Before I pick, is there any preferred route through the campaigns?
Prelude Chapter
Chris Chapter 1
Chris Chapter 2
Jake Chapter 1
Jake Chapter 2
Leon Chapter 1
Leon Chapter 2
Leon Chapter 3
Jake Chapter 3
Chris Chapter 3
Jake Chapter 4
Leon Chapter 4
Chris Chapter 4
Jake Chapter 5
Chris Chapter 5
Leon Chapter 5
From Dusk Golem:
It's how I've been playing it, it's fine so far!
Would it be all of that and then Ada's Chapter?
buy with RE points not actual money.You have to buy them or can you unlock them?
snip
Just picked a campaign.
Now it gives me difficulty options?! Fuuuuuck.
I just realized something. Items work very differenly in splitscreen and online coop.
During online, item drops are client side basically. If an enemy drops an item, it's only for you and only you can see it and pick it up. And if there's a grenade on a table, both you and your partner can pick it up.
In splitscreen, any item can be picked up by any player and then it's gone. But you gain the ability to give items between players. There's not even a distance limitation to this, you can do it whenever.
I WANT ONLINE TO USE THAT SYSTEM >,< It's frustrating to play mercenaries and be in a situation where your partner needs healing but you are at max health, so even if you have healing items you can't do anything to help your partner (unless they go into dying state).
I think that's one area RE5 was superior. I really liked the sense of cooperation with being able to see your partner's HUD and inventory, and be able to manage your items with your partner and give them what they need.
As someone who played through RE4 professional, is the higher difficulties in this game good?
So what is the recommended timeline for a playthrough? All of Leon, All of Chris, all of Jake, Ada?
Or Chapter 1 of each, then 2 of each, etc...
Just curious if there are thoughts on this yet.
I just realized something. Items work very differenly in splitscreen and online coop.
During online, item drops are client side basically. If an enemy drops an item, it's only for you and only you can see it and pick it up. And if there's a grenade on a table, both you and your partner can pick it up.
In splitscreen, any item can be picked up by any player and then it's gone. But you gain the ability to give items between players. There's not even a distance limitation to this, you can do it whenever.
I WANT ONLINE TO USE THAT SYSTEM >,< It's frustrating to play mercenaries and be in a situation where your partner needs healing but you are at max health, so even if you have healing items you can't do anything to help your partner (unless they go into dying state).
I think that's one area RE5 was superior. I really liked the sense of cooperation with being able to see your partner's HUD and inventory, and be able to manage your items with your partner and give them what they need.
Okay, what the fuck is with the checkpoints in this game? I just got to the third train part of the sewers, got hit by it because there was no QTE prompt, died, and had to start all the way from the beginning of the sewers. really?
I've been looking forward to a new RE since I finished RE5. Between the demo, the reviews, and the GAF impressions, I think I will end up passing....
Sad day.
Same loadout.Did anyone buy any of the costumes off RE.net yet? Are the loadouts different from the alt costumes?
I've been looking forward to a new RE since I finished RE5. Between the demo, the reviews, and the GAF impressions, I think I will end up passing....
Sad day.
Wesker & Jill fights?It's better than RE5, though. I don't see how anyone who liked that game wouldn't get some enjoyment out of this one. Did RE5 have even one memorable moment or great boss battle? I guess executioner guy is sort of iconic but even that whole sequence is just a rehash of RE4's village.
RE6 just has much higher highs, I feel.
Did anyone buy any of the costumes off RE.net yet? Are the loadouts different from the alt costumes?
It's better than RE5, though. I don't see how anyone who liked that game wouldn't get some enjoyment out of this one. Did RE5 have even one memorable moment or great boss battle? I guess executioner guy is sort of iconic but even that whole sequence is just a rehash of RE4's village.
RE6 just has much higher highs, I feel.
And I still haven't figured out how people do the taunts. =l
Taunt is probably something like L2+R2 (LB+RB on the 360)
I've beaten Chris' Campaign. If there was a great boss fight, I must've missed it.
I think the guide said they were.
EDIT: I'm not sure though.
And I still haven't figured out how people do the taunts. =l
Prelude Chapter
Chris Chapter 1
Chris Chapter 2
Jake Chapter 1
Jake Chapter 2
Leon Chapter 1
Leon Chapter 2
Leon Chapter 3
Jake Chapter 3
Chris Chapter 3
Jake Chapter 4
Leon Chapter 4
Chris Chapter 4
Jake Chapter 5
Chris Chapter 5
Leon Chapter 5
Prelude Chapter
Chris Chapter 1
Chris Chapter 2
Jake Chapter 1
Jake Chapter 2
Leon Chapter 1
Leon Chapter 2
Leon Chapter 3
Jake Chapter 3
Chris Chapter 3
Jake Chapter 4
Leon Chapter 4
Chris Chapter 4
Jake Chapter 5
Chris Chapter 5
Leon Chapter 5
Is this seriously the recommend playthrough? Or just a joke.
Out of curiosity, is there any particular reason why it should be played in this order? There's no indication in the menu selection, and it even makes it look as though Leon's should be played first.