Megatron
Member
Finished it, Loved it, shame a lot of people want it to fail as it truly is great, I just wish the endingwould of been one long epic tomb rather than the fighting
Yeah, the hate this game gets is ridiculous and sad.
Finished it, Loved it, shame a lot of people want it to fail as it truly is great, I just wish the endingwould of been one long epic tomb rather than the fighting
Yeah, the hate this game gets is ridiculous and sad.
Well most of the hate has nothing to do with the actual game itself.
So are skill points like in the first game where you eventually unlock everything, or do you have to be more picky about what skills you choose in this one?
I'm like 12 hours in. Am I the only one who things the gunplay is kind of bad?
So are skill points like in the first game where you eventually unlock everything, or do you have to be more picky about what skills you choose in this one?
I just beat Tomb Raider Definitive Edition a few days ago and will propably start Rise this week. But I keep reading things about horrible input lag. How bad is it really, especially if you are coming off of the DE? Is it a known issue that is being worked on? I might start Xenoblade Chronicles X first if that's the case and come back when it's fixed. I'm really itching for my TR fix though...
Admittedly this is a fairly minor issue, but for a game that was built first for Xbox One, I'm pretty surprised they don't support the Instant Resume feature. It gives the same generic 'your profile signed out so we're kicking you back out to the main menu' message that games that don't support Instant resume show.
It's of course a reasonable error message for a multiplayer game, but comes off a tad sally for single player games especially when other games don't have that issue. I know developing a game is a juggling act of trying to prioritize the most worthwhile features that can be reasonably achieved before it goes Gold, but it does surprise me that Microsoft doesn't require support for this as part of their QA process. I mean if enough games don't support it, the advantage of leaving the system in a higher power Instant On state becomes less pronounced.
It has everything to do with the online functionality of those games, including tomb raider. The fact that you get signed out of XBL is the only reason this happens.
I'm just not seeing what having persistent online functionality is doing for this game during the campaign mode that it has to boot you out of the game if you sign out of XBL, especially compared to other single player games like Sunset Overdrive and Arkham Knight that supported Instant Resume just fine. I tried turning off online functionality in the menu last night in hopes that would enable instant resume (it didn't make a difference) and only difference I could tell while playing is it stopped showing friend's leaderboard scores in the pause screen. I'm pretty sure Sunset Overdrive was able to support leaderboards fine.
It's a minor issue and I really like the game itself, but instant resume and auto gameplay recording are 2 of the nicer luxuries this gen has brought, so it's just a bit unfortunate when the former is not supported. It's too bad the menu toggle for disabling online functionality doesn't make instant resume work.
I liked TR2013 but this game is dull. Bad level design and puzzles, boring enemy encounters, uninteresting story and too much upgrade/crafting focus.
I heard it was much better than the last so I am shocked to see how much worse it is.
Except a better setting, story, level design, pacing, encounters...
Don't get me wrong, TR2013 is still a poor man's Uncharted and not a patch on the original games, but it's better than this.
Or... I think 2013 is a better game. Shocker!
Does anybody have any goddamn fucking clue how to pull of these goddamn fucking stupid high dive challenges? I do exactly what the description tells me and they don't register.
I know I am at th right spots.
Jesus Christ does this kind of crap annoy me in games.
I'm stuck and can't figure out where to go early on in the game. I was in the Soviet Installtion which is the first big area and after the campfire on the way to the Old Prison objective you cross over the bridge which breaks apart. I decided to go back thinking the bridge would just pop back up since I wasn't done investigating everything on the lower area, but now that I'm heading back the bridge is gone and saying I need Broadside Climbing Arrows or something. Every other place I go to I can't advance since I don't have Combat Knife, Rope Arrows or those Broadside arrows. How am I supposed to get to the objective? I didn't hit a game breaking glitch did I?
Has anyone been able to complete the sidequest titled Misguided Intelligence where you have to shoot down a bird? The damn bird will not show up anywhere and I have followed the walkthroughs online.
It seems to be a bug (based on what I've read online) and I was just curious if anyone here maybe found a solution.
Oh I'm with you, was just stating why, and it's because in the single player you earn credits that you can spend on the packs for the expeditions. So it's using that stuff to give you online functionality even though the actual gameplay is independent of it.
You can go back and explore anywhere there are collectibles later, right? I'm inand I just found a monolith that marked some coin locations but I don't really want to backtrack now.the cathedral
Fuck, my game is screwed.
It crashed whilst loading after I got killed and now won't load, I've restarted my Xbox but nothing, just gets stuck on a loading screen.
Did you try deleting the local save data? If you didn't, delete it, and then power cycle the Xbox.