Remedy says it's happy with how Alan Wake is running on consoles

Draugoth

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Many players are concerned about Alan Wake 2's performance, considering the studio's claims it was made as a 30fps experience and the recent inflated PC requirements.

Thomas Puha, Remedy's communications director, recently took to social media to say that Remedy is very happy with the game's results on consoles.

As a console gamer, I'm really happy with how good Alan Wake 2 is on consoles. We focused on them a lot during development, making sure the game ran well and looked as amazing as it did. We focus on all platforms to be fair to the best of our ability.

Several PS5 videos were released around June when we showed off the game at Play Days. You do not need to worry. I don't play PC at work, just consoles, and the game is great!



When a user asked if console players would struggle, Puha responded that "that's not the case, the console versions are great, we take great care with them."

For Puha, Alan Wake 2 isn't really a "mouse and keyboard" game. The studio made use of the various functions of the DualSense, both on PS5 and PC. Players will be able to feel the rain and each weapon will have a different trigger pressure.

Unfortunately Puha confirmed that the game will not have 120 Hz / 40 fps mode on consoles. However, he states that he has given the studio a lot of support to deliver the best possible version on consoles, since according to him, Remedy already has "more than enough" professionals to deliver the best possible quality on PC.
 
Well they're not exactly gonna say that any version of their shipping game is shit and shouldn't be played. Shame about the lack of a 40hz mode, but the visuals this game is reportedly pushing, a solid locked 30 will be good first.
 
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Some 30fps games feel terrible, others are ok. I hope this is on the better side of that. The whole Starfield "we chose 30 because we needed the overhead for responsiveness" thing was crap on consoles, it doesn't feel that responsive at all.
 
"The console version runs like dogshit, but you should buy it anyway! No refunds btw"

I'll believe it when I see it. You need a significantly better GPU than consoles have for 1080/60 according to them.
 



There is more to this game than just graphics.....right?.....RIGHT!?
 
Can we just skip to the generic Twitter apology and promise of patches once the game comes out and it's a mess?
No, better yet, can we skip to the part where the game is finished?
 
Sense

Their hyperfast pixel response times are a two way sword, very little motion blur at high framerates, but at low framerates it can look choppy and effects to smooth this out can look like soap opera

Nani? Due to instant pixel on/off, 30fps generally appears to have judder/stutter on OLEDs. Can that be masked? Perhaps. Is it a good time, no.
It's only an issue if you make it one.

I'm playing spiderman 2 in fidelity mode right this second on an OLED and it's glorious. Absolutely nothing distracting about it. No judder/stutter. Nothing.

Same goes for every game.

This myth is just that, a match. Fidelity modes on OLEDS look and play amazing
 
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There is more to this game than just graphics.....right?.....RIGHT!?
At least on PC the graphics are hard locking some people out who were expecting to be able to play. Probably the biggest tangible news about the game since the previews dropped a while ago. This has only ever happened one other time to me, at the end of the Phenom II era. I forget the game, but it launched without instruction set support for PII's and the dev patched it in rather quickly. Seems like this won't be possible with AW2.
 
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It's only an issue if you make it one.

I'm playing spiderman 2 in fidelity mode right this second on an OLED and it's glorious. Absolutely nothing distracting about it. No judder/stutter. Nothing.

Same goes for every game.

This myth is just that, a match. Fidelity modes on OLEDS look and play amazing

Stop.presenting opinion as fact, just because you can deal with judder doesn't mean that others can too.

What you find acceptable isn't for others, shit, the number of times I've been to people's houses with their TVs being on Vivid with saturation and brightness blown up to 11...guess what, they like it and they don't have a problem, doesn't mean that others won't though.

Also : it's not a "myth" but an actual technical fact, something that can actually be proven.
Instant pixel response time = judder on low framerate content.

Again, opinions are not facts, you can continue to enjoy your fidelity modes, let others have their own opinion though which - in this case - are actually the right ones since, again, it's a technical side-effect of OLED technology.
 
