I mean, if you're going to be crazy enough to be a NEO GEO owner, you might as well do it right.Yeah, the more I think about it, the more it makes sense. A four button layout is pretty widely usable, and it's just gonna feel right.
I mean, if you're going to be crazy enough to be a NEO GEO owner, you might as well do it right.Yeah, the more I think about it, the more it makes sense. A four button layout is pretty widely usable, and it's just gonna feel right.
I think I saw that ad on Kijiji if you're in the GTA.
My first "retro score" in quite a while. Everything is complete except phantasy star II, it's just the case. I got everything for $60cad which makes me pretty happy. Diablo looks brand new.
Boy Phantasy Star sure has inconsistent and shitty box art in the west.
Street Fighter EX3.
I've just imported EX3 because the Japanese version has Ikeno's amazing artwork on it! I got to disagree with you on the western cover, it looks like it's using the in-game model and has this weird texture and blurring going on that looks awful.
I've still never played an MMO. It's the one major genre I've never even attempted.This is somewhat tangential and not (yet) super retro, but I've been musing about this for a while:
I wonder what will happen with the preservation of old MMOs? I mean quite a few have private servers these days, which is fantastic, but they're not universal. I've gotten back in to Guild Wars (for the millionth time) and every time I log in I worry a bit about the servers vanishing on NCSoft's whim.
I played some...you pretty much need to be heavily invested in them to get anywhere.I've still never played an MMO. It's the one major genre I've never even attempted.
Lol that looks like a straight photoshop textureI've just imported EX3 because the Japanese version has Ikeno's amazing artwork on it! I got to disagree with you on the western cover, it looks like it's using the in-game model and has this weird texture and blurring going on that looks awful.
Worth a try, I think. If multiplayer games aren't your thing, then obviously it might not be a good fit, but MMOs offer a lot of emergent gameplay that other genres just can't even hope to match.I've still never played an MMO. It's the one major genre I've never even attempted.
Not really. Especially in contemporary MMOs, it's extremely easy to just hop in. WoW and GW2 are the modern MMOs I'm at all in touch with and both are extremely approachable and don't take any more time investment that any other game without an end (MOBAs, PvP FPS, RTS, Sims, etc.) to get in to beyond just playing a few games and fumbling around.I played some...you pretty much need to be heavily invested in them to get anywhere.
I'm talking about leveling up, unlocking stuff, going to new worlds, doing tons of quests and such!!!=ONot really. Especially in contemporary MMOs, it's extremely easy to just hop in. WoW and GW2 are the modern MMOs I'm at all in touch with and both are extremely approachable and don't take any more time investment that any other game without an end (MOBAs, PvP FPS, RTS, Sims, etc.) to get in to beyond just playing a few games and fumbling around.
Yeah, and my point is that the current MMO market streamlines that in a huge way. GW2, for example, gives you a totally free max level character when you buy the expansion to skip leveling. WoW has a similar offer. XP rates, quest markers, travel, etc. have all trended towards simplicity and accessibility to the point that most modern MMOs are extremely quick to run through things. If you want to play seriously, gear grinds and achievement hunting is there for you, but it's really easy to just pick up and play casually.I'm talking about leveling up, unlocking stuff, going to new worlds, doing tons of quests and such!!!=O
Yeah, you're right, though it's been years since I played them so a lot has changed basically.Yeah, and my point is that the current MMO market streamlines that in a huge way. GW2, for example, gives you a totally free max level character when you buy the expansion to skip leveling. WoW has a similar offer. XP rates, quest markers, travel, etc. have all trended towards simplicity and accessibility to the point that most modern MMOs are extremely quick to run through things. If you want to play seriously, gear grinds and achievement hunting is there for you, but it's really easy to just pick up and play casually.
hahahaha
yeah, we'll reach a point in the coming decade where
a) the experiments of that gen
b) the dying efforts of some JP studios
c) the craziness of watching MS try for JP stuff and producing sakaghuchi/etc shit
will really shine.
