Right Let's Try This Again: PS3 Hypervisor Hacked

uh uh no way said:
Someone mentioned something about a swapmagic exploit for some japanese games on 60gb PS3s in the other thread (it's the first I've heard of it.) Not sure if they're referring to that.

Is Victorious Boxers 2 from Japan one of these games? :D
 
MKV support for OTA broadcast HD shows (a grey area, I know)
Region free everything
Emulator support in 1080p (another grey area)
Fully featured web browser
Support for larger files on usb devices (greater than 4GB)
HDD loading for games


That's my wishlist
 
Dogenzaka said:
Well my PS3 doesn't emulate, does it? It's a 60GB BC PS3. Got the Emotion Engine and everything.
:(


i am not talking about 60 gb ps3s. i am talking about non BC ps3s like the slims and 40gbs. They don't have the hardware parts that the 60 gb ps3s have. which means emulation should be done via software and that's extremely hard which hacking is not going to solve easily
 
OMG can you guys imagine this guy hacking the PS3 and using the PlayStation EYE to control the Media Player ala Minority Report? Since he hacked the Hypervisor in 5 weeks, in 5 more weeks maybe we will have that feature unlocked -_-.
 
Elan tedronai said:
i am not talking about 60 gb ps3s. i am talking about non BC ps3s like the slims and 40gbs. They don't have the hardware parts that the 60 gb ps3s have. which means emulation should be done via software and that's extremely hard which hacking is not going to solve easily

Oh, well I was talking about how I was hoping someone would eventually release a mod for people to play PS2/PS1 games from any region back when ALL PS3s had full backwards compatibility.

After they removed BC, my hopes for that dwindled.

But if this hack opens the doors for people to play PS2/PS1 games from any region back on their fully BC PS3s, then I'll be happy.

I wasn't necessarily talking about the newer PS3s...sorry.
 
MasterTeacher said:
OMG can you guys imagine this guy hacking the PS3 and using the PlayStation EYE to control the Media Player ala Minority Report? Since he hacked the Hypervisor in 5 weeks, in 5 more weeks maybe we will have that feature unlocked -_-.

Yeah... no.

Until we have HelloWorld, he didn't crack shit.
 
Lagspike_exe said:
Yeah... no.

Until we have HelloWorld, he didn't crack shit.

Actually, even if he has helloworld, we still don't have much. We need the keys for a pure software exploit. Without the root key, I'd imagine we would still need some type of intense hardware mod chip.

Right now, Hotz is trying to get access to the keys by observing the general memory during execution. But assuming Sony didn't screw up and the key just gets pass around from one area of the cpu to a spu and it never leaves the cell processor, then there is really no way to read the keys and thus no true easy exploit.

I'm guessing in a few days or weeks from now, Hotz will put up another blog post saying he's given up.
 
until there's unsigned code running on a ps3, that guy's announcement is nothing but premature excitement.

that said, i will be among the first to embrace a HB-friendly ps3slim - i'd love to add a slim to my park of 'open platform' powerpc consoles and desktops. it's like a small ppc renaissance ; )

ps: you shouldn't have dropped otherOS, sony.
 
More hot air. Believe it when it's running on my PS3, but fingers way crossed anyway.

XBMC on my PS3 with region-free DVD & blu-ray? Hell yeah who wouldn't be excited. Not holding my breath.

(mind you, why Sony doesn't just replace their crap media player with XBMC ... sure there might be some licensing shenanigans to work through ... not gonna put breathing on hold for this either ;) )
 
A Twisty Fluken said:
It grabs the high res backing shots too (which it refers to as "fan art"), automatically, from public websites. That is a fair "out of the box" representation of Aeon. Do your homework before shitting up the thread.


http://i47.tinypic.com/dm6x38.jpg

aeon out of the box.

it doesn't have fan art for the first 100 or so movies in that folder, nor box arts or movie posters. it follows really awful rules for naming and looks first at folder name, then title of of movie or meta data.

and the movies with fan art, are mostly stills from the movies...blown up which look great.

this also doesn't have anything to do with my point that it doesn't provide any more information then explorer in windows 7 is capable of...just i guess nicer? but the time i would have to spend creating high res backdrops, renaming all the misnamed library imports etc, i could be watching movies...
 
blu said:
ps: you shouldn't have dropped otherOS, sony.

