tehvampire said:
Ok wtf.
When the people who were porting Risen to 360 didnt they once step back and look at the finished product?
It looks like garbage. How could they pass that off as complete or good enough? How could it get approved?
This goes back to my other issues with games that are busted, buggy or just look below par.
If i was working on Risen 360 I wouldnt be happy with that. I wouldnt accept it. But here it is. Finished and shipped out.
Someone explain to me the reasoning behind this. I would be embarrased or ashamed if that was my work.
The hardware just isn't upto the job. No way to sugar coat it, the game was targeted at vastly superior hardware, so a downport is always going to look messy. Could the 360 do a (much) better job? Most certainly. Would it ever run the game without huge downgrades? Not a chance in hell. Are there any other 360 games with a
truly seamless world like Risen, where there's not even a loading screen, pause or any hitching when entering interiors and caves? Go check out the Operation Flashpoint thread, the differnce between the PC and console versions of that game are just as stark, and, surprise, surprise its another game set in a massive outdoor environment.
If you buy low end gaming hardware, you suffer poorer performance and graphics, its just the way of the world. If you care about graphics then you invest accordingly, you don't expect a machine from 2005 to keep up with 2009 technology, that's just silly. Its like arguing why a downport of a 360 game doesn't look as nice on the Wii, it just goes without saying. Differences like this are going to become increasingly common, either buy the necessary hardware or learn to be happy with your current machine.