I politely beg to differ: I hated the demo, and it was only on a whim trying it a couple more times (days later) that it finally "clicked" for me.
The full game offers way more varied combat scenarios and interesting levels. The full version of Leon Chapter 1 and 2, in particular, would've been right at home in RE4. Remember to dial back the camera (set it to Speed 2) and dial up the aiming (set it to Speed 7) and make sure you toggle on the laser sight. Also remember that cover is only for quickly restoring stamina and taking out the occasional sniper or turret (though you can tell your AI partner to attack those by aiming at the enemy and tapping Circle to paint the target).
Again, check out the tips and tricks -- some reviewers (including on that podcast, I believe) didn't even know you could roll! -- and remember to always be in the thick of the fray, the center of the fight. The game gels so well this way. Incredible fun.
You know what I like about this game? Each chapter can be a whole film on it's own. In RE4 and 5, the set pieces would have been broken up into sub-chapters, but in RE6, most chapters contain varied environments and situations, and are 1 to 1 1/2 hours long.
Example (Jake chapter 2):Jake and Sherry are on a covert mission because Jake's blood is important, but suddenly they're attacked by a creature called Ustanak, their nemesis. After Ustanak crashes their helicopter on a frozen tundra, the two must avoid the creature and other monsters while searching through a snow covered mountain for data drives that could help save the world. In the thrilling conclusion, Jake and Sherry go face to face with the Ustanak, sneaking past him and his monster allies in a tense ice cave stealth mission, and finally taking the creature down through teamwork and the power of heavy machinery.
I'm in the same boat, except I haven't even bought the game yet. I think it was Mark who said the demo quite representative of the game as a whole (from what he's played), and I thought the demo was pretty poor. I'm still going to end up playing it because I have to (I'm an RE fan) but this game doesn't even sound fun to play.
Order in the OP has a few issues.
Jake 1
Jake 2
Leon 1
Leon 2
Leon 3
Chris 1
Chris 2
Jake 3
Chris 3
Jake 4
Leon 4
Chris 4
Leon 5
Chris 5
Jake 5
I disagree,I thought the demo is really is representative of the game, if you didn't like the demo, stay away. This game does have some bits and pieces that are good though.
Hm, is this the order I use or the one in the OP? Any input would be nice.
I disagree,
absolutely hated the demo but loved the full game.
id say the demo levels were easily the worst sections from the game
Like what?I played through the one in the OP and I really enjoyed how the stories meshed together in that order. This one is technically correct but I would suggest to play Chris Chapter 2 as early as possible since it sets up things that I think tie into the rest of the game.
which is pretty stupid because that level of Chris' starts to get good exactly where the demo leaves off.I played through the one in the OP and I really enjoyed how the stories meshed together in that order. This one is technically correct but I would suggest to play Chris Chapter 2 as early as possible since it sets up things that I think tie into the rest of the game.
People who didn't like the game say the demo is representative because they didn't like both. People who liked the game say the demo is not representative because they didn't like the demo.
General consensus: the demo sucks balls. I don't think it has any bearing on whether or not you will enjoy the full game. My opinion is that Jake and Chris' sections in the demo are easily the most boring sections in their entire campaign.
Like what?
Hm, is this the order I use or the one in the OP? Any input would be nice.
I just had the most satisfying session of Agent Hunt yet. It was in Jake's Chapter 3 and I eventually got to use the lizard. I found them in some room with a pillar somewhere in the far middle. They planted a bomb in the middle of the room. If it was a normal stupid A.I. then that would've worked, but I just stayed back near the middle shooting them with needles and hiding behind the pillar whenever I needed to regain stamina. This is when they realize I'm human and shit gets real. I think they ran out of ammo because Sherry kept trying to shoot me with the Sniper Rifle and Jake had to lie down behind a fallen table so I wouldn't hit him. Eventually Jake kills me with melee attacks.
When I respawn I hunt them again and after a few chases we end up in the same room, so I just use the same exact strategy. Jake wasn't having that so he tried to melee me. Unfortunately for him, he ran out of stamina and was too stupid to regain it or something because he kept trying to attack me with those wimpy kicks. Sherry kept failing to shoot me with the Sniper Rifle and I eventually shot Jake to death. Mission accomplished.
The only thing that would be better is Chris ending instead of Jake, which isn't how it works in the original order or chronologically.Leon's demo was pretty rudimentary in terms of enemies, featured the most of that "forced" walking/semi-tutorial section, and featured the silliest "QTE" in the game, if not one of the silliest this side of Heavy Rain. The other two were at least okay. The bigger problem is that they were all on normal difficulty, which sucks.
The order in the OP factors in presentation more I'd say. Ending with Jake 5 is just silly. In fact if you had to play the whole campaigns at once, then Jake -> Chris -> Leon makes the most sense I'd say.
My advice is that you pick one character from each campaign and stick with them. Otherwise things can get messy in terms of resources.
The only thing that would work better is Chris being the ending instead of Jake, which isn't how it works in the original order or chronologically.
Yea, I think Chris had the best campaign.which is pretty stupid because that level of Chris' starts to get good exactly where the demo leaves off.
he had the least interesting demo but by far my favorite campaign overall.
