Just beat the game.
God. what an absolutely terrible story. I have no idea what the hell happened and I have no interest in finding out. The only positive part of the story was the joking around between the 3 main characters. Everything else was pure garbage.
The battle system was fun, but unbalanced. I had more trouble with some red grid battles and other fights in the last area than the final boss, who got owned by a tri-attack and a couple of hero walks. I was an offensive powerhouse, but could easily get a game over in a single turn by an enemy doing an AOE that hit all 3 characters.
The game got a lot easier once I knew what I was doing, but the game does a piss poor job of teaching you how to play. 20 tutorial battles in a row to learn how to play is just ridiculous and overwhelming. It should have eased you into it better. What's the point of teaching you how to do tri-attacks in the beginning when you don't even start with enough bezels to be able to do them?
It was also way too long. The dungeon zones should have been about half the size and enemies shouldn't have respawned. I wish I had skipped more of the guild missions, the rewards weren't worth the time they took. Took me a bit over 40 hrs to beat, this game should have been about 20 tops.
God. what an absolutely terrible story. I have no idea what the hell happened and I have no interest in finding out. The only positive part of the story was the joking around between the 3 main characters. Everything else was pure garbage.
The battle system was fun, but unbalanced. I had more trouble with some red grid battles and other fights in the last area than the final boss, who got owned by a tri-attack and a couple of hero walks. I was an offensive powerhouse, but could easily get a game over in a single turn by an enemy doing an AOE that hit all 3 characters.
The game got a lot easier once I knew what I was doing, but the game does a piss poor job of teaching you how to play. 20 tutorial battles in a row to learn how to play is just ridiculous and overwhelming. It should have eased you into it better. What's the point of teaching you how to do tri-attacks in the beginning when you don't even start with enough bezels to be able to do them?
It was also way too long. The dungeon zones should have been about half the size and enemies shouldn't have respawned. I wish I had skipped more of the guild missions, the rewards weren't worth the time they took. Took me a bit over 40 hrs to beat, this game should have been about 20 tops.