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Well they're not exactly gonna say that any version of their shipping game is shit and shouldn't be played. Shame about the lack of a 40hz mode, but the visuals this game is reportedly pushing, a solid locked 30 will be good first.
If it's the ff16 version of 30fps it'll be great. That game is the best 30fps ever made.
 
No 40hz mode is a crime. You put the effort in for a 60hz mode which would require more optimisation than making a 40hz mode. Now give us 40hz as well. Oled owners greatly benefit from 40hz.
 
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It's only an issue if you make it one.

I'm playing spiderman 2 in fidelity mode right this second on an OLED and it's glorious. Absolutely nothing distracting about it. No judder/stutter. Nothing.

Same goes for every game.

This myth is just that, a match. Fidelity modes on OLEDS look and play amazing
True that, fuck all the noise

Used to detest 30 fps modes. Started giving them a chance on my C1 48, they look amazing.

Even that Gotham Knights game got it's quality as a 30fps only experience
 
Stop.presenting opinion as fact, just because you can deal with judder doesn't mean that others can too.

What you find acceptable isn't for others, shit, the number of times I've been to people's houses with their TVs being on Vivid with saturation and brightness blown up to 11...guess what, they like it and they don't have a problem, doesn't mean that others won't though.

Also : it's not a "myth" but an actual technical fact, something that can actually be proven.
Instant pixel response time = judder on low framerate content.

Again, opinions are not facts, you can continue to enjoy your fidelity modes, let others have their own opinion though which - in this case - is actually the right one since, again, it's a technical side-effect of OLED technology.
Its not a fact if some people see it and others dont. Its either there or it isnt. Its such a miniscule, literally unnoticeable thing that people online try to make such a big deal of. Go play SP2 in fidelity mode right now and tell me with a straight face its "juddery" on an OLED. It objectively is not.

Then go do the same with TLOU Part 1, Horizon, RE4, Dead Space, FF16, etc.
 
It's only an issue if you make it one.

I'm playing spiderman 2 in fidelity mode right this second on an OLED and it's glorious. Absolutely nothing distracting about it. No judder/stutter. Nothing.

Same goes for every game.

This myth is just that, a match. Fidelity modes on OLEDS look and play amazing

That really depends on the game. Insomniac has been great at making 30fps look good. Other games with worse or no motion blur look terrible on an OLED. Horizon Forbidden West for example looks like shit at 30fps (or it use to) on OLED, I'm not sure why.
 
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It's only an issue if you make it one.

I'm playing spiderman 2 in fidelity mode right this second on an OLED and it's glorious. Absolutely nothing distracting about it. No judder/stutter. Nothing.

Same goes for every game.

This myth is just that, a match. Fidelity modes on OLEDS look and play amazing
lol, who are you going to believe, your lying eyes or me strategy, eh? Good for you that it doesn't bother you. It must be the same for everybody… oh wait.
 
Pretty clear that the internal resolution is very low though. Game has levels of shimmering not seen since Infamous on PS3.
 
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Was going get this day one, but will wait for DF for this, it's unlikely there will be 40fps mode, as that dose require some extra work, wish Sony and ms made it mandatory for all games. Like everyone says 30fps looks like shit on oled.
 
We heard similar shit before cyberpunk came out. Believe it when i see it. You'd never be careful enough in 2023. Im buying this day 1 no matter what, i just hope it will look and run good on PS5
Thomas is the man so I'm not worried.

Day one.
 
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I remember when CDPR was happy with how Cyberpunk was running on consoles. And then console players got a game that felt 2 generations behind the PC version.
 


We already saw the PS5 version, looks great.


I'd be perfectly happy if that's the console output. Looks gorgeous to me.

I'm always a little worried about what console games look like when they implement FSR, Starfield stayed crisp but some of the other releases are quite blurry.
 
No thx, too many other things to play on console to bother with a 30fps game running below 1080p.
I hope people with $1000+ GPU's enjoy it.
 
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