Is AA used in the game? Or kinda jaggy like SM3DL?
Two hours still for NA.
Is AA used in the game? Or kinda jaggy like SM3DL?
Yep to what of the 2 questions?
No, I was hoping that I could aim normally with the pad (R+Circle pad) and at the same time augment my aim with the gyro control. The options allowed either only Cpad or only gyro for aiming only, not both at the same time. Gyro control is awesome though. Not sure if I need the frankenstick at all now.Do you mean being able to move while aiming with the gyro?
Because you can or at least i was able to.
In 2d mode there is AA like in SSF4.Is AA used in the game? Or kinda jaggy like SM3DL?
No, I was hoping that I could aim normally with the pad (R+Circle pad) and at the same time augment my aim with the gyro control. The options allowed either only Cpad or only gyro for aiming only, not both at the same time. Gyro control is awesome though. Not sure if I need the frankenstick at all now.
Anyone think the gun and environment sounds were a bit low bit rate?
RE: Mercs was sort of like that as well. I'm hoping it's just a result of it being a demo but I wouldn't be surprised if the sound effects remained lower quality as they were in Mercs.Anyone think the gun and environment sounds were a bit low bit rate?
Anyone think the gun and environment sounds were a bit low bit rate?
what will the circle pad pro do with this game?
Anyone think the gun and environment sounds were a bit low bit rate?
Mercs was identical, and if I were reviewing it I'd knock a point off for it. I don't know if it's the hardware or what, but Capcom's gun sounds on the 3DS fucking suck. Tinny, low quality junk. Guns don't feel meaty and it just doesn't feel good to shoot stuff.
Yeah, noticed that too. Hoping it's to do with the fact it's a demo and it was compressed to shrink the file size.
Mercs was identical, and if I were reviewing it I'd knock a point off for it. I don't know if it's the hardware or what, but Capcom's gun sounds on the 3DS fucking suck. Tinny, low quality junk. Guns don't feel meaty and it just doesn't feel good to shoot stuff.
Agreed. But like with Zen Pinball, after playing the demo for a couple of minutes in 3D, I simply can't go back to 2D. It just feels wrong.The game looks incredible. 3D maxed, both on the slider and in game enhancement, is very impressive. Excellent engine and art.
For the first time ever though I'm going to have a hard time deciding between 2D and 3D. The AA implemented in 2D is incredibly clean, meanwhile 3D is jaggy hell.
Using the CCPRO, you move forward and back/Strafe using the left slidepad and rotate using the right slidepad. Comfortable and works really well.The controls feel a little too slow, especially when one is used to the "modern way" of controlling 3rd person shooters. It works well, without a doubt, but I don't find it as comfortable as I would like to. I wonder if the CPPro would change that impression, but I kind of doubt that Capcom went out to make such a rather big change to the gameplay. One definitely doesn't need the CPPro to play the game, though, it works without it just fine. I particularly like it that it's possible to walk (!!1) while aiming, that's a little REvolution.
Using the CCPRO, you move forward and back/Strafe using the left slidepad and rotate using the right slidepad. Comfortable and works really well.
ZL to aim and ZR to fire. R will be knife. It's an awesome setup.Sounds great, that's the setup I hoped for.
I was wondering this too. How big are these games for the cart size? iirc the reason Revelations is overpriced is because it uses a larger cart size, so we know it's at least over the normal amount. But still the audio in both could have been poorly compressed to fit. And yeah, in Revelations' case, it might just be for the demo to keep download size small.
Does this have any StreetPass/SpotPass/PlayCoin features?
Wait how do you use grenades?
I was wondering this too. How big are these games for the cart size? iirc the reason Revelations is overpriced is because it uses a larger cart size, so we know it's at least over the normal amount. But still the audio in both could have been poorly compressed to fit. And yeah, in Revelations' case, it might just be for the demo to keep download size small.
Keep in mind that they have six languages' worth of voice acting to pack in there.