Reddit: The gutting of Destiny's story

While I don't disagree that the guy on reddit probably isn't legit? Something is totally fucked with Destiny's story, and I'm willing to bet that this isn't what Bungie wanted to put out.

There is a reason Destiny is this way. Though this may not be the reason.

Likely it's probably the combination of many things, though likely nothing really controversial. Just time tables not being met, lots of [normal] head butting within Bungie and with Activision, and allowing the project to run beyond their means. Probably more involved further.

But no, Bungie likely didn't envision the game quite like this throughout development. There's nothing about it being the first game in a ten year plan or the game design that can excuse what is there. Nor is there anything to support that the narrative meat was cut for the use of DLC.
 
Man I don't understand why that was so hard for some people to understand. It doesn't matter what RACE you are, it mattered that you were a guardian.
That just serves to further prove how totally pointless having different races are in the game. If you were an Exo, the Stranger should have reacted differently. If you were an Awoken, those douches in the Reef should have reacted differently.

Why even have a character creator be the first thing you do when it serves absolutely no point?
 
That just serves to further prove how totally pointless having different races are in the game. If you were an Exo, the Stranger should have reacted differently. If you were an Awoken, those douches in the Reef should have reacted differently.

Why even have a character creator be the first thing you do when it serves absolutely no point?

They probably had different significance at one point in development.

And I don't see why they should have acted differently. I thought it was clear that they didn't care about your race in that particular scene, just that you were a guardian.
 
That just serves to further prove how totally pointless having different races are in the game. If you were an Exo, the Stranger should have reacted differently. If you were an Awoken, those douches in the Reef should have reacted differently.

Why even have a character creator be the first thing you do when it serves absolutely no point?
For visual variety. The reason most games have a character creator.
 
Imru’ al-Qays;132252185 said:
Added the AMA to the OP. Frankly I find this random guy on Reddit to be much more believable than Bungie.

If nothing else, he's a writer they should probably hire.
 
Not sure where you are getting the 40% number from. After reading through the contract it looks like Bungie only loses 2%, 2.4%, or 3.5% per quarter based on the income from Destiny.

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Anything from this contract though can only be taken into account in that it was true back in 2010. Everything could have changed between then and now though, and we would only know if there was a leak of an updated contract.

------

Either way, it's interesting to know that Bungie/Acti's original focus was on the Xbox 360/One and the PS3 was a near afterthought. With all the focus on the PS4 now, and Destiny being a near "PS4" game it seems weird to think of it starting on the Xbox side. Also the fact that they detailed the platforms for Destiny 2, including PC.

------

Oh and apparently Bungie is working on, (or at least was working on back in 2010), a Marathon game.

2% of 20% would be 10% of Bungie's royalty stream. 4 quarters delay would be 8% of the 20% cut, which is 40% cut of Bungie's royalty.

So for example say the profit stream is $100. 20% royalty would be $20 to Bungie, but if they were delayed by one quarter, it would be 18% royalty, $18 to Bungie. $18 vs. $20 is a 10% cut.
 
Man I don't understand why that was so hard for some people to understand. It doesn't matter what RACE you are, it mattered that you were a guardian.

Erm, they're specifically referred to as the Awoken in the game, your character asks how to find them. Doesnt make much sense if you are one of them.
 
I really hope we get to the bottom of this. 404 guy sounds legit to me but theres no proof. Seeing as though the game is all ate up story wise, 404 may be spot on. Really feel like we got played. Reviews coming out so late, seems like they were up to some shady shit and didnt wanna hurt sales for the most hyped up game this year. All just seems so shady, how can they get away with making such a shitty story and hauling in piles of cash for it. Hype is a terrible thing.

Truth.
 
The story in Destiny was crazy bad. So much so, that I've done what I think is the end of the game, but I'm not sure. I haven't seen credits roll, and I have no idea how to make them do so.
 
The story in Destiny was crazy bad. So much so, that I've done what I think is the end of the game, but I'm not sure. I haven't seen credits roll, and I have no idea how to make them do so.

Go to Orbit, choose "se destination", move the cursor to the lower right corner of the map, press X, choose "Launch" - enjoy the Credits!
 
