Resident Evil 5 PC Benchmark

Shadow780 said:
Oh gawd, I hate doing that. After I update to Windows 7 I'll do it.

Does it really matter that much? (I think I have CCC 9.3)

Good lord yes. Especially for your dual GPU card. You need to be on the lookout for new drivers all the time. One of the recent ones gave me nearly a 30% gain in performance in Dawn of War 2.
 
Haunted said:
Just for kicks, do we know the equivalent to the console settings? Low, medium, high, something customised inbetween? I'd like to run a direct comparison, so to speak.



:lol



i doubt it would be high, so im guessing medium. with very little aa. 2x at most
 
Don't know how to put a screen shot but it was like this...
Pentium T4200 @ 2.0ghz
Nvidia GT 120M
4Gb Ram
1280x720
FPS: 35.4

It was pretty fluid with everything on High.
 
Autofokus said:
Everything on High/On, Vsync off, 16xAA, DX9, WinXP SP3


Not bad for my piss-poor old rig.

Same settings but with 4xAA got me an average of 46fps.
Hey, we've got a very similar setup. >:(
 
Well, this benchmark is definitely not ATI friendly. :lol An 4870X2 with maxed out everything and I'm getting no more than 16fps on the second stage. But I tried it on another PC with an Nvidia GX2 and I'm getting twice as many frames. The fact that you have to dl it from an Nvidia site tells you much.
 
Firstly, how do you capture screens? Tried the Print key but it doesn't work.

And is it just me or is there (at least) double the number of enemies on screen compared to the console version? Will it be like this in the final game or is it for demo purposes only?
 
2xaa, motion blur, v-sync. CPU is at 3.5GHz, gpu is 4850.

21egaw.jpg
 
I got some strange results running a Phenom x4 955 @ 3.8Ghz and a 4890 @ 950/1125. Like all the other ATI users I got terrible performance in DX10 in area 3 but otherwise I got much better performance using DX10. Running at 1680 x 1050 with everything on high and 8x AA I got 37.1 average fps in DX9 and 50 fps average with DX10.
 
DarkUSS said:
Firstly, how do you capture screens? Tried the Print key but it doesn't work.


Download Fraps free version. It will let you take screenshots in any game and also record short video clips of games. The free version limits the length of video clips to 30 seconds at a time (I think), and only lets you save screenshots in .bmp format. So you'll have to open up those screenshots with paint or some other editing program and convert them to jpeg or else all the screenshots you post will be over 3mb's each

PsychoJecht you want to turn off vsync for benchmarking purposes. Of course you'll want to run the game with vsync on but for benchmarking you want to find out how much headroom you have.
 
Haunted said:
Hey, we've got a very similar setup. >:(
My condolence ;)

My whole rig (except the gfx card obviously) is now nearly 4 years old, thanks to my 8800GT I still get really nice performance in most games.
 
Kadey said:
Well, this benchmark is definitely not ATI friendly. :lol An 4870X2 with maxed out everything and I'm getting no more than 16fps on the second stage. But I tried it on another PC with an Nvidia GX2 and I'm getting twice as many frames. The fact that you have to dl it from an Nvidia site tells you much.

Run it on DX9. It definitely is some bullshit, though.
 
hmm wierd.. , test dosent seem to work on my gaming rig.. get a black screen with mouse pointer only after logos.

Though, on my bedroom cpu, thats also runnin XP, 4g ram, diffrent cpu (still Intel core 2 duo) and another graphic card 3870 the demo work ^^
 
Stop It said:
I just tried the Variable benchmark at 1920 x 1080 with 8xAA and 16xAF using DX9 and got an A ranking with rare but not unnoticeable frame drops.

While the benchmark looks fantastic, the tearing, especially in Scene 1 is terrible.

Will edit the post with DX10 results (Just updated to the 190.38 betas in between tests, which may be an issue.)

Specs for the interested:
CPU: Intel Q9400 @ 3.6Ghz
RAM: 4GB Kingston HyperX
GPU: Asus Geforce GFX275

Its a PC game, there's absolutely no reason to put up with tearing. Just force triple buffer v-sync when you come to play the real deal.
 
brain_stew said:
Its a PC game, there's absolutely no reason to put up with tearing. Just force triple buffer v-sync when you come to play the real deal.
Read a few posts down, I am more than aware of the virtues of Vsync, just pointing the fact out. Completely OT: Dead Space PC has the most terrible tearing ever (Only the lighting tears!) And I can't use Vsync as Triple Buffer Vsync, normal Vsync and the kitchen sink wont fix the terrible input lag that occurs with it on. Grr.

