Draugoth
Gold Member
Since other post got deleted for being misleading..
Remedy Entertainment once again made talk by revealing that Alan Wake 2 will not have a 60fps mode on the Xbox Series S and recently, In a recent conversation with IGN, Tomas Puha, director of communications at the European studio, was once again asked about his opinion on Microsoft's weakest console. Puha was asked about the 60fps mode on PS5 and Xbox Series X in Alan Wake 2, but he was also asked about the limitations on the Series S that leave it without this mode.
Puha says there are two big challenges when working with the Series S, is the weaker GPU and the memory.
In terms of the Series S, Puha explained that there are two main challenges: the lower GPU and memory compared to the Series X. While the CPU is similar, the GPU and memory limitations pose significant issues for developers. Puha noted that scaling for PC is easier due to the abundance of memory, unlike on consoles.
Script via Eurogamer
Remedy Entertainment once again made talk by revealing that Alan Wake 2 will not have a 60fps mode on the Xbox Series S and recently, In a recent conversation with IGN, Tomas Puha, director of communications at the European studio, was once again asked about his opinion on Microsoft's weakest console. Puha was asked about the 60fps mode on PS5 and Xbox Series X in Alan Wake 2, but he was also asked about the limitations on the Series S that leave it without this mode.
Puha says there are two big challenges when working with the Series S, is the weaker GPU and the memory.
In terms of the Series S, Puha explained that there are two main challenges: the lower GPU and memory compared to the Series X. While the CPU is similar, the GPU and memory limitations pose significant issues for developers. Puha noted that scaling for PC is easier due to the abundance of memory, unlike on consoles.
In the Series S, the CPU is basically the same as in the Series you make PC games, surely you know how to scale games?' Well, memory isn't a problem on the PC, it really isn't.
Obviously, there is a huge difference in power between the Series Consoles in between and believe me, that's a huge challenge, but we've already released several games for PC and we've gotten a little better at that.
We really worked hard to get the Series S running at a solid 30fps with good visual quality, but if you want to see the game at its best on the new generation then it will be on machines with the hardware that allows it.
Script via Eurogamer