Erm, they're specifically referred to as the Awoken in the game, your character asks how to find them. Doesnt make much sense if you are one of them.

I know they are referred to as the awoken, and I know that game doesn't explain a lot of things, but in that scene, the message I got was that they had problems with you being a guardian regardless of race.

Unless you're talking about something I may have missed.
 
They probably had different significance at one point in development.

And I don't see why they should have acted differently. I thought it was clear that they didn't care about your race in that particular scene, just that you were a guardian.
It is not very clear at all. People have been calling out this scene since they've gotten the chance to play the game. Why shouldn't they react differently? A Queen being greeted by one of her own people but working for someone she clearly doesn't think highly of should illicit some kind of reaction.

For visual variety. The reason most games have a character creator.
There's so much visual variety when you're in your helmet for most of this first person game.
 
2% of 20% would be 10% of Bungie's royalty stream. 4 quarters delay would be 8% of the 20% cut, which is 40% cut of Bungie's royalty.

So for example say the profit stream is $100. 20% royalty would be $20 to Bungie, but if they were delayed by one quarter, it would be 18% royalty, $18 to Bungie. $18 vs. $20 is a 10% cut.

I misinterpreted your 40% number, so disregard the first portion of my previous post. Too late to do math for me.
Like chimster mentioned though, this punishment will be removed once Bungie delivers a Destiny game or major DLC on time.

This is all under the big huge giant disclaimer that this is from 2010 data and could easily be irrelevant today.
 
Erm, they're specifically referred to as the Awoken in the game, your character asks how to find them. Doesnt make much sense if you are one of them.

Yes it does since you are essentially a zombie. Whats your name? Guardian. Family? Friends? Actual name? History? Zero. You are a gun in hand. Makes perfect sense to not identify with awoken even though your body originates from them.

There's so much visual variety when you're in your helmet for most of this first person game.


And yet people wanted space beards. Im sure a helmet toggle is coming.
 
It is not very clear at all. People have been calling out this scene since they've gotten the chance to play the game. Why shouldn't they react differently? A Queen being greeted by one of her own people but working for someone she clearly doesn't think highly of should illicit some kind of reaction.

It seemed clear to me. Race meant nothing to them if they were a guardian. If you're a guardian, then you're not "one of her own people." I mean they call you "guardian" constantly, not "human" or anything race oriented. It's really not complicated.
 
Yes it does since you are essentially a zombie. Whats your name? Guardian. Family? Friends? Actual name? History? Zero. You are a gun in hand. Makes perfect sense to not identify with awoken even though your body originates from them.

And yet people wanted space beards. Im sure a helmet toggle is coming.
If you had a brand new body that was new to you, you would question where it originated from and what past it had. Well you would, if you were a character and not just a floating gun.

Okay? Well whenever that does happen, I suppose the character creator will feel more useful.

It seemed clear to me. Race meant nothing to them if they were a guardian. If you're a guardian, then you're not "one of her own people." I mean they call you "guardian" constantly, not "human" or anything race oriented. It's really not complicated.
Well when you're visiting a place that is home to a specific race, you would expect more of a reaction when that specific race visits you. It just sounds like a cop out to be cheap.
 
Destiny's story feels like when you watch a movie on TV but skip huge chunks on it. Makes the idea that a lot of story content was cut makes a lot of sense.
 
Well when you're visiting a place that is home to a specific race, you would expect more of a reaction when that specific race visits you. It just sounds like a cop out to be cheap.

Why should they have more of a reaction? You think it's surprising to them that some guardians are Awoken?

Edit: It would have been much better if they were all like "i'm ashamed that some of my own race got caught up with the guardians" or something along those lines, but I think you're making this seem much worse than it is. (yes I know that quote is lame but hopefully that gives you a general idea of what I was getting at lol)
 
Why should they have more of a reaction? You think it's surprising to them that some guardians are Awoken?

Edit: It would have been much better if they were all like "i'm ashamed that some of my own race got caught up with the guardians" or something along those lines, but I think you're making this seem much worse than it is. (yes I know that quote is lame but hopefully that gives you a general idea of what I was getting at lol)
Your quote is basically what I want. I'm making more of big deal out of this as it's probably the one area with any characters at all, that also have some semblance of personality in the entire game and Bungie still managed to blow it somehow (for me personally).
 
