RPi 2 Model B....but...
What? I just learned RPi 3 came out...I need it. D:
At this time, the 3 offers no real benefit using retro pie. The N64 emulation still stinks. I'm hopping for a new core to become available for N64 soon.
RPi 2 Model B....but...
What? I just learned RPi 3 came out...I need it. D:
At this time, the 3 offers no real benefit using retro pie. The N64 emulation still stinks. I'm hopping for a new core to become available for N64 soon.
How do you sit at one of these? I want to do something but all the Ikea hacks are so low to the ground.
Ha, good question! It's too low for a chair, but too high to sit on the floor.
Personally, I would use a different piece of IKEA furniture for the basis of it, but all of the fundamentals of the mod remain the same, provided you are using the same cheap/hollow pre-fab table top.
http://r.ebay.com/TGJ1ib
Got my Raspberry Pi 3 yesterday! Planning to set up RetroPie this weekend, probably.
Can this run CPS2/NeoGeo MVS games okay? Is there a Final Burn Alpha core I can use?
What's the preferred build to use? I know there's piFBA and the Libretro FBA, I never know which ones to use (for that and other emulators, too).Neogeo games run great with FBA in retropie. I have it running on pi2 on my bartop. Fba is my preffered emulator
What's the preferred build to use? I know there's piFBA and the Libretro FBA, I never know which ones to use (for that and other emulators, too).
An update on my bartop cabinet (not that any of you care but I feel like sharing anyway).
Got my Pi 3 and my arcade inputs in the mail a couple of days ago. I've got Retropie set up and running nicely and I've just finished putting together the control panel. Now all that's left is to build the cabinet itself and wait for my missing pieces to arrive from China so I can put it all together. I'm pretty busy so it could be a couple of months but it's going to be sweet when it's done.
Well anyway here's the control panel. It's not quite perfect but I don't think you'll notice unless you take a set square and ruler to it (or at least I hope you wont). Haven't tried it on the Pi itself just yet but it works like a charm on my PC.
Look great, one question though, why 4 white buttons at the bottom, I assume they are 1player, 2 player, coin and start ? They look strange at the bottom, probably too late but on all arcade cabinets those buttons are always at the top, to make sure they don't get in the way ...
Also what art are you going to put on the control panel .. ;-)
Good question. I have a dedicated Coin button, that's going on the front panel just beneath the control panel. I'm still not 100% what to do with the extra white buttons in arcade games but they're mainly there so I can have all buttons represented for SNES and 6 button Megadrive games (1p and 2p will act as start, the plain whites will act as select for each controller, that's why I have them so close together). Probably unnecessary but I'm pedantic like that (Super Metroid needs to be playable on this thing. I don't care how sub-optimal that is).
I may use them as dedicate escape and menu buttons in Arcade, though the positioning is not ideal for that and that will also lead to an inconstancy between console games and arcade games that would drive me up the wall. I still have 5 unaccounted for inputs on my controller board so I'm considering grabbing some little push buttons to act as true dedicated escape, pause, restart, retropie config and service menu that work across all emulators. That'd leave the white buttons completely unused in arcade games, though.
As for art, probably none (Boo!). I don't have an easy way to print out decals and I'm not painting anything myself. I'm thinking I'll be spraying the front panels gloss black and will stain and seal the side panels but my plans could change if a better option appears.
Anyway, here's another pic, this time with everything I've actually got so far set up.
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Make it Boo themed. Boos all over it.
Also I didn't know that the coin slot on these MAME machines was physical, I thought it was just an LED show thing, but it occurred to me that it's functional and mapped to "insert coin", clever.
I just received my Pine64+ that I'd forgotten I'd backed. Hopefully retro gaming support is at least somewhat comparable to that of the Pi!
Australia. But I got in on the "February" delivery date, which wound up being mid-March.Hmm, mine should arrive soon as well then, where are you based??
I know the Pine has a few OS you can use on it, i wonder what will be best for RetroArch, probably Android
Good question. I have a dedicated Coin button, that's going on the front panel just beneath the control panel. I'm still not 100% what to do with the extra white buttons in arcade games but they're mainly there so I can have all buttons represented for SNES and 6 button Megadrive games (1p and 2p will act as start, the plain whites will act as select for each controller, that's why I have them so close together). Probably unnecessary but I'm pedantic like that (Super Metroid needs to be playable on this thing. I don't care how sub-optimal that is).
