BrLvgThrChmstry said:Ditto here. So um, this my first purchase via GMG... how do I download the beta?
BrLvgThrChmstry said:Was the key for the beta emailed to you or does it show up in your account on GMG?
As soon as you buy it, it is displayed on the page showing purchase details.BrLvgThrChmstry said:Was the key for the beta emailed to you or does it show up in your account on GMG?
Press M to bring up the map.Dina said:Walking is _really_ fucking slow and boy does FuriousFighters encourage camping. Lots of camping in general in this game. Objection could have been more prominent as I often have no clue where to go or get lost in the maps.
That said, the hitbox detection is really good and picking off people with a kar of mosin nagant will never get old. It's not great, but it's enjoyable.
Corto said:Both. Go to "Your Games" and click on "download" on the RO2 icon. It then shows you the code.
Ulchie said:As soon as you buy it, it is displayed on the page showing purchase details.
Dakota47 said:- Character models, either enemies or friendlies, clip through each other. I don't like that. Such an unrealistic feature in a realistic game sticks out like a sore thumb.
Keasar said:"Not much actually, spent like 30 minutes staring at walls and spawnscreens, never saw the enemy before they kept getting me. I did fire a couple of shots in their general direction though, that earned me a medal. And also 15 years in a gulag for wasting ammunition."
Qwomo said:I for one love the clipping models - clipping through teammates should be the norm in multiplayer shooters. Nothing more annoying that getting stuck in a crowd of dudes in a hallway. Although, clipping through enemies is a huge pain, especially in melee situations.
Heavy's Sandvich said:Not really.
I think there should be 2 marksmen for each team.
Dakota47 said:- The game only records your kills, not your deaths. I like that. It stimulates experimentation and makes the punishing nature of the game bearable.
I swear I has no reason to lie. Everyone that can, pre-order through GMG with the summer savings codes and get the deluxe for $33 or the standard (no beta) for $27.BrLvgThrChmstry said:No thanks, I completely agree with Dakota47 on this one. And.. it worked! downloading beta now!!! ...really is a steal at that price.
No bots in the beta then? It helps to learn the maps in a bot environment rather than online.Spookie said:- Learning curve: Steeper than the Cliffs of Dover. With no tutorial to let you even grasp the basics it just chucks you in and expects you to swim. Some may like this, most may not. It's a great game underneath but Tripwire do their very best to make the experience obtuse and frustrating as possible for you initially.
Spookie said:Initial thoughts from someone who normally doesn't really enjoy HC shooters because they are badly shoehorned into CoD/BF:
The Bad
- The UI in Counter-Strike 0.5 was more intuitive than what is in RO2 at the moment. It shows it's mod roots very clearly here.
- Nothing is explained, the binds are moronic: Cover, bandage and use are on the same key? Ugh.
- Game modes: It just dumps you in with no real direction on where to go or what to do just ATTACK THIS or GO HERE. It doesn't explain how you go about doing this.
- No weapon sway when standing, almost no weapon sway at all. The only disadvantage is you're a sitting duck.
- The game doesn't explain where your ammo count is or how to check your magazine/clip.
- The animations on the weapons are... functional: No *pang* of a clip flying out once it's empty and the DoF of the hammer on the rifles isn't clear so you can't tell when you expended your last shot. It doesn't convey that urgency and panic that you're out. It feels like you're controlling an emotionless robot.
The Good
- Guns hurt. A lot. You can, if you're lucky, take two shots maximum. But it's balanced in the grand scheme of things so not everyone can have a 1000m sniper rifle with no bullet travel time.
- Bullet pen is intense and really effective.
- The sound is great, you can tell if someone is in the same building as you and it's an arse clenching experience looking around walls.
- Suppression works great. Your aim goes off your vision becomes blurred and you are forced to retreat for a good couple of seconds.
- MGs are great. Really enjoyable to mount one up on a wall and take cover behind it when you need to reload.
- Battles aren't won by who sees whom first unlike HC modes on other shooters. Weapons to hand, suppression and sheer panic of seeing someone else effect you.
- Recoil. GLORIOUS FUCKING RECOIL ALL OVER MY FACE.
- Death animations and sounds are incredibly bleak. Nothing like your team mate gurgling as he slowly dies next to you and bodies go limp if you clip them in the head, legs or heart.
The Ugly
- Shitty performance on a 580 with a i5 sandy bridge. 50 frames!
- It crashes often and takes me upwards of 5 CtD to get in to a game and then there is no promise it won't crash while you're playing.
- If you increase you're FoV past 70 you can see through some walls if you're up next to them.
- The cover system is janky, some times it works and some times you get stuck trying to escape being suppressed.