Anyway, this game is most certainly mine come September. Capcom have learned their lessons well from the fiasco that was Resi 4 PC (And of course the MTFramework engine helps, lots).
 
Think people are ignoring this tidbit..

Resident Evil 5 - 3D Stereo Benchmark
.EXE ( 595 MB )
Download this exclusive Resident Evil 5 3D Stereo Benchmark to measure the 3D performance of your system and see first-hand how 3D enhances the gaming experience.


With the other benchmarks not having the same issues as this one and going by the site's description I'm thinking this benchmark is not reflective of the performance of the final game when it comes out on ATI hardware.
 
Autofokus said:
My condolence ;)

My whole rig (except the gfx card obviously) is now nearly 4 years old, thanks to my 8800GT I still get really nice performance in most games.
Yeah, the 8800GT is a beast. :D
 
Ok, for comparison's sake, this is my old PC (why won't screenshots work on the new one? :/ ).

4xAA, max settings
2sb2yoz.jpg


I guess the Nvidia bias has it's limits....

I got some strange results running a Phenom x4 955 @ 3.8Ghz and a 4890 @ 950/1125. Like all the other ATI users I got terrible performance in DX10 in area 3 but otherwise I got much better performance using DX10. Running at 1680 x 1050 with everything on high and 8x AA I got 37.1 average fps in DX9 and 50 fps average with DX10.

...juh? Wow, this is bizzare. I also have a 4890 (running at stock speed, for now at least), I got 70fps DX9 and only about 37fps DX10.

This is just jacked up. This benchmark comes from a Nvidia website, has a bunch of bullshit about "Capcom and Nvidia working together" when you install it, etc.... SF4 and DMC4 also had the Nvidia logo when they open, but they still ran like a dream on this card. But Capcom really fucked up on this one.
 
OCZ SLI-Ready Edition 4GB (2 x 2GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory Model OCZ2N800SR4GK - Retail49183789

AMD Phenom II X2 550 Black Edition Callisto 3.1GHz Socket AM3 80W Dual-Core Processor Model HDZ550WFGIBOX - Retail49183789

HIS H489F1GP Radeon HD 4890 1GB 256-bit PCI Express 2.0 x16 HDCP Ready CrossFire Supported Video Card - Retail49183789

::dx9:: 1680x1050 @ max settings - 80fps (average)

never under 60fps. brain_stew's $600 beast.
 
I dunno Dr. Light, I think at 4 fps, performance may become a hindrance to smooth gameplay. You should definitely try it out though to see how playable it is to you. dsfdf
 
haha how the fuck is that a C. That's an F. By that grading system that means nearly everything out there from the past few years is a B.
 
AstroLad said:
I dunno Dr. Light, I think at 4 fps, performance may become a hindrance to smooth gameplay. You should definitely try it out though to see how playable it is to you. dsfdf
Heh. I remember when the 6800GT costed upwards of £250 and was considered the shit when it came to PC gaming, how things change. Still, 4fps is brutal.
vazel said:
haha how the fuck is that a C. That's an F. By that grading system that means nearly everything out there from the bast few years is a B.
That's defiantly an F, a C is a pass, 4fps is just...wrong.
 
Kadey said:
Well, this benchmark is definitely not ATI friendly. :lol An 4870X2 with maxed out everything and I'm getting no more than 16fps on the second stage. But I tried it on another PC with an Nvidia GX2 and I'm getting twice as many frames. The fact that you have to dl it from an Nvidia site tells you much.

Hmmm? I have a 4890 and got very good performance.

SuperLurker said:
I got some strange results running a Phenom x4 955 @ 3.8Ghz and a 4890 @ 950/1125. Like all the other ATI users I got terrible performance in DX10 in area 3 but otherwise I got much better performance using DX10. Running at 1680 x 1050 with everything on high and 8x AA I got 37.1 average fps in DX9 and 50 fps average with DX10.

Waaa? I have a 940be at 3.4 and 4890 at 900/1000 and it ran it at the same settings.

Though I only tested it in 32bit dx9.

30ljtko.jpg
 
I paid over $300 for my 6800GT. Fuck never again am I going to fall in for high price computer enthusiasm. As for his performance to be fair he's CPU limited. The 6800GT was a monster when it came out and was best paired with a A64 CPU.
 
God damn... I'm getting the occasional part where my fps drops to 30 on my 4870x2, but holy crap. 1080p 60fps does a WORLD of good for this game. My eyes nearly popped out of my head when i saw how smooth the first cutscene was. I don't know what it is, but capcom framework games like this, lost planet and dmc4 have such and incredible visual boost from vsync over other games. It's hard to put my finger on but seeing any of their games with vsync blows away almost any other game I've seen from a purely IQ perspective.