The hell you say?!
dont_lie_to_me_harry_potter.gif
That old contract had a note about allowing Bungie to devote a certain percentage of their manpower to a Marathon project if they chose.

Whether that was ever acted on (and what the contract even looks like today) is not public knowledge.

Was it confirmed that all of this is true, and that was indeed a Bungie employee?
404 declined to give identity. DeeJ says it's not a Bungie employee.
 
Oh well yeah. Basically my main problem was all of the people saying it made no sense that the queen and his brother treated you the same way if you were an Awoken.
 
Oh well yeah. Basically my main problem was all of the people saying it made no sense that the queen and his brother treated you the same way if you were an Awoken.

The reef didn't make sense at all. why were you there, why did you go to the black garden, what do you as a player, have a reason to stop this black garden. why are the queen and brother mocking you and being antagonistic. You get the head and go back, why does the brother break the head, and you end up having to go to another planet anyways to charge it.

Why is the Queen there? How is she pertinent to the story? What connection does she have to the player? If the Queen acknowledged what you are, it'd be a step forward. And I mean Race. Cause race already is jack shit to the gameplay.
 
I would like to point out that even WoW has a tiny little line in the text dialogue to acknowledge that you're this "race" and this "class", it's not much but it's something.

Destiny only has 3 races, but treats them purely as cosmetic which mean it doesn't matter as there is not unique story or abilities associated with them.

You can argue that in the grand scheme of things it's the least of Destiny's problems, but that's the sort of lack of details I expect from a budget Japanese hunting game on the Vita, not a super AAA funded game on all major consoles.
 
The reef didn't make sense at all. why were you there, why did you go to the black garden, what do you as a player, have a reason to stop this black garden. why are the queen and brother mocking you and being antagonistic. You get the head and go back, why does the brother break the head, and you end up having to go to another planet anyways to charge it.

As much as I like to rag on the story in Destiny, these are answered in the 5 minutes of cutscenes the game has.
 
I would like to point out that even WoW has a tiny little line in the text dialogue to acknowledge that you're this "race" and this "class", it's not much but it's something.

Destiny only has 3 races, but treats them purely as cosmetic which mean it doesn't matter as there is not unique story or abilities associated with them.

You can argue that in the grand scheme of things it's the least of Destiny's problems, but that's the sort of lack of details I expect from a budget Japanese hunting game on the Vita, not a super AAA funded game on all major consoles.

I hate when some game developers do this.

It's why for example I loved Dragon Age Origins when each race, class, or even gender you create actually affects the main/personal story. It affects how some/most characters in the game interact with you and how they look at you. As well as how these races affects your physical and magical abilities.

Here in Destiny however, your race/gender might as well be a color scheme or a face paint. Especially as other people noticed how if you choose to be an Awoken, it still doesn't affect at all how other characters interact with you or how the Awoken treat you when you first meet them and the Queen.

I also made an Awoken. What should have happened was while I might be still an Awoken, I would think my character would be looked at more in a kinder like by the other Awoken. For example, that guy who I don't even know the name of wouldn't be such a dick to me and maybe in Queen's missions, my Rep/favor for the Queen would be doubled as an Awoken. Now wouldn't that be something?

But no. It's as you said, it's purely cosmetic which is just wrong for so many story reasons. The developers completely ignored and dropped the ball with this important detail.
 
The Grimoire cards half-heartedly handwave the whole thing with the Queen treating Awoken characters the same as Exo and Human characters. Some little snippet like "Awoken arriving from Earth will find no special welcome from the Queen" or whatever.
 
Haven't played the game, but this whole thing is making me nostalgic for the days of analysing old trailers and scans of OoT and Twilight Princess, the island in GoldenEye, and Stop'n'Swap.
 
The Grimoire cards half-heartedly handwave the whole thing with the Queen treating Awoken characters the same as Exo and Human characters. Some little snippet like "Awoken arriving from Earth will find no special welcome from the Queen" or whatever.

Which actually makes that cutscene worse to me, since it sounds like she holds a grudge against them, she should have some sort of hostility. Instead it's just the same regardless.

