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Rock Band Platform |OT|

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Belgand said:
That is weird. I guess it can't take your stars away from your previous performance, but it also wants to show that you did it on expert. The whole concept of flexible difficulty becomes problematic with the way Tour mode is set up. Almost every solution has a problem with it.

Actually, as far as showing it, why not just list your highest scoring playthrough with the stars and difficulty from that?

well the thing about it in Tour mode is that they don't even show any score at all. It is just the song, the number of stars you got, and the difficult you played it on. And the number of stars you got (like I said in my example) may or may not be representative of how many stars you achieved on the difficulty level displayed. It's pretty fucked up for those that care about like tracking your scoring/performance and trying to best your own scores. It's actually really fucked up the more I think about it, kinda pisses me off. Why change what isn't broken......
 
Ten-Song said:
No flag is better than...

800px-BDSM-rights-flag-Tanos.svg.png

Fixed.
 
MikeE21286 said:
well the thing about it in Tour mode is that they don't even show any score at all. It is just the song, the number of stars you got, and the difficult you played it on. And the number of stars you got (like I said in my example) may or may not be representative of how many stars you achieved on the difficulty level displayed. It's pretty fucked up for those that care about like tracking your scoring/performance and trying to best your own scores. It's actually really fucked up the more I think about it, kinda pisses me off. Why change what isn't broken......

I know it doesn't show your score. My point is that in trying to determine what to show it should pick your highest scoring set and display the difficulty and number of stars for that playthrough.

Actually, no that still wouldn't work. Maybe give you an option of showing your hardest difficulty or highest number of stars?
 
birdman said:
Do you guys ever sleep/work? I swear the damn party never stops in this thread. I can't keep up.

Honestly, no. Seriously that's how I can keep this up. I was gone for a few hours and missed about four or five pages. As I said earlier this is dangerously close to becoming a semi-static IRC channel.
 
MikeE21286 said:
So the way it keeps track of scoring is kinda borked. It gives you an overall score, which takes into effect Rock Band 2 songs and any Rock Band 1 or DLC songs you may have played while in Quickplay or Tour mode. Then, it also gives you another score which only counts for any band things you do.... (i.e Tour and Challenges).

The thing that really sucks about the scoring IMO is that it doesn't break the scoring down by instrument. For example, when we look and see the high score for "Eye of the Tiger" it just gives us one score, it doesn't give us a high score for drums or guitar or vocals individually, just one over-arching score (which then goes toward your overall score, and may or may not go towards your band score, depending if you played in Quickplay mode or if you played it in Tour mode with your band). So basically, It just displays whatever the high score is for any time that you've played the song regardless of instrument. Pretty annoying if you ask me. I don't understand why they would not break it down.
Alright, I'm absolutely confused now.

In RB1 one's career score was broken down into Drums, Guitar, Vocal, and Band. It was a some off all the songs on the RB1 disc. You could then go to each individual song on each individual instrument/band to see how you ranked.

What exactly has changed? There's a career score for individual instruments based of the disc songs and only the disc songs, right?
 
Belgand said:
I know it doesn't show your score. My point is that in trying to determine what to show it should pick your highest scoring set and display the difficulty and number of stars for that playthrough.

Actually, no that still wouldn't work. Maybe give you an option of showing your hardest difficulty or highest number of stars?
Yeah, it would be difficult to do decide which way to go...........there's drawbacks to each. The thing that makes me most upset is the fact that they do not break down the score by instrument, instead only giving each song 1 over-arching score representing the highest score achieved on any difficult level while playing any instrument. That's gonna piss me off when I go through on my own because I always like to beat my old scores and say I get like 200,000 on (insert song) on the drums, but it's not even possible to achieve that on the guitar for that song, how will I ever be able to top my guitar scores. It's just silly.
 
