Shadowman16
Member
So I've been playing quite a bit of Gun.Smoke over the last day or so after finishing off Ghosts n Goblins.
I'm surprised GnG always gets the complaints about being "too hard" and "almost impossible" and not Gun.Smoke. GnG is far from a pushover but the enemies spawn in predetermined locations and once you learn the patterns it gets easier. Not easy by any means but possible.
But Gun.Smoke... Darn it gets a huge difficulty spike in the second half of the game. The bosses are already annoying thanks to the small windows of vulnerability they have but things get seriously tough in level 6 and up. Doesn't help that level 6 is 3 times the length of a normal level but its made worse by how manic the boss is. I still can't beat him legit.
I ended up giving up on my Saturn playthrough on Gun.Smoke and used save states through MAME. That... doesn't make it much easier. The only boss after that I didn't have an issue with I believe was the stage 9 boss.
The stage 10 boss just seems near impossible. Your weapon range even at its best is awful, and he just stays at the top of the screen safely out of harms way. Its suicide to run up there to attack him but I couldn't find any other way to beat him (eventually). Hat's off to anyone that can clear this game legit (my mind would melt at a 1CC run). Mega Man and GnG have nothing on this game for me! Heck, I'd rather play Ninja Gaiden or the original TMNT before attempting this game again!
Its a pity, as I really enjoyed the first few levels. But I don't like the power up system (a few bad deaths and you can really screw yourself over) and your weapon aiming/accuracy really isn't all that great. I miss so much, and its practically a death sentence if an enemy gets behind you.
I'm surprised GnG always gets the complaints about being "too hard" and "almost impossible" and not Gun.Smoke. GnG is far from a pushover but the enemies spawn in predetermined locations and once you learn the patterns it gets easier. Not easy by any means but possible.
But Gun.Smoke... Darn it gets a huge difficulty spike in the second half of the game. The bosses are already annoying thanks to the small windows of vulnerability they have but things get seriously tough in level 6 and up. Doesn't help that level 6 is 3 times the length of a normal level but its made worse by how manic the boss is. I still can't beat him legit.
I ended up giving up on my Saturn playthrough on Gun.Smoke and used save states through MAME. That... doesn't make it much easier. The only boss after that I didn't have an issue with I believe was the stage 9 boss.
The stage 10 boss just seems near impossible. Your weapon range even at its best is awful, and he just stays at the top of the screen safely out of harms way. Its suicide to run up there to attack him but I couldn't find any other way to beat him (eventually). Hat's off to anyone that can clear this game legit (my mind would melt at a 1CC run). Mega Man and GnG have nothing on this game for me! Heck, I'd rather play Ninja Gaiden or the original TMNT before attempting this game again!
Its a pity, as I really enjoyed the first few levels. But I don't like the power up system (a few bad deaths and you can really screw yourself over) and your weapon aiming/accuracy really isn't all that great. I miss so much, and its practically a death sentence if an enemy gets behind you.