I hope Hidetaka Suehiro joins as lead writer and cinematics director for Destiny 2.

D4 was almost the highest rated new IP starting with D this year. Damn near criminal it isn't.
 
I finally read the entire reddit conversation and it makes perfect sense to me. Plenty of things in the game to back up what this anonymous dev is saying.

DISCLAIMER: there are some spoilers in here. I am not going to mark them since I think it's pointless to do so in a thread discussing Destiny's story.


- Factions are never explained

- first mission being Exo introduction (I've always wondered how the Ghost revives a skeleton that's been shattered there on the ground for centuries)

- Reef/Awoken being presented in a very vague context

- "where can we find the Awoken", asks my Awoken Warlock.

- game ending abruptly and without any coherent explanation (he says it originally wasn't the final mission)

- why does Speaker who reveres the Traveler, suddenly at the end basically renounces it and removes all purpose from it (saying something like "we sought to hide and cover beneath the broken god" and "we are what remains of light")?

- you play one of the missions where mysterious Exo says that you have to purify a shard of the Traveler for him to start healing. You finish the mission and Traveler remains "dead" in the end? What was the fucking point of that mission?

- who is the mysterious Exo and who is she speaking to? Another faction?

- who are Exo? The only thing we know is they are super advanced, Human-like machines. My theory is that all 3 factions are in fact different branches of Humanity in 3 different forms; you have your classic Humans, Exos, who I believe are human consciousness transferred to the machine and Awoken who are a result of Exodus gone wrong - transformed form being exposed to strange energies of the Universe (although this is somewhat explained in the Grimoire).

- original promises that Destiny will be a new space epic; this was probably promised when the game was steered in the direction of "Mass Effect-like" experience. IMO, they should have stayed on that course, because the end result is a complete incoherent disaster and probably the worst experience I had from a "single player" part of the game in years.


If such a potential was destroyed so a few egos could be satisfied, those individuals should be fucking ashamed of themselves. Bungie is lucky that they had the biggest release of September. But, what will happen when October and November come? We get free Driveclub, and there are major releases like; The Evil Within, Lords of the Fallen, Advanced Warfare, new Assassin's Creed, The Master Chief Collection, Far Cry 4, GTA5, Dragon Age: Inquisition, etc. Will anyone care about Destiny in a month or two? I don't think so and Bungie has only themselves to blame. The game lacks any coherence and it's an epic grind fest with new content being nothing more that old missions.

10 year plan, fucking LOL.
 
You can argue that in the grand scheme of things it's the least of Destiny's problems, but that's the sort of lack of details I expect from a budget Japanese hunting game on the Vita, not a super AAA funded game on all major consoles.

It's funny, because something like Soul Sacrifice has more story in its intro chapter than Destiny does the whole game. Not to mention there's some acknowledgement of choice in the game.

Hell even Toukiden's story is more interesting and detailed than Destiny's...
 
I finally read the entire reddit conversation and it makes perfect sense to me. Plenty of things in the game to back up what this anonymous dev is saying.

- "where can we find the Awoken", asks my Awoken Warlock.

If such a potential was destroyed so a few egos could be satisfied, those individuals should be fucking ashamed of themselves. Bungie is lucky that they had the biggest release of September. But, what will happen when October and November come? We get free Driveclub, and there are major releases like; The Evil Within, Lords of the Fallen, Advanced Warfare, new Assassin's Creed, The Master Chief Collection, Far Cry 4, GTA5, Dragon Age: Inquisition, etc. Will anyone care about Destiny in a month or two? I don't think so and Bungie has only themselves to blame. The game lacks any coherence and it's an epic grind fest with new content being nothing more that old missions.

10 year plan, fucking LOL.

lol yeah I played an Awoken, too. So weird. Though maybe they moved while you've been dead for so long? =p

But yeah I'm burned out on Destiny and will be waiting to see how they treat DLC. Definitely gonna be too busy trying out Drive Club, playing The Evil Within and Sunset Overdrive, and other games. No real reason to go back to Destiny until they prove they're willing to correct their mistakes.

And yeah that 10 year plan...umm..they're not off to a good start.