From consumer POV, they shouldn't have dropped it.

From their, financial, POV they absolutely should have.

What interest do they have in supplying thousands and thousands of machines running on razor edge financial model to various institutions that are just going to plug them into electricity, run some awesome simulations and not do the MOST important part of the experience for Sony - BUY GAMES, thus offsetting the money Sony lost by selling you the console.

There is no point. Sony got the free press long ago with Cell and Folding@Home. That ship has sailed.
 
I guess people want to stream from their PC but I copy my ripped DVDs to the PS3 through a USB stick and the PS3 itself has an excellent folder system that I use to organize my movies. For me, new mediacenter possibilities isn't a big deal because I like my setup. All the most important codecs are supported (divx, xvid, mpg1-2, wmv, vob).

Region-free Blu-Rays would be nice though now that I live in USA it's not a huge deal. If I was still living in Europe it would be a much bigger deal.

Having said that, some cool home-brew would be nice... customizing the XMB, maybe with loopable videos playing in the background. Maybe they could add playlist feature for videos (with random option, sometimes I'd like to watch American Dad in random order).

Anyway, don't blame Sony for region locking on Blu-Rays and PS1 games. It's not in their control, there's a lot of Publisher issues and the agreements that were made at the time. Similar reason why Sony can't just release tonnes of PS1 games on PSN.

If this locks me out of PSN though... not sure if I would do it. Too much PSN content that I like.
 
what are the implications of this for the PSN?

would people be able to award themselves trophies, for instance? what about glitchers / cheaters?

I'm not sure sony have the same sort of tracking as ms.... a hacked psn could become worthless.


this kinda worries me....
 
Thunderbear said:
Having said that, some cool home-brew would be nice... customizing the XMB, maybe with loopable videos playing in the background.

Yeah, that would be pretty slick. There is some awesome stuff they did with the PSP XMB customization
 
Lagspike_exe said:
From consumer POV, they shouldn't have dropped it.

From their, financial, POV they absolutely should have.
yeah, i know. i said it more in the sense of 'i wish they didn't'. also, you could argue sony may have kept somewhat 'low profile' with many hackers just by offering legitimate access to the system, wheres now ps3 is fair game. you know, motivation and all.
 
I highly doubt that the amount of PS3 used in super computers were anything substancial. We're talking orders in the hundreds and single digit thousands here, nothing would have a noticeable impact on the PS3 economy as a whole.
 
i just wanted to point out that you don't need the keys to run homebrew, all you need is a weak link deep enough in the chain of trust. the deeper in the link, the better, but that's all it takes.

NinjaFusion said:
what are the implications of this for the PSN?

would people be able to award themselves trophies, for instance? what about glitchers / cheaters?

I'm not sure sony have the same sort of tracking as ms.... a hacked psn could become worthless.

this kinda worries me....
yes, people would most likely be able to award themselves trophies for games they don't even own etc and then just sync their trophies, assuming Sony doesn't have a way to detect and ban the modified consoles from the PSN.

cheating in games? no doubt it would happen too if left unchecked.
 
Am I alone in not being "pleased" with this kind of stuff? Not because I give a damn about piracy or anything else, I just don't want to see this harm the average user (by way of DRM, security features, etc) as a retaliation from Sony.

I mean, it's cool and all, congrats, but sometimes the "I did it just to prove I could" really can end up hurting the average end user. Chicken before the egg and all.
 
MrPliskin said:
Am I alone in not being "pleased" with this kind of stuff? Not because I give a damn about piracy or anything else, I just don't want to see this harm the average user (by way of DRM, security features, etc) as a retaliation from Sony.

I mean, it's cool and all, congrats, but sometimes the "I did it just to prove I could" really can end up hurting the average end user. Chicken before the egg and all.

