Resistance graphics now > E3 demo. (This is the thread of the month. Click this)

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HomerSimpson-Man said:
If I implied it, well, it's pretty much a breakdown of what they said in PSM right down to the option to play it in Japanese. PSM asked and sound came up.

And the 1GB thing was posted several days ago ... so let it rest.
 
Doom_Bringer said:
We haven't. The pics in the PSM were from an old build (like early July or late June)
I believe ALL released/known shots are old build, I wouldnt assume anything doom_bringer.
 
Doom_Bringer said:
I was only guessing
I agree it looks upgraded, just the dates we can presume these builds are from don't fit.

"Over the E3 demo? Hah! I'm incredibly impressed with how much the graphics have improved in the past two weeks. I almost didn't recognize a couple of levels now that the lighting has gone in."

I'm probably reading too much into it, but the way he worded that it sounds like the whole lighting system they had going was placeholder.
 
Yoboman said:
I agree it looks upgraded, just the dates we can presume these builds are from don't fit.

"Over the E3 demo? Hah! I'm incredibly impressed with how much the graphics have improved in the past two weeks. I almost didn't recognize a couple of levels now that the lighting has gone in."

I'm probably reading too much into it, but the way he worded that it sounds like the whole lighting system they had going was placeholder.

I guess you are right, I shouldn't compare two older builds :P Lets see what happens...

I hope they improve the skybox though, its very plain and looks boring. I hope they add clouds ands some wind effect or something
 
Wollan said:
I think you will be disappointed thinking the models will look exactly like that. Sure it's ingame models and textures but I doubt you will see them in that perfect lighting, shine..etc. I doubt the look of the game will greatly change before release. (Meaning, if you don't like how it looks now you're out of luck)

Actually that's what dodger said, these are the in-game models according to him, it's just that the directional lighting shows the details in the textures better but some of the in-game shots have more ambient lighting, but the game will use both types of lighting.
 
Kittonwy said:
Actually that's what dodger said, these are the in-game models according to him, it's just that the directional lighting shows the details in the textures better but the in-game shots have more ambient lighting.
but there will be scenes and times when directional lighting will play a part, and make the scene look more like those ingame model renders. which is also what dodger said. but your're right, the shots to date have more ambient lighting.
 
Kittonwy said:
Actually that's what dodger said, these are the in-game models according to him, it's just that the directional lighting shows the details in the textures better but some of the in-game shots have more ambient lighting, but the game will use both types of lighting.
Yeah, I think the lighting choice here works wonders for the models, it's a shame it doesn't look more like that ingame.
 
Onix said:
And the 1GB thing was posted several days ago ... so let it rest.

Geez, dude. All I said essentially that they will have better sound because there is more space to work, why are you quoting my posts as if it was some vein attempt of me to denounce the game? Wrong person to look on that front, I'ill been positive for this game for good long while. I even expanded my blasted stance in it that game assets can take a good chunk of space before video and sound, but they still have the benefit of the extra space to add more things to the point even the devs themselve said so!

Your interpretations of implied meanings is on your part.
 
http://forums.insomniacgames.com/viewtopic.php?t=32362&start=15

Yes, though most of the journalists will have to wait a bit before writing about the event.

Though the very soon was in regards to something else that you may see before the press event. We'll see, I thought it was going to be sooner, but you never can tell sometimes.

JS
_________________
James Stevenson
Insomniac Games

and

Oh don't worry. There will be plenty of news coming this next week.

I'm looking forward to seeing what you guys think.

JS
_________________
James Stevenson
Insomniac Games

Next week will be Resistance week!!! ~_~
 
It sounds like we could get something new as early as Monday if the "very soon" thingy is before the press event that I'm guessing is suppose to take place on a Monday or Tuesday. It was a long and hard way, but our patience is finally paying off.
 
momolicious said:
so is Resistance almost done, does anyboyd know what percantage they are at with the game?

It was 70% complete at E3, so content wise it probably is done. I guess all that's left to do is polishing the game for release. And if what we're told is true, the polishing and added effects will make the game look much better then it did at E3.
 
SolidSnakex said:
Gotta wonder what its looking like now for Sony to allow it to be the first game they've really opened up to the press on since E3.

Hopefully we'll see something on monday, this embargo has gone on for way too long, I can't wait to see some of the other games in a more finished state given the first/second party devs should finally be working with the black kits. JS alluded to some of the levels looking dramatically different with the lighting implemented, I hope that is what I will see come next week. ~_~
 
What is this?
gladtomeetya.gif


http://www.us.playstation.com/Content/OGS/GMID-018/Site/nodes/1908_sept.swf

Thanks to Ratchetbuddy at the Insomniac RFOM board for the link. ~_~
 
There are quite a few of them. They look to be part of the full site when it opens. If you decompile the main flash file, it has lots of code to indicate some kind of interactive timeline which is supposed to be on the page. They've disabled it all in the code though, and you can only access the files directly, as opposed to running them interactively as they're supposed to be.