I may use them as dedicate escape and menu buttons in Arcade, though the positioning is not ideal for that and that will also lead to an inconstancy between console games and arcade games that would drive me up the wall. I still have 5 unaccounted for inputs on my controller board so I'm considering grabbing some little push buttons to act as true dedicated escape, pause, restart, retropie config and service menu that work across all emulators. That'd leave the white buttons completely unused in arcade games, though.
As for art, probably none (Boo!). I don't have an easy way to print out decals and I'm not painting anything myself. I'm thinking I'll be spraying the front panels gloss black and will stain and seal the side panels but my plans could change if a better option appears.
Anyway, here's another pic, this time with everything I've actually got so far set up.
Yeah, it's pretty cool. Was originally just going to use a regular button but then I spotted the dedicated button on the suppliers site and I had to get it.
Neat!
"WD's PiDrive gives your Raspberry Pi 314GB of storage"
http://www.engadget.com/2016/03/14/wd-pidrive-for-raspberry-pi/
I was reading the Magpi magazine and there is a hat you can buy for your Pi that has a battery installed on it to keep it powered for like 8 hours unplugged.Im new to raspberry, is there a way to keep the raspberry pi working after disconnecting it? I need an easy to use UPS. and one I can by from within the states. I don't want to import.
Anyone have an example of a CPS2 game they were able to get running with Final Burn Alpha while using the "neogeo.zip" BIOS set? I haven't had luck with any of them.
Anyone have an example of a CPS2 game they were able to get running with Final Burn Alpha while using the "neogeo.zip" BIOS set? I haven't had luck with any of them.
I was reading the Magpi magazine and there is a hat you can buy for your Pi that has a battery installed on it to keep it powered for like 8 hours unplugged.
Hasn't RetroPi been update yet to take advantage of the RPi3???
Crud!
I updated my Retropie from a perfectly running 3.0 beta and after the long binary update and everything appearing to work correctly, the splash screen fails to load, then Emulation Station goes to the white screen of death. Thank God I backed up all my hard work.
I wonder what in the heck happened? Any clues you guys may have?
The only thing I've read about causing the white screen is having more than 10 themes installed.
I thought the white screen of death was due to having more than ~10 systems while using a theme with different wallpapers for each system (i.e. the "simple" theme.) Workarounds were to use a different theme (like the "carbon" theme,) remove systems, or change a particular memory setting.The only thing I've read about causing the white screen is having more than 10 themes installed.
I've had 0 luck getting the 8Bitdo SNES30 work with Retropie. The closest I get is D-pad control in joystick mode (Mode 1), no other buttons work. The other modes make Retropie throw errors during pairing, except for Start+R, but that is also unresponsive during button assignment.
I followed a guide by Floob on youtube to no avail. Anyone run into trouble with one of these controllers?
I've had 0 luck getting the 8Bitdo SNES30 work with Retropie. The closest I get is D-pad control in joystick mode (Mode 1), no other buttons work. The other modes make Retropie throw errors during pairing, except for Start+R, but that is also unresponsive during button assignment.
I followed a guide by Floob on youtube to no avail. Anyone run into trouble with one of these controllers?
I had the same issue with Rpi 3 ... seems the Bluetooth controller is fried or not working ... so I cant even get to the 8Bitdo connected to set it up :/
I've had 0 luck getting the 8Bitdo SNES30 work with Retropie. The closest I get is D-pad control in joystick mode (Mode 1), no other buttons work. The other modes make Retropie throw errors during pairing, except for Start+R, but that is also unresponsive during button assignment.
I followed a guide by Floob on youtube to no avail. Anyone run into trouble with one of these controllers?
Ok figured it out ... BT Pairing was painful but thanks for your advice I got the NES30 PRO working (mode 1). for auto reconnect - you have to enable discoverable , agent and trust so you wont have to redo it.
Now the second challenge was that : you can map the buttons in ES but on Emulators only D pad and start works.
You have to remap the buttons in Retro-arch with the following :
http://forum.8bitdo.com/thread-328-1-1.html
Floob was helpful but - just gave half of the answer in the YT vid
Hope this helps ... this is a damn journey to deserve some MAME over wireless controller.
Edit : Also make sure you unplug keyboard and other pads when exiting emulators or it will freeze ES