Draugoth
Gold Member
Many players are concerned about Alan Wake 2's performance, considering the studio's claims it was made as a 30fps experience and the recent inflated PC requirements.
Thomas Puha, Remedy's communications director, recently took to social media to say that Remedy is very happy with the game's results on consoles.
As a console gamer, I'm really happy with how good Alan Wake 2 is on consoles. We focused on them a lot during development, making sure the game ran well and looked as amazing as it did. We focus on all platforms to be fair to the best of our ability.
Several PS5 videos were released around June when we showed off the game at Play Days. You do not need to worry. I don't play PC at work, just consoles, and the game is great!
When a user asked if console players would struggle, Puha responded that "that's not the case, the console versions are great, we take great care with them."
For Puha, Alan Wake 2 isn't really a "mouse and keyboard" game. The studio made use of the various functions of the DualSense, both on PS5 and PC. Players will be able to feel the rain and each weapon will have a different trigger pressure.
Unfortunately Puha confirmed that the game will not have 120 Hz / 40 fps mode on consoles. However, he states that he has given the studio a lot of support to deliver the best possible version on consoles, since according to him, Remedy already has "more than enough" professionals to deliver the best possible quality on PC.