I love RetroArch, Ive been using it for Game Boy games but sometimes I find issues with emulating, input lag. graphics clipping etc.
because of that I'm trying to (where possible) use real hardware for videos I make.
However I love the shaders RA has and have been trying to emulate them in premiere pro.
Heres what I have so far with a SNES
https://www.youtube.com/watch?v=HD10UGZOdBc
What do you guys think? any changes? I still need to sort out a border.
also getting the width right. I know that some people like the wide stretched look from how they played it even tho it should be more 4:3.
The upscaler I'm using gives me a 1080p wide video from the SNES.
I'm also looking to do other consoles, I really like some of the CRT shaders, ones that give that rgb pixel look from a TV.
But I'm not really sure how to do them, hence why I'm showing you guys and asking for help
so, any ideas how can I recreate some of these shaders in premiere?
(heres an example of a Game Boy video,
Super Mario Land GB)