It's funny, because something like Soul Sacrifice has more story in its intro chapter than Destiny does the whole game. Not to mention there's some acknowledgement of choice in the game.

Hell even Toukiden's story is more interesting and detailed than Destiny's...

Yeah Soul Sacrifice at least had something I could follow. Destiny is like "Umm...write stuff down on scraps of paper and throw them in a blender. Assemble the jumbled pieces from left to right." Something like that. That's how it feels. Robot girl was in like 3 cutscenes and she talked in 2 of them. Done. Done. She was gone.
 
I finally read the entire reddit conversation and it makes perfect sense to me. Plenty of things in the game to back up what this anonymous dev is saying.

DISCLAIMER: there are some spoilers in here. I am not going to mark them since I think it's pointless to do so in a thread discussing Destiny's story.


- Factions are never explained

- first mission being Exo introduction (I've always wondered how the Ghost revives a skeleton that's been shattered there on the ground for centuries)

- Reef/Awoken being presented in a very vague context

- "where can we find the Awoken", asks my Awoken Warlock.

- game ending abruptly and without any coherent explanation (he says it originally wasn't the final mission)

- why does Speaker who reveres the Traveler, suddenly at the end basically renounces it and removes all purpose from it (saying something like "we sought to hide and cover beneath the broken god" and "we are what remains of light")?

- you play one of the missions where mysterious Exo says that you have to purify a shard of the Traveler for him to start healing. You finish the mission and Traveler remains "dead" in the end? What was the fucking point of that mission?

- who is the mysterious Exo and who is she speaking to? Another faction?

- who are Exo? The only thing we know is they are super advanced, Human-like machines. My theory is that all 3 factions are in fact different branches of Humanity in 3 different forms; you have your classic Humans, Exos, who I believe are human consciousness transferred to the machine and Awoken who are a result of Exodus gone wrong - transformed form being exposed to strange energies of the Universe (although this is somewhat explained in the Grimoire).

- original promises that Destiny will be a new space epic; this was probably promised when the game was steered in the direction of "Mass Effect-like" experience. IMO, they should have stayed on that course, because the end result is a complete incoherent disaster and probably the worst experience I had from a "single player" part of the game in years.


If such a potential was destroyed so a few egos could be satisfied, those individuals should be fucking ashamed of themselves. Bungie is lucky that they had the biggest release of September. But, what will happen when October and November come? We get free Driveclub, and there are major releases like; The Evil Within, Lords of the Fallen, Advanced Warfare, new Assassin's Creed, The Master Chief Collection, Far Cry 4, GTA5, Dragon Age: Inquisition, etc. Will anyone care about Destiny in a month or two? I don't think so and Bungie has only themselves to blame. The game lacks any coherence and it's an epic grind fest with new content being nothing more that old missions.

10 year plan, fucking LOL.

Preach brother!

I'm still confused about this 10 year plan. Is this 10 years of WOW style expansions to the vanilla Destiny, or 10 year plan of sequels with add on content for each?

Because if it's the first it's going to fail hard. The mass market of console players want sequels to games, not expansions. I just can't see the game keeping peoples attention for long unless there are sequels made. I mean sure you will get the hardcore few people still playing but nowhere near the amount of people they want involved in the game and buying DLC.
 
Preach brother!

I'm still confused about this 10 year plan. Is this 10 years of WOW style expansions to the vanilla Destiny, or 10 year plan of sequels with add on content for each?

Because if it's the first it's going to fail hard. The mass market of console players want sequels to games, not expansions. I just can't see the game keeping peoples attention for long unless there are sequels made. I mean sure you will get the hardcore few people still playing but nowhere near the amount of people they want involved in the game and buying DLC.

It's not the first. The contract had them making a game every 3 years with expansions in between.
 
Preach brother!

I'm still confused about this 10 year plan. Is this 10 years of WOW style expansions to the vanilla Destiny, or 10 year plan of sequels with add on content for each?

Because if it's the first it's going to fail hard. The mass market of console players want sequels to games, not expansions. I just can't see the game keeping peoples attention for long unless there are sequels made. I mean sure you will get the hardcore few people still playing but nowhere near the amount of people they want involved in the game and buying DLC.

