they try to scam me I can just file a claim with paypal and get my money back.Derrick01 said:Yeah my biggest worry with these places is not if the game will work, it's sending my CC info to some unknown place in Russia that we're still not sure yet if they're 100% legit. I want to believe though.
Well whatever the precise number, you can look what the size of the folder "/Program Files/Steam/steamapps/common/rage" is. Final size should be around 21.6gb. Might give you a better overlook of your current status.Solo said:Yeah, somewhere in that neighborhood.
Metal-Geo said:Well whatever the precise number, you can look what the size of the folder "/Program Files/Steam/steamapps/common/rage" is. Final size should be around 21.6gb. Might give you a better overlook of your current status.
Derrick01 said:Yeah my biggest worry with these places is not if the game will work, it's sending my CC info to some unknown place in Russia that we're still not sure yet if they're 100% legit. I want to believe though.
sp3000 said:Nice to see you cannot judge a game's graphics objectively. There is much potential here that has been squandered because Carmack targeted consoles foremost. Id Tech 5 can do so much better than this
Solo said:If id ever releases the high res textures pack, the PC version of the game could legitimately challenge The Witcher 2 for the graphics crown.
Well, whatever single area they choose to release the pack for, anyway.Solo said:If id ever releases the high res textures pack, the PC version of the game could legitimately challenge The Witcher 2 for the graphics crown.
Solo said:If id ever releases the high res textures pack, the PC version of the game could legitimately challenge The Witcher 2 for the graphics crown.
He does have a point in that the graphics would look better in a PC exclusive case, though I think the improvements would be more in things like non-baked lighting and effects rather than textures. As Suaryui pointed out they wouldn't ship a 100GB game.delta25 said:The part in bold could easily be argued for all multi platform games and not just Rage, but this doesn't necessarily make all multi platform games with the right developer any less of game just because of certain limitation.
I see nothing wrong with the approach taken with Rage/tech 5 in regards to the optimization and headlining of multiple platforms, If I'm not mistaken id nor Carmack have ever seen anything about the consoles holding anything back. (I could be wrong) Just because the game lacks some uber high end texture work doesn't make any less of an amazing looking game for the console or the PC for that matter.
Would be a pointless 'improvement', to be honest. If you don't need dynamic lights for gameplay reasons, then baked is the way to go, as of course you can do things with baked lighting you couldn't dream of rendering in realtime. See Mirror's Edge for another great example. I love baked lighting.peakish said:He does have a point in that the graphics would look better in a PC exclusive case, though I think the improvements would be more in things like non-baked lighting and effects rather than textures.
GrayFoxPL said:Egypt is in Russia?
perineumlick said:Okay after 45 minutes with the game the first impression is very positive. Frame rate is extremely smooth; I would say it's 60fps the majority of the time, with outside gameplay dropping slightly. Indoors seems locked at 60. One beef I have is the texture loading; it seems to happen slightly whenever the camera is moved quickly. It's not a deal breaker, but it's noticeable. Graphics are very nice, with great particle effects and art; textures are a mixed bag. Not Uncharted 3 or Gears 3 level, but considering the scale and scope it's very impressive nonetheless. Controls are very smooth and responsive; all I have is a pistol and some wingsticks so far, but the combat is satisfying, and the buggy is a blast to control. I'll post some more impressions later, but so far so good. I can imagine that the PC version will be absolutely gorgeous.
Derrick01 said:Intkeys is, least I was told it was.
Domcorleone said:i just bought it off of int-keys.com lets hope its legit and that I have no problems running it. lets also hope that the game isnt wack.
Wallach said:I am definitely down for id revisiting Quake V in the style of the original Quake. Fuck me that sounds amazing right now. What they would do with Tech 5 in that setting...
But it's cheating!Suairyu said:Would be a pointless 'improvement', to be honest. If you don't need dynamic lights for gameplay reasons, then baked is the way to go, as of course you can do things with baked lighting you couldn't dream of rendering in realtime. See Mirror's Edge for another great example. I love baked lighting.
My god, yes!Discotheque said:and a new soundtrack from Reznor...plz
Discotheque said:and a new soundtrack from Reznor...plz
GrayFoxPL said:You quoted a shop in Egypt and went on sending money to Russia.
QuantumBro said:I paid for my Intkeys order through paypal so if they try to scam me I can just file a claim with paypal and get my money back.
Frankly, I don't care what they do as long as we get more than one Id game in seven years.Solo said:I'd love to see id make a BALLS OUT shooter like the original Doom again, for sure.
No one cares about the actual tech as long as it looks good. Rage looks incredible for a 60 fps game on 6 years old consoles, but I still can't help but notice when a burning projectile falling from the sky doesn't light up the environment around it. It's highly subtle and I guess I'm one of the rare people who actually notice and/or care about it, but that's how I'mpeakish said:But it's cheating!
Carmack said Doom 4 will be out sooner than you think since the core team of Rage will jump over to speed up development. That's a hell of a lot better sounding to me than Valve keeping us in the dark on Ep. 3, or the near vaporware state of FF Vs. XIII :lpeakish said:Frankly, I don't care what they do as long as we get more than one Id game in seven years.
Holy hell has this been a long wait.