I kind of agree. I don't think all the cool features we could get from this would really be worth the consequences....

then again, region free PS2/PS1 games...<3
 
Agnates said:
Even if it leads to piracy it's a good thing for the platform and its non pirating users. How do you think Windows became so popular? How do you think the PlayStation became so popular?
And how do you think PC gaming got to the sub optimal state it is in today?

I'd say piracy leading to developer apathy toward the PC plays as much a role as the "it's too hard to install a video card" factor.
 
The Faceless Master said:
i just wanted to point out that you don't need the keys to run homebrew, all you need is a weak link deep enough in the chain of trust. the deeper in the link, the better, but that's all it takes.

There's speculation elsewhere on B3D that with full r/w access to memory you could possibly patch the GameOS post-boot and use that to run your own code given the privledges the GameOS has in running stuff, perhaps with less intense security than elsewhere in the system.

But it looks like Cell uses runtime hardware integrity checks on code run even after initial boot. It's forced for code run in SPE isolation mode (and I presume it can be invoked outside of that aswell). So patched modules that undergo these checks would fail any time they were tried to run.

That could make patching a difficult avenue (something I think was the approach used on PSP?)... but I thought it was an interesting thing to raise as one avenue that may or may not be open.

As is, geohot seems focussed on trying to get the keys anyway.
 
SnakeXs said:
I, for one, would love to see region free DVD and Blu Ray playback. I wonder if I'm alone in that sentiment.

Yeah, granted I would want the PAL support that Sony freaking patched in for Hong Kong, but can't do for the US, I actually have a ton of legit Region Free PAL discs (Martial Arts Flicks).

Still, I don't want a backlash from Sony, via Patch by Patch battle for control!
 
MrPliskin said:
Am I alone in not being "pleased" with this kind of stuff? Not because I give a damn about piracy or anything else, I just don't want to see this harm the average user (by way of DRM, security features, etc) as a retaliation from Sony.

I mean, it's cool and all, congrats, but sometimes the "I did it just to prove I could" really can end up hurting the average end user. Chicken before the egg and all.

The 360 has been hacked for years. How has this hurt the end user who is just an average consumer? The PS2 has been hacked for almost a decade... how has that hurt the average end user?
 
OldJadedGamer said:
The 360 has been hacked for years. How has this hurt the end user who is just an average consumer? The PS2 has been hacked for almost a decade... how has that hurt the average end user?

the only negative on the user side is the potential for glitching/hacking in online games. If people want to pad their trophies, I really could give a fuck.
 
aswedc said:
And how do you think PC gaming got to the sub optimal state it is in today?

I'd say piracy leading to developer apathy toward the PC plays as much a role as the "it's too hard to install a video card" factor.
Are you implying it's because of piracy :lol

The PC market is there ripe for the taking. Developers and publishers that understand that make a killing, both with mainstraeam hits and with succesful niche titles. Those who don't understand that instead pamper the HD fanboys with praise for their platforms and how fuckawesome they are as gamers. They fail to attract the market and instead of fixing what they're doing wrong, they move to a different market. And most of them are leaking money left and right there also but refuse to learn :lol

Piracy was rampant on PS1 and PS2 as well, and look where that got them, hmm? Piracy isn't rampant on PS3, yet, and look where it is. I'm not saying it's related, but it does make you think, huh? And how are its software sales compared to the piracy-enabled 360? 10 times as awesome surely? No? Hmm! I don't know why you made me repeat this instead of form an argument that already acknowledges facts like that since I wrote it all in my last comment too, yet you chose to butcher it in your quote, but okay, whatever works for you. I eagerly await for your response.
 
Lagspike_exe said:
From consumer POV, they shouldn't have dropped it.

From their, financial, POV they absolutely should have.

What interest do they have in supplying thousands and thousands of machines running on razor edge financial model to various institutions that are just going to plug them into electricity, run some awesome simulations and not do the MOST important part of the experience for Sony - BUY GAMES, thus offsetting the money Sony lost by selling you the console.