- The server browser is slower than Brink at launch.
- Learning curve: Steeper than the Cliffs of Dover. With no tutorial to let you even grasp the basics it just chucks you in and expects you to swim. Some may like this, most may not. It's a great game underneath but Tripwire do their very best to make the experience obtuse and frustrating as possible for you initially.
DyslexicAlucard said:I've only played about 3 hours of the game so far, but I'll try to put my experience into words.
To put it simply: it's intense. No other FPS creates tension like I had with my (short) time with RO2. When you're sniping from a window, there's a real palpable feeling of being completely vulnerable while looking for someone to shoot. Pretty much any hit will kill you, if not cripple you, effectively making you easy prey if the enemy is in any position to follow up.
It gets even more intense when you have to sprint across an open space to reach an objective. Sure, you have to do similar things in COD and BF, but if you're hit in the leg in COD, no biggie. Here, you immediately crumple, leaving you easy prey for another shot. When you do make it across a large gap with bullets flying all around you and whizzing past your head, it's exhilarating. It really feels like you accomplished something when you get past the enemy's defenses.
It's just as satisfying on the opposite end: when an enemy is charging toward your objective, pulling up your rifle, leading, and sniping them in the chest feels awesome, especially with the way the bodies slump and scream/gurgle realistically--not for the feint of heart. It's also nice to know that you stand a chance against groups of enemies. Don't get me wrong, it's always better to travel in groups. Yet because a single shot can easily take an enemy down, if you take a group of 2 or more enemies by surprise, you can wipe them out before they can really retaliate. This is much more difficult to accomplish in COD, because enemies are bullet sponges there.
The sound design is also awesome. All of the ambient sounds as you walk through a creaky, decrepit building add to the already sky-high tension, especially when the echoes of footfalls are heard all around you. Distant gunfire sounds exactly like it should, and comes from where it should--to the point where I used it to keep tabs on where the battles were taking place more-so than the mini map.
The musical score is also really well done and gives the game an epic feeling that I don't get with CoD's score-less multiplayer matches.
Aside from some rather (OK, incredibly) annoying bugs--like one where, at random, I'm instantly switched to the opposing team when I kill an enemy--I'm having a blast. I was certainly getting frustrated when I first started playing (ask Salsa!), because I'd walk into a map I'd never seen before, go to a window/corner/wall, pop up and get sniped before I even saw anyone. This was pretty much my first hour. But once you get your bearings and find a loadout you like, it's an experience I think no other game really duplicates, especially in today's COD-clone games market.
Oh, and please make sure that who you're aiming at is an enemy. Occasionally TKing is certainly understandable. I was just as guilty as any when I started out. But getting TKed 3 times in one round, forcing me to spend most of it browsing GAF while I was waiting for another spawn to be earned, suuuuuuucked.
Danne-Danger said:Oh oh oh, can helmets fly off? Please tell me that they can!
Danne-Danger said:Oh oh oh, can helmets fly off? Please tell me that they can!
That's good to know! Damn this wait.Shawsie64 said:Yeah they can
https://support.steampowered.com/kb_article.php?ref=1452-HCVB-6984&l=englishPedroLumpy said:Yeah, this constantly crashes every time I use the server browser or instant match. Anyone else having issues?
killamockingbrd said:I haven't been able to play a game since I downloaded it last night. The server browser is extremely laggy -- so much so I can't select a game. The "Find Match" option doesn't do anything for me either, other than cause the game to crash.
Max said:
TheExodu5 said:Keep in mind that if you want the game to improve, please submit feedback on their forums. Provide dumps for crashes. Give detailed descriptions of your issues. Be a good beta tester!
killamockingbrd said:I haven't been able to play a game since I downloaded it last night. The server browser is extremely laggy -- so much so I can't select a game. The "Find Match" option doesn't do anything for me either, other than cause the game to crash.
[TW said:Ramm-Jaeger]Or you can just wait a few minutes for the update we're about to release
TheExodu5 said:I have good news for you!
http://forums.tripwireinteractive.com/showthread.php?t=58473
Looks like an update is going to come out to fix the issue.
sflufan said:Steam is downloading a 711mb update right now!
Yeah I was hoping that wouldn't happen.Mr. Snrub said:Great. Post-patch, every server I try to join says it has DLC I don't have.
Mr. Snrub said:Great. Post-patch, every server I try to join says it has DLC I don't have.
MrOogieBoogie said:I WANT IT NOW
But I need someone to confirm that I can play the game on my crappy PC:
AMD Athlon 64 X2 Dual-Core 5600+ @ 2.9 GHz
ATI HD Radeon 4670 1GB
4GB DDR2 667 RAM
![]()