I don't know, it could have potentially come in the future, but the point is neither Sony or Microsoft felt they needed it - Bayonetta didn't exactly set the sales world on fire, which is why a company like Nintendo needed to be there to allow the sequel to be made in the first place.
I don't know why people are complaining about this. The game was never successful enough to receive a true next-gen sequel; the budget would likely not be worth it. Instead, they're trading up amongst the current gen hardware ecosystem that they're familiar with and delivering an amazing Bayo experience that everyone gets to enjoy at some point.
I seriously don't get why people are not simply happy Nintendo picked them up, versus being mad Sony and Microsoft didn't pick it up, or being sad the game doesn't exist anywhere.
I'm not trying to absolve Nintendo from criticism - nobody has complained about their franchise whoring more than me, especially in the face of two platforms investing huge funds into brand new hardcore IPs with massive budgets on top of the classics. Nintendo really needs to be driving the conversation with their own internal studios. X is a good example of what there should be a lot more of from within Nintendo. There simply isn't enough of that yet, and there is simply too much damned Mario and other Nintendo IPs. In my opinion.