That's what I did.You know technically we could go into the cutscene viewer, which has time stamps for all the cutscenes, and figure out exactly what the chronological order should be.
That's what I did.
You cannot play Chapter 2 before Chapter 1.But then that goes back to my point - Chris 2 happens at the same time as Jake 1 and 2, and yet you have them separated so far.
You know technically we could go into the cutscene viewer, which has time stamps for all the cutscenes, and figure out exactly what the chronological order should be. I just liked the way it was posted in the OP since the story flowed well that way.
Replicant are you really going to play all those versions you buy? If not, why unwrap them?
Also does anyone know if the pre-order exclusive maps are going to be released as free DLC, or if we will have to buy them?
You cannot play Chapter 2 before Chapter 1.
Leon 5 is basically one huge climatic boss fight (of unusual scale, even) against a named villain. Jake 5 leaves Chris at a cliffhanger, while Chris 5 leaves Leon at a cliffhanger.
We got them for free here in Australia. JB Hifi was basically giving them away even if you didn't preorder.
Ending with Jake isn't a decision. It is chronologically last.Yup. Ending with Jake in particular is a bit of a silly decision and a great way to underwhelm the player.
RUBBING IT IN, I SEE.
Australia gets such good deals with pre-order deals most of the time, very rarely any of that retailer exclusive shit.
I wonder if they'll end up selling as DLC Sherry's Chapter 3 "sneaking" outfit.
You know the one.
And I'll buy it at a high price.
A lot of people would, lol. I can't help but suspect this is why Capcom withheld it from Mercs when it would've seemed like an obvious unlock.I would buy the hell out of that.
It takes place in past tense. A memory triggered by the end of Chris 1. 2 is meant to be a flashback.Which is why I would suggest playing Chris 1 and 2 as the first two chapters, followed by Jake 1 and 2.
A lot of people would, lol. I can't help but suspect this is why Capcom withheld it from Mercs when it would've seemed like an obvious unlock.
A lot of people would, lol. I can't help but suspect this is why Capcom withheld it from Mercs when it would've seemed like an obvious unlock.
It takes place in past tense. A memory triggered by the end of Chris 1. 2 is meant to be a flashback while 1 works very awkwardly as a flashfoward beginning to the game.
(Even considering your preference, Chris 2 should be between Jake 1 & 2, not before.)
A lot of people would, lol. I can't help but suspect this is why Capcom withheld it from Mercs when it would've seemed like an obvious unlock.
It takes place in past tense. A memory triggered by the end of Chris 1. 2 is meant to be a flashback.
(Even considering your preference, Chris 2 should be between Jake 1 & 2, not before.)
It's the opposite.I think the timeline goes Jake > Chris > Leon for final fights but in terms of actual epilogue, it's hard to say.
Because it takes place in past tense. As in, it's already happened. Jake 2 is in the present.I'm having a hard time recalling from memory why this would particularly matter. What wouldn't make sense for sure is doing Jake 2 before Chris 2.
It's the opposite.Leon's ends before the other 2 in the cutscene viewer. Chris' and Jake's are neck and neck but the fire behind Ustanak before his death is almost certainly from Piers' explosion, placing Jake's last.
Such boring costumes though. I would rather something NEW and ORIGINAL. Unless it's RE5 offcuts.
Because it takes place in past tense. As in, it's already happened. Jake 2 is in the present.
I feel like Jake 3 works well with Chris 1.Fair enough, in which case I would suggest Chris 1, Jake 1, Chris 2, Jake 2. The rest of your order I have no issue with, it was really mainly this point.
It's the opposite.Leon's ends before the other 2 in the cutscene viewer. Chris' and Jake's are neck and neck but the fire behind Ustanak before his death is almost certainly from Piers' explosion, placing Jake's last.
Also, keep in mind of the prologue as well which takes place in China.I don't see why that particularly matters. Chris 1 is a little advanced, just like the prelude. In fact, Chris 2 doesn't return to back to China in the end. So you could argue that Jake 1-2 and then Leon 1-3 are all part of the same flashback whereas Chris 1 is the present everyone is slowly moving towards(which makes sense, as that is where the core of the story is and where the campaigns intersect most).
Yeah but Chris Chapter 2- Jake Chapter 1 is the same feeling perhaps even more so.I feel like Jake 3 works well with Chris 1.BSAA show up and start kicking ass -> time to move Jake and Sherry -> all hell breaks loose.
I've tried to explain it. Hope this helps:But Jake 2 is most certainly not in the present, it is part of the same "6 months ago" that Chris 2 is, since Jake 3takes place after 6 months of being held at the facility, if I'm not mistaken.
A Jake costume where he's wearing Wesker's sunglasses and trenchcoat seems inevitable.They should do character swaps like they did for Street Fighter x Tekken.
Chris wearing Ada's
Jake wearing Sherry's
Ada wearing Jake's
Sherry wearing Leon's
or something
Japan.Jake's campaign sucks. Sherry Birkin is hot. They programmed boob physics for her hospital gown, which is ridiculous.