There is no point. Sony got the free press long ago with Cell and Folding@Home. That ship has sailed.

I'm not sure it's a coincidence that the PS3 is starting to attract hackers attention, now that Sony has officially designated it "forbidden fruit" by taking away Linux support.

By appeasing the Linux community for as long as they have, they effectively nullified 50-75% of the hacking community, as far as I'm concerned, losing 10'000 - 50'000 PS3's to university research projects, and delaying the onset of piracy, is far better than losing 1000000 PS3's to "potential" pirates

This was the single most genius (if flawed) decision of Sony (probably Kutaragi's) in my opinion, the fact the have now taken the ability to install linux away, is comparatively, a poor one

on the otherhand good things could come from this, a Decent homebrew community and a good implementation of Linux + Hardware Acceleration could lead to some incredibly useful software being made, that is not constrained just to how the platform holder wants us to use it, The PS3 is definitely, as is, a good media center, but it could easily be much more, a lot of the features people want like MKV or PAL support could be coded in weeks/Days once a stable kernel and hardware acceleration has been established

also on a more personal note, I am desperate to do some research on Cell programming, after the death of my Phat ps3 I can no longer do that, and thus am reduced to making software solely for windows at the moment, or experimenting with the Cell Simulator.
 
OldJadedGamer said:
The 360 has been hacked for years. How has this hurt the end user who is just an average consumer? The PS2 has been hacked for almost a decade... how has that hurt the average end user?
Because this quote below is a very valid concern - if Sony doesn't have the ability to track this the way MS does (and PS2, of course, didn't have such network to worry about, but cheaters in games were rampant thanks to easy hackability of console)

NinjaFusion said:
what are the implications of this for the PSN?

would people be able to award themselves trophies, for instance? what about glitchers / cheaters?

I'm not sure sony have the same sort of tracking as ms.... a hacked psn could become worthless.


this kinda worries me....
 
OldJadedGamer said:
The 360 has been hacked for years. How has this hurt the end user who is just an average consumer?
One example would be using a jtagged 360 to run a lobby where people can easily get to 10th prestige in MW2. Some of the people doing it are charging other users so that they can cheat and get the 10th prestige in minutes. This is a relatively new exploit compared to DVD drive firmware mods that just allowed people to boot 1:1 copies of retail games. Now they can run modified versions online. MS are banning consoles, but it doesn't happen straight away and 360s are so cheap now that these people can earn more than the cost of a new console before their current one gets banned.
 
Um, even if Sony doesn't have anti-cheating methods in place, which I'm sure they do (but hey people with lag switches hack on all systems anyway and there's nothing you can do about it) all they'd need to do is roll out a mandatory patch or two for the online games that includes it, and if the cheaters opt to not download it then their game version will not be compatible to play there anyway...

surly said:
One example would be using a jtagged 360 to run a lobby where people can easily get to 10th prestige in MW2. Some of the people doing it are charging other users so that they can cheat and get the 10th prestige in minutes. This is a relatively new exploit compared to DVD drive firmware mods that just allowed people to boot 1:1 copies of retail games. Now they can run modified versions online. MS are banning consoles, but it doesn't happen straight away and 360s are so cheap now that these people can earn more than the cost of a new console before their current one gets banned.
And how does this hurt your experience? Does it make your e-penis smaller if someone has 10 prestiges and you have 2 or none? Just play to have fun.
 
Agnates said:
I eagerly await for your response.
It's impossible to respond to an argument that's not even remotely capable of being proven or disproven by facts or logic. You're welcome to your opinion that piracy increases sales and developers have no idea how to make money.
 
SnakeXs said:
I, for one, would love to see region free DVD and Blu Ray playback. I wonder if I'm alone in that sentiment.
This is the main reason I haven't picked up a PS3 yet. I live in Japan and I have a bunch of PS2 games and Region 1 DVD movies... But Japan PS3s run only Region 2 DVDs and if they are backwards compatible they only do Japan PS2 games.