Got my Turbo Duo back and we're making some progress!
I was able to complete the prologue and stage 1 of Rondo of Blood, but my console is having a hard time playing most of the backups I'm making. I ordered a different make of CDR, so hopefully that solves it. This machine is probably the most picky with CDs that I've experienced yet.
Still got some pics of Rondo and such.
Anybody have any similar issues with backups on the TurboDuo? Any tips?
I've previously made backups ("backups") for Saturn, Sega CD, and Dreamcast with little issue. The only other console that has been finicky, though to a somewhat lesser extent, has been PSOne.
i know it's been said countless times but what Speed, burner, program and CDs are you using?
I've used two types of burners and i've never had a problem with playing cds.
berkley jensen cd-rs
memorex cd-rs
burning at 4x
and I use ImgBurn
I have LG burner
Wow. Cool artwork. What is the game like?The Nintendo Sky Skipper arcade cabinet repro is done (only one "real" prototype cabinet exists at Nintendo's HQ). Four PCBs are known to exist. A few guys were given access to that one machine and they reproduced it.
Finished product:
https://twitter.com/NintendoArcade/status/873574040123977728
https://twitter.com/brokentoken/status/873565805182672896
more info
https://www.skyskipperproject.com/we-can-rebuild-it/
Retrogaf, what's the best way to play DS games? NDS Lite? Regular NDSi?
I owned a DSi XL for a while but I ended up hating it, those screens were pants in my opinion. Still, I don't want to give up, especially since using my N3DSXL is less than ideal.
Thanks in advance for any tip, guys.
Yeah, agree on all that. The stretched option on the N3DSXL looks pretty awful, especially with 2D games, while 1:1 is still a bit too tiny.I spent some time on this a few months back. I was playing through phantom hourglass and the control scheme was too awkward with my N3dsxl.
og ds - comfy but shit ass screen
ds lite - mushy screen and buttons. It feels like the screen has a layer of plastic over it that pushes down to touch the screen.
dsi - good screen, tight buttons
dsi XL - same as dsi but bigger screen. Also heavier and not good for Phantom Hourglass
3ds - Best screen and buttons but too small for ds without stretching(dont)
3dsxl- Best screen and buttons and the screen is an acceptable size w/o stretching. Unfortunately it's too heavy for 1 handed games.
N3ds - Same as 3ds
N3dsxl - Same as 3dsxl
2ds - comfiest options but no portability and tiny screens in ds mode
Overall I prefer the dsi. The build is great and the screens are slighty bigger then the dslite. The dsiXL gives you the biggest screen but it's too pixelated at that point IMO.
I like my DSi a lot.
I wish there wasn't such a panel lottery with the n3dsXL screens, there's a chance you'd get a TN panel or a miscalibrated temp.
I take it it's the large pixels on the DSi XL that you don't like, Galdelico?
I was under the impression the screen lottery was mostly with the normal n3DS, not the XL, but I could be confused.
Well I don't have to worry about it anyway since mine has an IPS screen /bragXL is a struggle too
https://www.youtube.com/watch?v=4tj7KhKPMg8
One last question... Would it still be possible to transfer DSiWare games from my N3DSXL back to a Nintendo DSi, at this point?
I wish there wasn't such a panel lottery with the n3dsXL screens, there's a chance you'd get a TN panel or a miscalibrated temp.
I take it it's the large pixels on the DSi XL that you don't like, Galdelico?
I'm pretty sure you cannot go backwards with system transfers. But at this point there's many options to get all your games on all your devices without transferring anything.
XL is a struggle too
https://www.youtube.com/watch?v=4tj7KhKPMg8
Got my Turbo Duo back and we're making some progress!
I was able to complete the prologue and stage 1 of Rondo of Blood, but my console is having a hard time playing most of the backups I'm making. I ordered a different make of CDR, so hopefully that solves it. This machine is probably the most picky with CDs that I've experienced yet.
Still got some pics of Rondo and such.
