I'm less opposed to piracy on the PS3 as I am on the iPhone. Obviously, it must not hurt the game manufacturers that bad, or they wouldn't continue to release PC versions of games. And if a modchip is required, that will eliminate a huge chunk of would be pirates. If you are willing to open up your system, learn some electronics, and solder, perhaps you deserve free games. I hate the tools who download blackra1n then ask me where their free apps are, and wish Apple had better DRM, which none of the top guys in the iPhone scene would touch.
Who cares about the strength of the encryption? Systems don't get hacked because the designers chose 1024-RSA instead of 2048-RSA, or 128-AES instead of 256-AES. If the system can decrypt it, you can decrypt it.
And yes, your understanding of the hypervisor is correct. If it's working properly, it shouldn't give me access to the resources I want...but thats what the hardware I add is for, to make the system not work so properly at exactly the right time.
January 21, 2010 10:14 AM
Losses due to piracy are incredibly hard to measure. For example, I have 3 Miley Cyrus songs in my iTunes library, but I really don't think she lost any money because of me...
Piracy in the iPhone scene bothers me for a different reason. The people who want cracked apps seem to be the biggest leeches around, who'd never give anything back to the scene and don't appreciate the legit uses for jailbreaks. Also theres a big difference between a $1 app and a $60 game, which is why I think the people are like this...too cheap to spend a dollar.
Thinking about piracy in television, I wouldn't be watching LOST if I couldn't pirate the first two seasons and catch up. So they gained a viewer.
The real reason I'm against piracy on this blog is the DMCA and lawyers though. It's not a moral issue.
January 21, 2010 3:22 PM