Stallion Dan
Member
My issue with RE6 character gameplay mechanics is that the game doesn't justify a need for them.
The dodge roll is fine, counters and melee are fine (counters too overpowered actually). Nothing else is.
Slide attacks? Slide flips, slide reverses, ass scootching, rolling, Jake-Fu etc? Worthless as general gameplay mechanics, all flash no substance.
RE5's head/arm/leg and in front/behind system was better. Plus the tag team melee moves.
The dodge roll is fine, counters and melee are fine (counters too overpowered actually). Nothing else is.
Slide attacks? Slide flips, slide reverses, ass scootching, rolling, Jake-Fu etc? Worthless as general gameplay mechanics, all flash no substance.
RE5's head/arm/leg and in front/behind system was better. Plus the tag team melee moves.