MikeE21286 said:
Yeah, it would be difficult to do decide which way to go...........there's drawbacks to each. The thing that makes me most upset is the fact that they do not break down the score by instrument, instead only giving each song 1 over-arching score representing the highest score achieved on any difficult level while playing any instrument. That's gonna piss me off when I go through on my own because I always like to beat my old scores and say I get like 200,000 on (insert song) on the drums, but it's not even possible to achieve that on the guitar for that song, how will I ever be able to top my guitar scores. It's just silly.

I think this may be an interface issue more than anything. Before they had solo quickplay and band quickplay. Now if quickplay is just all crammed in together for any number of players then yeah... it's borked. Seems like they would have noticed that in development though.

Again the option for this is easily fixed. Just give a button over to score display and let it swap between Guitar>Bass>Drum>Vocal>Band. Of course I've also pushed for local high score boards like in previous entries so friends won't set a high score playing on my system (but can still set scores even if they don't own the game themselves or have it on a different console) and I can track my progress versus other times I've played more easily.
 
EazyB said:
Alright, I'm absolutely confused now.

In RB1 one's career score was broken down into Drums, Guitar, Vocal, and Band. It was a some off all the songs on the RB1 disc. You could then go to each individual song on each individual instrument/band to see how you ranked.

What exactly has changed? There's a career score for individual instruments based of the disc songs and only the disc songs, right?
Sorry, I know that was confusing probably, this is not exactly easy to explain.....I'll try again.

OK, remember when you went to Solo Tour in RB1 and there you could select a difficulty level, go through tiers of songs (exactly like Guitar Hero used to), and you could beat like 6 songs, move to the next tier, beat 6 more, etc. until you finished all the songs. That is gone.

Now instead all you can do is set up a band and play through Tour mode (band can consist of only you, can consist of more than just you). This mode includes regular Tour Mode (from RB1) and Band Challenges, consisting of challenges which are there to gain more money, etc.

As far as the scoring goes...What the game does is give you two scores. It gives you a score that consists of ALL the songs available to you (RB1 songs, any DLC songs you may have, and RB2 songs). And then it gives you a score that consists of your top scores while playing in the Tour Mode. This Tour Mode Score consists of your highest score achieved on each RB 2 song in tour mode, with any instrument, added together. For example, if I scored 200,000 on the drums in song "X" and I scored 150,000 on guitar on song "X", the 200,000 would be included into the Tour Mode score. It does not make allowances for instrument.

To answer the bolded part plainly......no
 
MikeE21286 said:
To answer the bolded part plainly......no
What the fuck? They should just rename the career score "How much money have you spent on DLC score". What a fucking dumb decision, I'm sure it'll push people to buy more DLC, especially ones that have a high scoring potential. But in the process they've made that score completely irrelevant.

As for the Tour mode score, I don't understand that at all, I'm probably missing something so I won't comment any further.

Oh yeah, and fuck DLC songs in career score.
 
EazyB said:
What the fuck? They should just rename the career score "How much money have you spent on DLC score". What a fucking dumb decision, I'm sure it'll push people to buy more DLC, especially ones that have a high scoring potential. But in the process they've made that score completely irrelevant.

As for the Tour mode score, I don't understand that at all, I'm probably missing something so I won't comment any further.

Oh yeah, and fuck DLC songs in career score.

Yeah, it's pretty dumb. I'll just elaborate a bit further.....

Two scores.

Score 1 = all your RB2, RB1, and already d/l DLC songs

Score 2 = all your RB2 songs only (I don't know which category the new DLC will fall into, but I'm guessing it will fall into Score 1 only)

- no individual instrument scores, all scores lumped into a singular score for each song regardless of difficulty level or instrument
 
MikeE21286 said:
Yeah, it's pretty dumb. I'll just elaborate a bit further.....

Two scores.

Score 1 = all your RB2, RB1, and already d/l DLC songs

Score 2 = all your RB2 songs only (I don't know which category the new DLC will fall into, but I'm guessing it will fall into Score 1 only)

- no individual instrument scores, all scores lumped into a singular score for each song regardless of difficulty level or instrument

I don't see how this is such a bad thing, as long as like you said, the DLC goes into score 1. You get a "pure" RB2 score, and a score of every song you've played, only problem I really see is that it doesn't port over your high scores from the RB1 songs you got on RB1, but its a minor point.
 