The original contract with Activision that leaked a couple years back revealed the plan was to release 4 games, with a substantial expansion to each that were then codenamed as "Comet" releases.

I'm doubting the content we're getting in the season pass resembles what Comet 1 should have been either... Especially with content seemingly intended for the base game being included. I bet a lot of "Comet 1" had to be scrapped when the story got hacked up.
 
It's not the first. The contract had them making a game every 3 years with expansions in between.

Ahh ok well that makes sense.

The original contract with Activision that leaked a couple years back revealed the plan was to release 4 games, with a substantial expansion to each that were then codenamed as "Comet" releases.

I'm doubting the content we're getting in the season pass resembles what Comet 1 should have been either... Especially with content seemingly intended for the base game being included. I bet a lot of "Comet 1" had to be scrapped when the story got hacked up.

If all what 404 said is true, or well part of it is, I hope the higher ups at Activision/Bungie realise that cutting the content and piecing it together like they have done wasn't the best way to do things. Would of benefitted from a delay to be fair.
 
Preach brother!

I'm still confused about this 10 year plan. Is this 10 years of WOW style expansions to the vanilla Destiny, or 10 year plan of sequels with add on content for each?

Because if it's the first it's going to fail hard. The mass market of console players want sequels to games, not expansions. I just can't see the game keeping peoples attention for long unless there are sequels made. I mean sure you will get the hardcore few people still playing but nowhere near the amount of people they want involved in the game and buying DLC.

I fully agree with you. WOW business model only works for MMOs and this game clearly isn't one. If I remember correctly, the original plan was:

2014 - Destiny
DLC intermission
2016 - Destiny 2
DLC intermission
2018 (?) - Destiny 3
DLC until the end of product life

I would prefer intermissions between Destiny 1/2/3 to be large expansion packs with new story arcs and missions, instead of bunch of fragmented DLC packs containing few "story" missions and 1-2 new PVP maps.

EDIT: I'm probably wrong about the years in which sequels come out, somebody above wrote that they plan to release a new game every 3 years.
 
The sad part is, with all the millions sold it could have easily gone on to become a massive franchise. Alot of those millions (myself included) bought this on promise and Bungie's reputation alone. Those vidocs and trailers promised a fleshed out universe where we would become "legend". It's a solid game, mechanics wise, but it's not the vision we we're sold.

So much potential, I'm honestly really disappointed. I think it's more than fair to believe we were not sold what was advertised/marketed to us.
 
I fully agree with you. WOW business model only works for MMOs and this game clearly isn't one. If I remember correctly, the original plan was:

2014 - Destiny
DLC intermission
2016 - Destiny 2
DLC intermission
2018 (?) - Destiny 3
DLC until the end of product life

I would prefer intermissions between Destiny 1/2/3 to be large expansion packs with new story arcs and missions, instead of bunch of fragmented DLC packs containing few "story" missions and 1-2 new PVP maps.

EDIT: I'm probably wrong about the years in which sequels come out, somebody above wrote that they plan to release a new game every 3 years.

The original release schedule was one Destiny every 2 years, with the Comet releases inbetween.

Destiny 1 - 2013
Comet 1 - 2014
Destiny 2 - 2015
Comet 2 - 2016
Destiny 3 - 2017
Comet 3 - 2018
Destiny 4 - 2019
Comet 4 - 2020
 
The sad part is, with all the millions sold it could have easily gone on to become a massive franchise. Alot of those millions (myself included) bought this on promise and Bungie's reputation alone. Those vidocs and trailers promised a fleshed out universe where we would become "legend". It's a solid game, mechanics wise, but it's not the vision we we're sold.

So much potential, I'm honestly really disappointed. I think it's more than fair to believe we were not sold what was advertised/marketed to us.

We definitely weren't sold what was advertised during the development process. I think Bungie's hype really drove a lot of the disappointment in the game.

I'm really interested in the NPD and other sales data for this title the rest of the year. I feel like the bad word of mouth will cause it to fall off pretty hard. I can't imagine many people who bought this at launch will be telling their friends to skip Call of Duty and the other big fall titles to pick up Destiny.
 
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