I don't want to be stuck with a J PS3 when it won't even read most of the stuff I bought fair and square.

I rub my hands in anticipation of the possibilities.
 
aswedc said:
It's impossible to respond to an argument that's not even remotely capable of being proven or disproven by facts or logic. You're welcome to your opinion that piracy increases sales and developers have no idea how to make money.
Then don't challenge that "opinion" (backed up with evidence you choose to ignore) if you have nothing to challenge it with :D
 
I would love to see some uninhibited Linux distro, with full hardware performance running off the PS3. Maybe run some linux-supported PC games at 1080p/60fps and stuff... full multimedia and emluation as well. It'd be nice; I'd actually use the Other OS option.
 
Lord Error said:
Because this quote below is a very valid concern - if Sony doesn't have the ability to track this the way MS does (and PS2, of course, didn't have such network to worry about, but cheaters in games were rampant thanks to easy hackability of console)

They were able to ban that kid who was suing them so they do have the ability to ban consoles. Detecting it is a different story but we don't know if they can or not since it's never been hacked so as of now that's a big "what if". You are assuming that the PS3 network and the PS3 isn't smart enough to detect this stuff and I think it is.

surly said:
One example would be using a jtagged 360 to run a lobby where people can easily get to 10th prestige in MW2. Some of the people doing it are charging other users so that they can cheat and get the 10th prestige in minutes. This is a relatively new exploit compared to DVD drive firmware mods that just allowed people to boot 1:1 copies of retail games. Now they can run modified versions online. MS are banning consoles, but it doesn't happen straight away and 360s are so cheap now that these people can earn more than the cost of a new console before their current one gets banned.

Correct me if I'm wrong and I've been in the MW2 thread a lot... but wasn't that 10th level prestige thing *only* on PS3 and didn't happen on the 360?

Agnates said:
Um, even if Sony doesn't have anti-cheating methods in place, which I'm sure they do (but hey people with lag switches hack on all systems anyway and there's nothing you can do about it) all they'd need to do is roll out a mandatory patch or two for the online games that includes it, and if the cheaters opt to not download it then their game version will not be compatible to play there anyway...

And how does this hurt your experience? Does it make your e-penis smaller if someone has 10 prestiges and you have 2 or none? Just play to have fun.

Yes, even in the super worst case scenario online games can be patched from their developers. And who cares if someone cheats their own trophies. I only compare trophies/achievements with my friends. I couldn't care less if some kid wanted to give himself a platinum in every game. That does nothing to my personal gaming experience.

Again, look at COD4. It was a huge online MP game and was out for 2 years and all that time hacked consoles didn't affect the games online community. Anytime something came up, it was quickly patched.
 
Agnates said:
And how does this hurt your experience? Does it make your e-penis smaller if someone has 10 prestiges and you have 2 or none? Just play to have fun.
I do play to have fun. I don't even play MW2 as it goes, but the point is, these kind of exploits are going to happen more often now on the 360, especially as people are profiting financially from it and make more than enough cash to cover the cost when their console gets banned.

OldJadedGamer said:
Correct me if I'm wrong and I've been in the MW2 thread a lot... but wasn't that 10th level prestige thing *only* on PS3 and didn't happen on the 360?
Things have changed on the 360 side in the last few weeks. You can now run homebrew, emulators and all sorts of stuff. Here's an example of what I'm talking about: -

http://www.se7ensins.com/forums/mw2-boosting-and-matches/193003-just-got-new-jtag-xp-lobby.html
 
swoon said:
http://i47.tinypic.com/dm6x38.jpg

aeon out of the box.

it doesn't have fan art for the first 100 or so movies in that folder, nor box arts or movie posters. it follows really awful rules for naming and looks first at folder name, then title of of movie or meta data.

and the movies with fan art, are mostly stills from the movies...blown up which look great.

this also doesn't have anything to do with my point that it doesn't provide any more information then explorer in windows 7 is capable of...just i guess nicer? but the time i would have to spend creating high res backdrops, renaming all the misnamed library imports etc, i could be watching movies...

