Its on the kickstarter page...easy to miss the play button on the first image.
Awesome, looks cooul.
Its on the kickstarter page...easy to miss the play button on the first image.
Kojima will save it if it failsLet's hope someone with a giant wallet receives a desperate phone call from Ryan before this ends. I'd like him to escape the clutches of personal bankruptcy.
To anyone in this thread: is he currently on good terms with Kojima? His departure from Kojipro seemed abrupt to me at the time, though I didn't actually follow the details closely. Does anyone know?
I would think they would just send out download codes.How are they offering iOS downloads as a reward?
How are they offering iOS downloads as a reward?
I would think they would just send out download codes.
It's just weird. A lot of Kickstarters commented that it's a logistical nightmare to offer iOS downloads.
It's just weird. A lot of Kickstarters commented that it's a logistical nightmare to offer iOS downloads.
I obviously don't think the studio wants to scam people by asking for more money than it would need, but the number looks made-up, like something someone said at the weekly budgetary conference at the kitchen table, interrupting a few minutes of silence, before saying "should be enough, I guess", -- it looks made up, even though it might prove to be a realistic estimate.
I prefer to see it is as one of the first Kickstarters to actually have something to show up front. I'm sick of people just tossing out old IP after old IP with nothing to show. "Oh, here's some concept art. Believe!". If this can help a game that is underway get made (and it sounds like Ryan has already invested as much as he can into it) then I'm all for it.I actually think this project is a case of a "hand out".
the project is well underway; they're seizing this fervour and jumping on the band wagon; but there's nothing here that does not seem like it cant be developed via a proper publisher/dev relationship.
The fact that the title, is well underway also hints at the fact that; this was already being worked on; then they see that KS is giving DFA+BF a bunch of monies; so they decide to jump on. I guess there's no risk here. at worst, they don't get funded.
still, its a very cynical KS imo.
whats next? A whole bunch of devs kickstarting their iOS games? way to clutter up the space. Jumping the shark not even a month into KS' potential for revitalising the chance for unpublishable games like wasteland 2 taking off.
I actually think this project is a case of a "hand out".
the project is well underway; they're seizing this fervour and jumping on the band wagon; but there's nothing here that does not seem like it cant be developed via a proper publisher/dev relationship.
The fact that the title, is well underway also hints at the fact that; this was already being worked on; then they see that KS is giving DFA+BF a bunch of monies; so they decide to jump on. I guess there's no risk here. at worst, they don't get funded.
still, its a very cynical KS imo.
whats next? A whole bunch of devs kickstarting their iOS games? way to clutter up the space. Jumping the shark not even a month into KS' potential for revitalising the chance for unpublishable games like wasteland 2 taking off.
The cynicism is stuck at 99%.2% milestone reached!
I prefer to see it is as one of the first Kickstarters to actually have something to show up front. I'm sick of people just tossing out old IP after old IP with nothing to show. "Oh, here's some concept art. Believe!". If this can help a game that is underway get made (and it sounds like Ryan has already invested as much as he can into it) then I'm all for it.
You mention Wasteland 2, but all they offered were a few pieces of generic concept art that don't even match up with what I'd expect from such a game.
I look at something like Shadowrun's KS and think, "What is it about 1 million that would enable them to create a new location compared to 700,000?" It's arbitrary, and create a sense of reward where there doesn't need to be one.
novery got my $25. To be honest, I really want the case, but I just can't afford $75 right now
I prefer to see it is as one of the first Kickstarters to actually have something to show up front. I'm sick of people just tossing out old IP after old IP with nothing to show. "Oh, here's some concept art. Believe!". If this can help a game that is underway get made (and it sounds like Ryan has already invested as much as he can into it) then I'm all for it.
You mention Wasteland 2, but all they offered were a few pieces of generic concept art that don't even match up with what I'd expect from such a game. Too many Kickstarters are playing on peoples nostalgia without anyting to show.
Ok.He parted in good terms. Wanted to be closer to his family and start something on his own. IIRC it was even his father being sick or something, that made him going back to the States.