Steve McQueen
Member
About to enter the last world. Game is fantastic. I was afraid that the Murphy levels would suck on WiiU, but, they're good fun.
Eh, no? The Assassin's Creed and Splinter Cell themed levels are extra besides the five Murphy levels that the Wii U also has. Just check the Vita trailer footage.
If anyone has the Vita version all they have to do is check the trophy list and see if the trophies for the invasion levels are gone.
And I like that idea of swarming the comments section. They shouldnt get away with this. I really wanna love the Vita version!
Again, everyone else here thinks that the game is one of the best platform games ever made so i wouldn't worry.
it's probably just me.
I was told that there was no "Mecha No Mistake" but i'm pretty sure I just witnessed the stage locked away just out of my reach, dammit I need more scratch cards!
Vita trophy list
PS3 trophy list
Yup, no invasion trophies on Vita.
Vita version is also missing the trophy for completing the sixth world...
Well, it's a different list entirely though. The Vita list doesn't have trophies for completing any worlds.
That's pretty damn disappointing =/
Well, it's a different list entirely though. The Vita list doesn't have trophies for completing any worlds.
Right, but it's the only one that doesn't follow the same "complete xxx painting" as the others", and its final level wouldn't work all that well on anything other than a decently sized HDTV. We'll see, but man, what a mess.
It's a shame they cut the Rabbid themed level--I was really looking forward to that one. Maybe DLC?
Anyone unlock this with VPN?
the vita version was made in casablanca , they share some of the content but not all of it , it is probably more complicated than all of you think , there is no port on vita magic button
Share some content, so it's an almost completely different game ? Btw, did the Vita version not get a demo? If it did, did it contain the Invaded version?
What a joke. I'd rather Ubisoft delay the game another couple months than release an unfinished game for Vita. There's no excuse for this cut content. If it's a time issue then delay Vita version again.
if you are looking for challenge in a mainstream game you are gonna have a bad time...
be glad there is any really , people don't have time for difficulty anymore , can't really blame the developers for trying to expand their audience.
Ugh, shame about the Vita version. I had already made room for it on my homescreen, too. But now it moves from a Day 1 to a "whenever it's on a PS+ sale" purchase for me.
When is the Vita version coming out?
I feel like I need to bring up to the people that aren't getting this on Vita now (or not near launch) that we never even knew such a thing as Invaded versions of stages existed when the Vita version was announced, and we were all hyped as can be back then. I know, it's the principle of the thing. But it will still be a great game. I'm not forgiving their omission; its really disappointing, and I hope they have an excuse that will lead to them being added in, but its still the Rayman Legends we thought was coming up until a couple months ago when we heard about Invaded stages.
When is the Vita version coming out?
Well of course we didn't know about them months ago. We never know anything about game until release. Don't mean Vita owners should expect not to get the full game.
I mean months ago a grand total of what, 20 of the levels were probably shown off in trailers? Does that mean we should have expected and been happy with 20 levels in the final game? The game you think a game is before release is a lot more than just what you've seen in trailers.
Sept 3rd in NA. Sept 13th in EU.
Thanks. I'm definitely planing on buying this on Vita as well as on console or PC, unless they botch it badly in terms of framerate/visuals. Touch screen play IMO makes it unique enough on top of obvious portability. Do we know what the price it will be, and whether it still has 5 exclusive levels (despite missing the invasion levels?) Also, in what way are the graphics 'worse' on it?Tuesday, 9/3 in NA
Thanks. I'm definitely planing on buying this on Vita as well as on console or PC, unless they botch it badly in terms of framerate/visuals. Touch screen play IMO makes it unique enough on top of obvious portability. Do we know what the price it will be, and whether it still has 5 exclusive levels (despite missing the invasion levels?) Also, in what way are the graphics 'worse' on it?
Loving it so far. There are too many Murphy levels for my taste but I think there's a lot of content in this game.
Unfortunately I might not be able to platinum this because of that stupid "beat your friends' challenge scores 30 times" trophy...
Amazon description says "Exclusively for PlayStation Vita system: Gain access to two exclusive character costumes: Prince of Persia Rayman and Splinter Cell Globox! In addition, PlayStation Vita system owners also receive five exclusive levels that leverage the rear touch pad." This has been echoed elsewhere. I've seen absolutely NO indication that there are exclusive themed levels based on the costumes.
It does still have five exclusive levels. Visuals are native resolution and 60fps. Only thing we are 100% with the graphics is that they are not 1080p. Which hardly seems like a criticism for "worse graphics" since the Vita screen resolution is nowhere near 1080p. The more important stat is that both the Vita version and the console versions render at their respective systems native resolution. So, in the regard, it doesn't have "worse graphics".
Unless the OP knows something we don't.
I'm curious as to whether or not the Vita has the shading/lighting effects on characters and such, that the console versions have...
I could care less about invasion levels. I have a 360, WiiU and Vita and I'm picking Vita. I want it at home or Starbucks, or anywhere.
I'm curious as to whether or not the Vita has the shading/lighting effects on characters and such, that the console versions have...
I could care less about invasion levels. I have a 360, WiiU and Vita and I'm picking Vita. I want it at home or Starbucks, or anywhere.
That was the only comparison screen that i could find. It was posted by VanWinkle so all credits to him.I'm curious as to whether or not the Vita has the shading/lighting effects on characters and such, that the console versions have...
I could care less about invasion levels. I have a 360, WiiU and Vita and I'm picking Vita. I want it at home or Starbucks, or anywhere.
For me, the least interesting part in Origins were the Time Trial sections. I really hate to rush through levels. I prefer to go through them slowly and collect each and everything. Still, i will wait and see what is the official reason of removing these levels before i buy it digitally.Why don't you care for the invasion levels? they are really a lot of fun, I'd say among the top of the game and they are also the most challenging part of the game.
If you wanted you could probably make 30 dummy accounts, friend them, post really bad scores with them and then beat them on your main account : P
Why don't you care for the invasion levels? they are really a lot of fun, I'd say among the top of the game and they are also the most challenging part of the game.
I guess they want you to memorize every beat of the music and play it that way, I don't know.
Whoever thought the Living Dead Party levels were a good idea needs to get fired. I can handle a decent challenge, some of the invasion levels alone took good effort to gold them but this isn't even a challenge when it's damned near impossible to tell whats going on at times. It's borderline nauseating for a start. And the lack of checkpoints, either one or the other, I'd have taken no checkpoints in the normal version and checkpoints + screen distortions in the living dead levels instead. Very annoying.(currently talking about mariachi madness 8 bit)
I guess they want you to memorize every beat of the music and play it that way, I don't know.
Haha. Wait for the final few jumps of the last one
Haha. Wait for the final few jumps of the last one