Why would you have misnamed library imports if you name the files yourself after ripping them?

Even if I wipe my .db files my music and movies get imported back perfectly without a single alteration other than the wrong box cover for Peter Pan.

Also, I prefer the new default skin to Aeon.
 
Mmmmmm region free.... yummy!

And frankly I would like to be able to play my Policenauts English translation on it too!
 
Lord Error said:
Because this quote below is a very valid concern - if Sony doesn't have the ability to track this the way MS does (and PS2, of course, didn't have such network to worry about, but cheaters in games were rampant thanks to easy hackability of console)

I think we're jumping ahead of ourselves here a bit.

If trophies are rewarded locally only and then synched unquestioningly with Sony's servers...if the PS3 becomes untrustworthy then they can make lives less easy for hackers by pinging servers on every trophy win for example and find other ways to validate the trophy unlock. There's no reason - that I can see anyway - that they couldn't implement the kind of tracking MS has (?) Even just using the current 'reward locally, synchronise unquestioningly' approach, they can do simple but effective things like watching for synchs that report an unlikely number of won trophies, matching this up to recorded time playing and so on. The data they have already could be mined to some effect, and if there was a problem with the trustworthiness of synching clients, I've no doubt they could do more.

But to get back to more fundamental things...claiming the approach taken to compromise the hypervisor theoretically can't be patched out says nothing about the 'patchability' of subsequent exploits used to actually execute unsigned code or to alter the gameos. If for example a lazy gameos wasn't doing all the runtime boot checking that was really necessary, and this was exploited to successfully patch pertinent parts of the gameos to - say - reward all trophies to a user, a mandatory update could tighten up the usage of runtime checks to make (effective) patching nigh on impossible - using the same method as before at least. You'd be in the typical cat-and-mouse scenario of mandatory updates retroactively addressing things hackers are doing, but it at least guarantees to a point that the people currently playing on PSN aren't benefitting from any extra exploits..until the next one shows up anyway.

We are getting well ahead of ourselves though. We're still not even in territory where the barriers preemptively put up against this have been breached, let alone ones that could be applied retroactively with updates. Until we actually see unsigned code runnable, and the method used, and how easily that can or can't be addressed, it's purely speculative to talk about higher level impacts on PSN cheating for example. It's no easier to talk about that now than it was before the hypervisor was compromised.
 
surly said:
Things have changed on the 360 side in the last few weeks. You can now run homebrew, emulators and all sorts of stuff. Here's an example of what I'm talking about: -

http://www.se7ensins.com/forums/mw2-boosting-and-matches/193003-just-got-new-jtag-xp-lobby.html

Did you even read the thread? More than half the people in there are posting that the OP is a scam and it's fake. Seriously.. I know you're new here but please don't just post random shit unless you know what you are talking about.

But yes, there was a 10th level prestige bug that only affected the PS3 version (it's been fixed) and didn't affect the 360 version even though the system had been hacked for years. Even when there was a hack with a modded 360 (the -XP thing) that was found and fixed very fast and MS started banning consoles that were doing it on the spot.
 
kinggroin said:
MKV support for OTA broadcast HD shows (a grey area, I know)
Region free everything
Emulator support in 1080p (another grey area)
Fully featured web browser
Support for larger files on usb devices (greater than 4GB)
HDD loading for games


That's my wishlist
What do you mean by 1080p emulation? You can already play PS1/2 games up-sampled to that res, it would be hard for the PS3 to actually increase the internal texture resolutions, so I wouldn't hold my breath.
 
The_Reckoning said:
Give me an hdloader and I am all about this!
Hmm, full disc installation a la 360? Well, if Sony doesn't want to give it to me, I sure as hell will try it out this way :D
 
OldJadedGamer said:
But yes, there was a 10th level prestige bug that only affected the PS3 version (it's been fixed) and didn't affect the 360 version even though the system had been hacked for years.
You're living in a bubble mate. Just because you are unaware that a 10th prestige hack exists for the 360 does not mean that one doesn't exist. Please don't speak on things that you clearly know nothing about. If that one link isn't enough to convince you, I can post dozens and dozens of others, or perhaps you could learn to use Google and find them for yourself. Or just check YouTube. Of course, "they're all fake!" will be your response, but I know for a fact that they're not.

