Much of Rare Replay is old material
Thanks for the heads up, Gamespot
Much of Rare Replay is old material
Congratulations, a very nice review, it was a pleasure watching it.
My Review for ACG
https://www.youtube.com/watch?v=yL9z9wY1z_c
If you don't like video
Pros
Most titles are perfectly emulated
Meta-game within the front end
Great titles
Cons
N64 games at times, crash heavy bad fps and so on
My Review for ACG
https://www.youtube.com/watch?v=yL9z9wY1z_c
If you don't like video
Pros
Most titles are perfectly emulated
Meta-game within the front end
Great titles
Cons
N64 games at times, crash heavy bad fps and so on
"I was once in a pub with a man from Rare, after previewing the Viva Pinata DS game for Destructoid. I made a joking reference to Perfect Dark Zero and he looked at me with silent anger for what felt like a full minute. Ill never forget the look stern, almost hateful. I wish I could remember who did it, but it was somebody higher up the food chain. Either way, Ill never forget his eyes, even if Ive forgotten his name"
Great review. I hope the performance issues get patched at some point.
In the same way Masterchief showed how to not do it right. This one shows how to do it right.Awesome reviews. Glad to see this collection getting em. Maybe if this does great it will show that people want games like these from Rare and not Avatar crap and other stuff like that.
Do they need to be emulating those hardware platforms perfectly if they can ensure a fully-functional game? Perhaps they got the permission if they needed it upon Rare's purchase or they worked with Ninty and other hardware manufacturers to make this happen? I'm not sure I understand what control Ninty has, though, when emulation doesn't need to infringe upon rights to their property. I mean, it's emulation.
Will this be heading to PC too?
I never owned an N64 so would love to pick this up.
Will this be heading to PC too?
I never owned an N64 so would love to pick this up.
I think you might have some fundamental misunderstanding about emulation. When you are emulating a game on a system, you are mimicking the OS/BIOS code that runs on hardware so that the game code can run on your own system as if it was running on the emulated hardware. The "mimicking the OS/BIOS code of the emulated system" part is where legal complexities come into play. That code is proprietary.
It is possible to simulate functionality of the hardware without using proprietary hardware code. But it takes some effort. I'm just curious as to what method they used to make this happen.
I'll echo that, very nice!Thanks Rasko!
So, how is it that MS is doing what they're doing if the package they're selling is largely made up of emulations of non-MS hardware? I mean, to the end user, all the game has to do is function in a manner that seems accurate even if, under the hood, it's not at all close in many ways. I'm still unclear as to why this is some kind of problem with this release when MS isn't about to open themselves up to legal trouble over a $30 emulation package. It's not the first time someone has released emulations of games originally released on Ninty hardware for sale on non-Ninty platforms.
So I am assuming that the games that run via BC .. if you played them before on the 360 it will pull whatever achievements over that you had earned? Or do we get to start over with them all?
Because then the 10k achievement selling point is sorta bunk for any of us that have played it before. Not a big deal just something that popped into my mind.
Glad it is reviewing well.. have mine reserved at Best Buy for cheap!!
So I am assuming that the games that run via BC .. if you played them before on the 360 it will pull whatever achievements over that you had earned? Or do we get to start over with them all?
Because then the 10k achievement selling point is sorta bunk for any of us that have played it before. Not a big deal just something that popped into my mind.
Glad it is reviewing well.. have mine reserved at Best Buy for cheap!!
Very disappointing that they didn't give Conker, JFG and Blast Corps the widescreen treatment.
I believe achievements are universal among the 360 games you've played before. So, if you've already unlocked everything in Nuts & Bolts, you won't be able to unlock them again.
I'll echo that, very nice!
I'm sure others have said it before but you sound a lot like Major Nelson. Nice review btw.My Review for ACG
https://www.youtube.com/watch?v=yL9z9wY1z_c
If you don't like video
Pros
Most titles are perfectly emulated
Meta-game within the front end
Great titles
Cons
N64 games at times, crash heavy bad fps and so on
Yeah, I think it and Conker have wide-screen options.JFG has a widescreen option in the collection, since it was a feature on the original N64 version.
It is only for the 3 N64 games out of 30. Plus Conker and JFG only have minor issues. The only really broken game is Blast Corps.So everyone is mentioning some emulation issues but 9/10 because nostalgia?
I'm sure others have said it before but you sound a lot like Major Nelson. Nice review btw.
So everyone is mentioning some emulation issues but 9/10 because nostalgia?
My Review for ACG
https://www.youtube.com/watch?v=yL9z9wY1z_c
If you don't like video
Pros
Most titles are perfectly emulated
Meta-game within the front end
Great titles
Cons
N64 games at times, crash heavy bad fps and so on
I'm seeing it for $29.99 at Amazon.Game is cheap at amazon $25.99- about 27.99 after tax
under $26 for Best Buy GCU members including tax
I assume the N64 emulation issues are for Conker's Bad Fur Day, Blast Corps, and Jet Force Gemini. Banjo-Kazooie, Banjo-Tooie, and Perfect Dark are running the XBLA versions.
I had no issues with some of those the Banjo games were ok. But Blast Corps crashed a dozen times at least. The others never ever crashed. They did have some FPS but all were totally playable...except BC.
I'm seeing it for $29.99 at Amazon.
If Banjo Tooie's frame rate is worse than it was on N64, I will hurt someone.
You're going to end up hurting someone then.If Banjo Tooie's frame rate is worse than it was on N64, I will hurt someone.
I stand correctedIt's running the XBLA version which fixed the N64 framerate in its 360 release.
I'm seeing it for $29.99 at Amazon.
It's running the XBLA version which fixed the N64 framerate in its 360 release.