The chase levels where the fire is following you seem like a massive con.
The flame wall barely moves when you stand still.
your telling me, it's a joke, i was running away at first.
For some reason i tried walking and it was ok.
you can actually just press forward, no need for running most of the time.
I'd be surprised if this game was made by exactly the same team as origins.
i've got a strong feeling that a lot of different people worked on this.
either that or they must have spent ages trying to figure out what to do with the wii -u pad,
leaving no time for the actual core rayman levels.
even moves like running up walls are just left behind and unused.
so many great memories of stringing together wall running,wall jumping between gaps and timing my jumps perfectly to reach the tops of things in origins.
It's all but abandoned in this game, i can understand lowering the difficulty for wii u casual co-op audience but it's still a shame.
Not just you. I agree. I still liked it, but it was far easier than Origins and I got through it rather quickly.
Good to know that i'm not just getting bitter,old and jaded.
when everyone said it might be the best platformer for 15 years i couldn't contain myself.
then i played it.....
are people seriously saying this is better than donkey kong country returns or mario galaxy 1+2?
rayman origins was amazing, this is hardly a step up from that though, i'd say it's one step forward two step's back.