And good lord at the number of enemies on screen. That's got to be nearly triple what I saw in the ps3 version. I really hope that's indicative of actual gameplay 'cause it's exactly what I've been hoping for.

Also, is the person playing a robot? :|
 
Heh. I remember when the 6800GT costed upwards of £250 and was considered the shit when it came to PC gaming, how things change. Still, 4fps is brutal.

Yeah, I paid hundreds for that thing back in summer 2004. More than I paid for the 4890. Funny how things work.

It played WoW very well. This.....not so well.
 
mark me down as someone else that gets substantially better performance with DX10 than DX9.

using the latest nvidia drivers.

first i ran the benchmark at default settings in both modes, and got slightly better performance in dx 9 than 10 as you might expect.

17955RE5DX9ResultsDefault.png

10212RE5DX10ResultsDefault.png


THEN i enabled motion blur and 4xAA and got the following results.


DX9


DX10

also, motion blur looked a LOT better in DX10, although i'm wondering if that's just a result of the higher frame rate reducing how much blurring was going on since each frame is closer in time. it was HELLA blurry in DX9.


DX9 Camera Blur


DX10 Camera Blur


DX9 Character Blur


DX10 Character Blur

hmmn... i'm not sure that these comparisons really show anything... but trust me, DX9's motion blur was MUCH blurrier for me.
 
I <3 Memes said:
Download Fraps free version. It will let you take screenshots in any game and also record short video clips of games. The free version limits the length of video clips to 30 seconds at a time (I think), and only lets you save screenshots in .bmp format. So you'll have to open up those screenshots with paint or some other editing program and convert them to jpeg or else all the screenshots you post will be over 3mb's each

Thanks!

So here is how it runs on my PC with everything maxed out except for AA set at 4x

RE5DX102009-07-1701-45-29-95.jpg

RE5DX102009-07-1701-53-35-34.jpg


Not bad at all, plus it looks way better than the PS3 version.:D
 
for anyone wondering, i tested it in 3d with analglyph. very monochrome looking (obviously) but the out of screen effects in the cutscenes are pretty good. fraps doesn't capture analglyph frames sadly.
 
System Specs:

Core 2 Duo E6600 @ 3.0GHz
MSI GTX 275
4GB DDR2-800

First test:

1680*1050
4x AA
Max settings
Variable demo

6pujp3.jpg


bee said:
didn't realise there was a S rank above A, stole this pic from ocuk

I'm assuming you need to pass 120fps to maintain optimal performance with the 3D glasses.
 
Don't know if anyone cares, but I took some shots of the same scene to compare between DX9 and DX10 (look exactly the same to me, except the last one). I also forced HDR higher than you can set it in game through the config file (find it in My Documents), which gave the game a noticeably different tone in certain scenes. 4xAA on everything.


Windows XP Dx9


Windows 7 DX9


DX10


DX10 with HDR forced higher than normal (notice the different colour tones.. and lower FPS)
 
Lyon said:
Don't know if anyone cares, but I took some shots of the same scene to compare between DX9 and 10. I also forced HDR higher than you can set it in game through the config file, which gave the game a noticeably different tone in certain scenes.

Definitely a big difference in terms of aliasing. Seems like DX9 doesn't anti-alias some stuff.

edit: what the heck...Windows 7 DX9 has anti-aliasing.
 
I also forced HDR higher than you can set it in game through the config file, which gave the game a noticeably different tone in certain scenes.

There was a huge performance hit for me when turning HDR to high, cut most of my fps in half.
 
15dvyus.jpg


All high
4x FSAA
Motion blur

Not too shabby, but I certainly won't double dip. Played the PS3 version back and forth...
 
vazel said:
2xaa, motion blur, v-sync. CPU is at 3.5GHz, gpu is 4850.

http://i27.tinypic.com/21egaw.jpg[IMG][/QUOTE]
Not bad for 1080p. I was expecting this card to do worse than that. How is it on DX10?
 
TheExodu5 said:
System Specs:

Core 2 Duo E6600 @ 3.0GHz
MSI GTX 275
4GB DDR2-800

First test:

1680*1050
4x AA
Max settings
Variable demo

6pujp3.jpg




I'm assuming you need to pass 120fps to maintain optimal performance with the 3D glasses.

turning on 3d (analglyph) unsurprisingly about halved my frame rate. i'll see what i have to run to keep it above 30.
 
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