Following my other post, is there any information out there on what Shinji mikami contributed to in this game?
I dunno what they are called in english. It's the second difficulty in raid-mode.
Can't find ya.
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I've made a chatroom for GAFers to talk and meet for Raid games! Please spread the word:
http://us5.chatzy.com/32578855196823
Nothing at all, unless you count the RE1 inspirations.
Thanks for the games that was pretty awesome! And didn't even felt unbalanced despite our level gap.
I'm reposting the FC list:
And the chat room Toge created:
Join us GAF, this game is tons of fun coop, if you don't have do deal with randoms.
yeah, i had tonnes of fun last night... still need s-rank on a few levels, I'm available to play a bit later.
First 15 minutes (sadly German dub)
http://www.youtube.com/watch?v=yJ7VWgOap6A
Why is he credited as a background designer then? Is it purely because he worked on the series before?
DAT final boss. Have a hard time defeating him.
You can scan the guy two times for two free herbs if you're running low on herbs btw. I like the fact the boss seems like a Tyrant type enemy
My FC: 3566 1713 2484
Have not unlocked raid mode yet.
I'm in episode 3 so I readI will unlock raid mode during or after this episode?
FUCK THAT BONUS-STAGE! Not gonna try it again before i'm at least lvl 40 or better 45.would love to join you, but same as yesterday. Going to work now until 2am CET. But will try to do some Raids then before going to bed. Yesterday me and weird got slaughtered trying out "Bonus Level" lol.
That's a different man who also happens to be named Shinji Mikami.
It's caught people off guard in other games, beginning with the first Resident Evil Outbreak.
Don't have it how many magnum shots does it take?Bazooka when the breathing one appears in front of you...for the win
Don't have it how many magnum shots does it take?
I guess Sadist, just as i did, used the launcher on theDidn't you pick one up earlier? If so, you can equip it through the weapon crate.
Abyss = NormalThe names of the difficulty levels are intuitive enough. Correct me if I'm wrong, but Trench is Normal and Abyss is Hard, right? And then there's a Hell mode? So think of it like this:
- An oceanic trench is the entrance to the abyss
- The abyss is the deepest, darkest part of the ocean
- What could be deeper than the abyss? HELL.
I think it's pretty boss. Of course, I don't have the game until Tuesday, so I don't know how clear they convey what each mode is, prior to selecting it. (Like, keep the cool name but put "Normal" in parentheses next to it!)
Abyss = Normal
Trench = Hard
Hell = Hell
sorry buddy
but third diff. Has a diffrent game. Don't know it right now.
I never picked it up unfortunately. I forgot to pick up the one that was underwater as wellI guess Sadist, just as i did, used the launcher on theright where the launcher can be found... Totally wasted on that guy....ugh. Learned my lessensecond mayday guy
Great.. Now i feel stupid. :3 but to my excuse...they have other names in the german version.
Let me just start up the gameWhat are they called there?
A bit easier, but mostly it plays smoother. Classic third person twin stick movement. I love it.Anyone playing the game with the circle pad pro? If so, does it make the game easier to control??
I never picked it up unfortunately. I forgot to pick up the one that was underwater as well
I know, but it won't help me now
I'm getting better at fighting it, buthis cheap attacks while charging are a big problem. He fell on his knees three times (while Chris comments on how the guy seems immortal. Thanks pal, real help there) and after a whole magnum ammo clip the bastard won't fall
The gray ones.What is everyone's favorite creature/monster in this game?
jokkir said:Do you think it would be worth it to preorder the game to get that 3DS case? The case seems kind of meh from the looks of it.
LOL, oh you.The gray ones.
Hehe, just kidding. I got no beef with the monster design.LOL, oh you.
I personally think the monsters look awesome, but I haven't played the game yet. I don't see what's forgettable about the Ooze -- they look like a great blend of nautical themes (urchins, sponges, crabs, etc), layered on top of the usual zombie shambling. But the creature that looks especially cool, from what I've seen in screens, is the six-armed cockroach-man. It looks like it inhabits water-logged areas, with an open rib-cage running along its inner body, and the sleek wing-like protrusions running down its back. Such cool design. The Hunters look well-done in this game too.
Fair enough. I loooooove cool-looking monsters, so the creature selection is always one of my favorite things in a Resident Evil game. Uroboros and U-8 were beautiful in RE5. The transformed Bitores Mendez, Verdugo and transformed Salazar were the stunners in RE4. I could study the intricate musculature of RE5's Lickers all day. RE6 looks like it will have its share of incredible monsters, like whatever that bone-white giant is at the end of the trailer, and the new Nemesis with the drippy wax face and mechanical claw-hand.Hehe, just kidding. I got no beef with the monster design.
the guys you just mentioned are indeed pretty awesome looking, but fucking annoying.
my favs are some of the later bosses, so i don't wanna talk about them right now.
Wait till you fight them - pain in the arse.LOL, oh you.
I personally think the monsters look awesome, but I haven't played the game yet. I don't see what's forgettable about the Ooze -- they look like a great blend of nautical themes (urchins, sponges, crabs, etc), layered on top of the usual zombie shambling. But the creature that looks especially cool, from what I've seen in screens, is the six-armed cockroach-man. It looks like it inhabits water-logged areas, with an open rib-cage running along its inner body, and the sleek wing-like protrusions running down its back. Such cool design. The Hunters look well-done in this game too.
Yeah, I think I saw in a video that you have to use the scanner to catch fleeting glimpses of their silhouettes when they submerge underwater, and then they get closer and jump you.Wait till you fight them - pain in the arse.
That's when you're NOT in the water. Go for a dive and meet these fuckers...Yeah, I think I saw in a video that you have to use the scanner to catch fleeting glimpses of their silhouettes when they submerge underwater, and then they get closer and jump you.
About Hell Mode. Can anyone confirm that it actually works the same way it did in the demo? Does it actually change up the enemy, item, and weapon placement?
So far I've seen different item placement, didn't notice different enemy placement yet, but holy shit, hell mode is brutal. It's really balanced for New Game+.
Amazing.