Anybody have any similar issues with backups on the TurboDuo? Any tips?
I've previously made backups ("backups") for Saturn, Sega CD, and Dreamcast with little issue. The only other console that has been finicky, though to a somewhat lesser extent, has been PSOne.
.
You're right. It was just for the convenience of moving back those 4/5 DSiWare games I bought back then to a more suited system, without having to mess around with hacks and soft mods just because of that.
Sorry, Irish. Dog shit doesn't shine.
that was like the longest gen in gaming, you really didn't find anything you liked?
Make sure you're burning the discs at the slowest speed your burner will let you. Also could be the laser itself needing some adjustment. Are you making the backups from your own discs? TurboRip is probably the best program to use for that, if not it could be a bad image you're trying to burn.
Agree, part of the retro thing was about paradigm change. And now there is very little.Tbh, while I'm sure it'll have a massive collectors market in 12 years or so, I don't think I'll ever really consider PS360 retro as long as modern games still play under the paradigms set in that generation. I'm not even sure what big games this generation don't count as derivative of steps made during that era. Maybe Zelda bucks it a bit but is totally a follower in other aspects.
My comment wasn't trying to take a stab at PS360 quality or anything. I just don't feel like the current gen systems have done anything new. Just more of the same with better fidelity and more expansive systems. The difference between Snes -> N64 -> NGC -> Wii was all pretty apparent, but the jump from PS3 or X360 to PS4 or XBO has been negligible outside of the aforementioned power.AAA games moving on very little from the PS3 and 360 days is more a testament to the general shittiness of the current generation than any problems with the previous.
Anyway I think they're retro because the early days of those systems were a very long time ago and have a lot of interesting stuff that don't get made any more. I could almost draw a line somewhere in 2009 before which things are retro vs after not retro.
Tbh, while I'm sure it'll have a massive collectors market in 12 years or so, I don't think I'll ever really consider PS360 retro as long as modern games still play under the paradigms set in that generation.
There are definitely exceptions, but I think in general the trend has been derivation over innovation. I hear you about PS2/GC/Xbox games feeling similar but I think, due in no small part due to them being the first 3D systems with "modern" games (the PS1, Saturn, N64 weren't quite there), meant that there was a lot of experimentation. Moreover, the market wasn't quite so top heavy compared to their successors which allowed for a lot more off-beat or atypical titles from bigger studios. The number of new IPs was pretty staggering and something that only the DS can really compare with.I've seen people use the same reasoning with PS2/GC era games. I don't agree due to the longevity of the HD twin's run: "big" games from 2006 to 2010 feel quite different from 2010 to now. To take an example (that'll likely only make sense to myself), the first Army of Two was an AAA game from 2008 that I don't think could exist today.
edit: argh pagetoper :x
I spent some time on this a few months back. I was playing through phantom hourglass and the control scheme was too awkward with my N3dsxl.
og ds - comfy but shit ass screen
ds lite - mushy screen and buttons. It feels like the screen has a layer of plastic over it that pushes down to touch the screen.
dsi - good screen, tight buttons
dsi XL - same as dsi but bigger screen. Also heavier and not good for Phantom Hourglass
3ds - Best screen and buttons but too small for ds without stretching(dont)
3dsxl- Best screen and buttons and the screen is an acceptable size w/o stretching. Unfortunately it's too heavy for 1 handed games.
N3ds - Same as 3ds
N3dsxl - Same as 3dsxl
2ds - comfiest options but no portability and tiny screens in ds mode
Overall I prefer the dsi. The build is great and the screens are slighty bigger then the dslite. The dsiXL gives you the biggest screen but it's too pixelated at that point IMO.
Good info. I like my DS Lite.
Been wondering about the New 2DS coming up. What are the chances that ends up as a good DS player? I missed out on 3DS and it seems like a good way to catch up and also use it for DS games. I figure I won't miss the 3D effect too awful much because it's been so de-emphasized since the early days of its life cycle.