This array lists the flash files currently accessible:
var nodeNamesArray = new Array("1908_sept.swf", "1914_aug.swf", "1917_march.swf", "1917_oct.swf");

There's another array with a lot more dates though, but no content to go with them:
var datesArray = new Array("1908", "1914", "1917", "1917", "1918", "1919", "1919", "1919", "1920", "1921", "1921", "1921", "1922", "1922", "1923", "1926", "1927", "1928", "1929", "1930", "1930", "1933", "1935", "1936", "1936", "1936", "1937", "1937", "1938", "1938");
 
Mmmkay said:
There are quite a few of them. They look to be part of the full site when it opens. If you decompile the main flash file, it has lots of code to indicate some kind of interactive timeline which is supposed to be on the page. They've disabled it all in the code though, and you can only access the files directly, as opposed to running them interactively as they're supposed to be.

This array lists the flash files currently accessible:
var nodeNamesArray = new Array("1908_sept.swf", "1914_aug.swf", "1917_march.swf", "1917_oct.swf");

There's another array with a lot more dates though, but no content to go with them:
var datesArray = new Array("1908", "1914", "1917", "1917", "1918", "1919", "1919", "1919", "1920", "1921", "1921", "1921", "1922", "1922", "1923", "1926", "1927", "1928", "1929", "1930", "1930", "1933", "1935", "1936", "1936", "1936", "1937", "1937", "1938", "1938");

Wow. :3
 
Jeremy Dunham(IGN Editor) just made this statement on the IGN boards

"Embargoed event -- No one will be reporting on it until far after the date. Closed to avoid "Where's the info!?!" threads over next several weeks."

This pretty much falls in line with what the Insomniac guys, which was

"Yes, though most of the journalists will have to wait a bit before writing about the event. "

So I guess Tuesdayaton, will be on hold until Fridayaton or whenever the gaming press is allowed to release info on it.
 
Kleegamefan said:
What are you guys talking about.....Doom, what did you say, I missed it..

I kept saying over and over that the enemies in this game are of alien origin and the invasion begins with the Tunguska incident (where a meteoroid exploded over Tunguska but here it has been replaced by probably a UFO)
 
Rice-Eater said:
Jeremy Dunham(IGN Editor) just said that the news will be embargoed until September. I think this means that we may not get a preview and media until at least Friday. This falls in line with what the Insomniac guys have said, which was

"Yes, though most of the journalists will have to wait a bit before writing about the event. "

So I guess Tuesdayaton, will be on hold until Fridayaton or whenever the gaming press is allowed to release info on it.

But:

http://forums.insomniacgames.com/viewtopic.php?t=32362&start=15

Though the very soon was in regards to something else that you may see before the press event. We'll see, I thought it was going to be sooner, but you never can tell sometimes.

JS
_________________
James Stevenson
Insomniac Games

Oh don't worry. There will be plenty of news coming this next week.

I'm looking forward to seeing what you guys think.

JS
_________________
James Stevenson
Insomniac Games

Indifferent2.gif
 
squicken said:
Welcome to next gen viral marketing PS3 friends. Enjoy the awesomeness.
Huh? The website is just poorly made that's all. There's no actual ARG progression you could make with those swf files, they really shouldn't be accessible.

Doom_Bringer said:
I kept saying over and over that the enemies in this game are of alien origin and the invasion begins with the Tunguska incident (where a meteoroid exploded over Tunguska but here it has been replaced by probably a UFO)
Or... Like we've all been telling you, the meteor hosted an alien parasite. Those parasites then went on to take human and animal hosts and breed an army.
 
LOL, it turns out we will get news this coming week according to jstevenson. Probably just not the big blow out that we were all looking forward to. Hopefully it'll be a new 720p trailer:D
 
jstevenson said:
But you won't be without information next week. There will be some stories and stuff.

By "stories", I think he means a website will have a preview or something... IGN, maybe?
And by "stuff", I think the official website will get an update. :D
 
momolicious said:
what? so since theres embargo we wont see anythign new?
There are two things happening next week. One is a media event on Tuesday, which will be embargoed until some time in September. The other is what James Stevenson started this whole thing off with when he mentioned something happening very soon, and it's separate to the Tuesday event. It's likely an exclusive story with one of the major online websites, or probably a feature in a magazine which will filter out onto the net as its print only embargo passes.
 
Doom_Bringer said:
Are they going to change the HUD? The e3 demo HUD was pretty lame IMO. I hope they release a new trailer too!



I doubt its full dynamic lighting and shadowing. They probably changed the sky box and added HDR lghting

This is what the insomniac dev meant by enhanded lighting

From this:
http://i.i.com.com/cnet.g2/images/2006/127/928399_20060508_screen002.jpg

to this:
http://static.flickr.com/78/221129382_53ad54a396_b.jpg

Looks like a whole new level now doesn't it ;)
The only difference is that it's yellow now. No enhanced lighting, at least in that shot.
 
I don't know how to translate the firt but in the second it says.

"Look at meeee. backflip time!!!"

BOOM!

"Shit! Stupid wall's in the way! :("

Something like that.
 
Gherkin said:
Nice CG, now we know what is adding to that 20 GB of space.



Then again, inengine should be the standard this genration imo.
Kittonwy said:
I read (well PSM isn't really "reading" per se but that's beside the point) from PSM that the cinematics run on the in-game engine and the black-and-white photos turn into cutscenes which go into gameplay.
Who to believe? =\
 
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