Do you even know what a jtagged 360 is and what it's capable of? I'm not talking about flashing a DVD drive with iXtreme or Lite Touch.
 
NinjaFusion said:
what are the implications of this for the PSN?

would people be able to award themselves trophies, for instance? what about glitchers / cheaters?

I'm not sure sony have the same sort of tracking as ms.... a hacked psn could become worthless.


this kinda worries me....

Each PS3 has a distinct id of sorts. Sony could in theory just disable the console from accessing PSN, Microsoft-style. I hope Sony has an ironclad security system for PSN. :P
 
gofreak said:
I think we're jumping ahead of ourselves here a bit.

If trophies are rewarded locally only and then synched unquestioningly with Sony's servers...if the PS3 becomes untrustworthy then they can make lives less easy for hackers by pinging servers on every trophy win for example and find other ways to validate the trophy unlock. There's no reason - that I can see anyway - that they couldn't implement the kind of tracking MS has (?) Even just using the current 'reward locally, synchronise unquestioningly' approach, they can do simple but effective things like watching for synchs that report an unlikely number of won trophies, matching this up to recorded time playing and so on. The data they have already could be mined to some effect, and if there was a problem with the trustworthiness of synching clients, I've no doubt they could do more.
if that happens, people will just work around it, if 100 trophies is unlikely, people will do 99... etc...

But to get back to more fundamental things...claiming the approach taken to compromise the hypervisor theoretically can't be patched out says nothing about the 'patchability' of subsequent exploits used to actually execute unsigned code or to alter the gameos. If for example a lazy gameos wasn't doing all the runtime boot checking that was really necessary, and this was exploited to successfully patch pertinent parts of the gameos to - say - reward all trophies to a user, a mandatory update could tighten up the usage of runtime checks to make (effective) patching nigh on impossible - using the same method as before at least. You'd be in the typical cat-and-mouse scenario of mandatory updates retroactively addressing things hackers are doing, but it at least guarantees to a point that the people currently playing on PSN aren't benefitting from any extra exploits..until the next one shows up anyway.
yeah, cat and mouse games are always entertaining :)

We are getting well ahead of ourselves though. We're still not even in territory where the barriers preemptively put up against this have been breached, let alone ones that could be applied retroactively with updates. Until we actually see unsigned code runnable, and the method used, and how easily that can or can't be addressed, it's purely speculative to talk about higher level impacts on PSN cheating for example. It's no easier to talk about that now than it was before the hypervisor was compromised.
there's nothing wrong with speculating on the future.
 
surly said:
You're living in a bubble mate. Just because you are unaware that a 10th prestige hack exists for the 360 does not mean that one doesn't exist. Please don't speak on things that you clearly know nothing about. If that one link isn't enough to convince you, I can post dozens and dozens of others, or perhaps you could learn to use Google and find them for yourself. Or just check YouTube. Of course, "they're all fake!" will be your response, but I know for a fact that they're not.

Do you even know what a jtagged 360 is and what it's capable of? I'm not talking about flashing a DVD drive with iXtreme or Lite Touch.
why don't you post a youtube video instead of a thread where the OP has a paypal donation scheme up and people are saying it's a scam and fake?

how can you fault someone for saying your claim is bogus when the evidence you point to has tons of people saying it's bogus?
 
Pretty cool stuff when it hopefully gets there. My personal dream though, beget of my findings in my barren homebrewish topic, would be that instead of any Cat/Mouse crap after the fact...that instead Sony does what they SHOULD have done for the PS2 all those years back now and brings back a modern and improved rendition of the whole Yaroze! apparatus.

I know, I know...let me dream! Or if you'll let me wildly hallucinate, let them do what ATARI did about the Jaguar in the end some years out from now... :D
 
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