Badlucktroll
Member
MURPHY, IT’S YOU
Man, they nailed RoboCop's lines
Came looking for cooper but I found gold
This game deserve much better.
Yep. There's a trophy for it specifically and it's actually the best tactic to use on enemies wearing helmets. Instead of the dozen shots it takes to get the helmet off, just shoot em in the balls and be done with it
I love stuff like this. Same with these tanky enemies that are charging at you with a hammer. Instead of shooting just wait until he's in reach, grab the bastard toss him in the air and watch how he turns into red paste upon hitting the ground.
I love how the grab n throw is straight out of Crysis except more over the top
Yea this is sad and shows where the industry is now. Unless its a gaas or 50h open world, it gets no attention. I hope it does well, I loved Terminator Resistance and will probably love this one also, so I'm hoping they can continue this trend of making cool games about 80s/90s interesting movie IPs.This game deserve much better.
Yea this is sad and shows where the industry is now. Unless its a gaas or 50h open world, it gets no attention. I hope it does well, I loved Terminator Resistance and will probably love this one also, so I'm hoping they can continue this trend of making cool games about 80s/90s interesting movie IPs.
But yea...AAs are dead in the water these days man..
In theory they could do a sequel to this game set in 1996/1997, would be interesting to see how Murphy would have evolved...where as this game is set between Robocop 2 and 3 so circa 1991/1992....Also I guess MANY here won't remember it but the last great Robocop game was probably the one released for the Commodore Amiga machines in the early 90s, ie Robocop 3....
How’s it on quality mode for ps5?
I'd love to play more than 15 minutes but all the LowLevelFatalError crashes on PC is pretty bad. Tried a lot of suggestions but it's a dead end, need to wait for a patch or another nvidia driver update, etc.
Yeah, a lot of texture load slowly, like A LOT of textures.Huh, the game seems to run well (though the initial shader compilation really should have some progress bar to let player know it is happening, stuttery menu is not great first impressions) - all maxed out incl. lumen reflections and 60fps stable.
But some textures seem to load slowly - like I have to go to them for them to load fully - and I do not remember this issue happening in the demo. Anyone else seeing this on PC? I only walked around the first street, it is well visible on the road textures.
I have no problem with a controller whatsoever, but i'm on pc.This is strange coming off from Terminator: Resistance which is no exaggeration one of the most responsive and better feeling console FPS I've ever played.
I really like the game, but they don't know how to make aiming feel good on a controller. It's totally messed up and slugish in every possible way. This isn't the way to do it.
Dude if you like blood details, pay close attention to HOW the blood pool forms under the cadavers right after you kill them, it must be the most realistic blood pool formation i ever seen (it stop a bit too abruptly tho).I just unlocked a circuit board upgrade that makes the gore even more over the top. Man, this game is just made for me. The attention to detail. Stuff like the way blood slowly spill down the wall... it's stupid and it didn't have to be implemented. But someone cared to put it in.
It is weird though because I do not remember seeing this in the demo:Yeah, a lot of texture load slowly, like A LOT of textures.
I got the board too and upgraded it instantly. Haven't gotten around testing it yet.Dude if you like blood details, pay close attention to HOW the blood pool forms under the cadavers right after you kill them, it must be the most realistic blood pool formation i ever seen (it stop a bit too abruptly tho).
Not the look of it, but just how it forms.
I think you quoted the wrong person.I got the board too and upgraded it instantly. Haven't gotten around testing it yet.
I do like the bullet time. It's batshit crazy with everything going on.
I tossed a gas canister, immediately went in slow mo and shot it mid air between some pillars.
Plaster flying around, smoke, sparks etc. It truly is something special.
The game does need some polish in certain areas, but man its addictive!
Yup, should have been MidGenRefresh... My bad..I think you quoted the wrong person.
Yes please!Just got the artbook key for participating in closed beta and providing feedback afterwards. But since I pre-ordered Alex Murphy Edition which came with the artbook and pre-order bonus, I don't need this key. If any of you guys need it, just let me know via PM and I'll share
This game deserve much better.
I’ll get it in a few months guys.Hopefully word of mouth carries it just like with Terminator Resistance.
Yes and its an insta-kill.Can you blast anyone’s dick off in this game ?
Based on your impressions & reviews I'm definitely getting this for my Xmas vacation
Also got me curious about Terminator Resistance.
Terminator is a big rougher around the edges but also 1 big fucking bucket of fan service. You wont regret it if you can find a good deal.Based on your impressions & reviews I'm definitely getting this for my Xmas vacation
Also got me curious about Terminator Resistance.
While those games don't seem perfect it's important for me to support AA Studios who put a lot of care in their games like Kingdom Come Deliverance & ElexTerminator is a big rougher around the edges but also 1 big fucking bucket of fan service. You wont regret it if you can find a good deal.
Not perfect, but damn good fun! I cant wait for their next project.While those games don't seem perfect it's important for me to support AA Studios who put a lot of care in their games like Kingdom Come Deliverance & Elex
While those games don't seem perfect it's important for me to support AA Studios who put a lot of care in their games like Kingdom Come Deliverance & Elex
Is the game perfect from a technical pov? No.Depends on what's your definition of 'perfect'. Both RoboCop: Rogue City and Terminator: Resistance are perfect adaptations of beloved IPs to video game form, more so than some of the recent AAA offerings. No agenda, no bullshit. You can feel the love and respect developers had for these franchises.
Is the game perfect from a technical pov? No.
Is the game perfect for delivering atmosphere, nostalgia and outright fanservice? HELL YES!
Gameplay gets more varied the more enemy type they introduce and the more abilities you upgrade, but yeah some of the heavy lifting is done by the situations you are in, like yesterday i did aYou can throw CRTs at the enemies
10/10
But seriously, game looks good, but character models shows that its an AA game. They look really bad, in general.
Atmosphere is great, they nailed it.
Gameplay feels good but its very, very basic. If its stays this basic, story/levels will have to do the heavy lifting to sustain the experience.
Just did the first 3 sidequests at the police station, and they were awesome: short and funny.
Reward for sidequests should always be well written content.