Baconmonk said:
I don't see how this is such a bad thing, as long as like you said, the DLC goes into score 1. You get a "pure" RB2 score, and a score of every song you've played, only problem I really see is that it doesn't port over your high scores from the RB1 songs you got on RB1, but its a minor point.

It doesn't break your score down by instruments and it doesn't tell you what instrument you used to achieve whatever the highest score for that song is, or what difficulty level it was achieved on.
 
So you're saying there are no proper individual instrument leaderboards?
Ugh, what a mistake. I really hope that can be patched in.

Seriously, RB1 leaderboards worked perfectly, why change it?

I was secretly hoping for a one man band leaderboard, one that added all your instrument totals in to one leaderboard. This is like the total opposite of that.

edit: also this is easily GAF's best thread. I refresh this thread an unhealthy amount of times per day.
 
sublime085 said:
So you're saying there are no proper individual instrument leaderboards?
Ugh, what a mistake. I really hope that can be patched in.

Seriously, RB1 leaderboards worked perfectly, why change it?

I was secretly hoping for a one man band leaderboard, one that added all your instrument totals in to one leaderboard. This is like the total opposite of that.

edit: also this is easily GAF's best thread. I refresh this thread an unhealthy amount of times per day.

Yep, I'm seeing that there are only those two scores that I previously talked about, with each song getting one score, and that scores does not differentiate between individual instruments. If they are doing something like keeping track of the score of each instrument in the "behind-the-scenes" without displaying it for the sake of online-leaderboards I would not know (my friend will not hook it up to the internet because the game is not released yet and he doesn't wanna get caught) but that does not seem very likely.
 
Caught? There's a pre-release challenge BOTB out there!

edit: seriously battle of the bands and challenges sound like the exact same damn things. This is going to get even more annoying in the future.
 
Belgand said:
Caught? There's a pre-release challenge BOTB out there!

edit: seriously battle of the bands and challenges sound like the exact same damn things. This is going to get even more annoying in the future.

I don't know.... he told me he doesn't play games on the internet on his 360 before they release because there' s a better chance of getting banned off of xbox live if you do....
 
Belgand said:
Caught? There's a pre-release challenge BOTB out there!

edit: seriously battle of the bands and challenges sound like the exact same damn things. This is going to get even more annoying in the future.
well, I think BOTB is the only one that is dynamic.

All the "challenges" are on the disc and don't change. I think.
 
MikeE21286 said:
It doesn't break your score down by instruments and it doesn't tell you what instrument you used to achieve whatever the highest score for that song is, or what difficulty level it was achieved on.

Oh damn... that does suck, I haven't looked at it too much yet as far as the scores... maybe just on the leaderboards or something? Or maybe just in quickplay?

MikeE21286 said:
I don't know.... he told me he doesn't play games on the internet on his 360 before they release because there' s a better chance of getting banned off of xbox live if you do....

I know for a fact theres a few legit ways of getting an early copy, hence the reason they have the early challenge, it even makes a jab at you getting the thing early. It says something along the lines of "This is a Battle of the Bands for.... wait, how'd you get this early anyway? You better be playing a legit disc buddy!"

But really, if Wal-Mart sells joe-blow gamer Rock Band 2 early, why would they ban him? :lol
 
sublime085 said:
well, I think BOTB is the only one that is dynamic.

All the "challenges" are on the disc and don't change. I think.

True, but they seem like the exact same thing otherwise. BOTB just feels like updated challenges with rankings. I still think of them as "challenges" rather than BOTB.
 
Fuck me this thread moves fast.

HayleyParamore.jpg


Knock one out, Costanza!


As for a QOTSA pack, give us these Harmonix. Seriously. You're hurting people. Hurting them bad. It's time to claw back in to our good graces because Activision are treating us like human beings. Activision. Think about that before you lay your heads down at night. Think about it and give us these songs.

Misfit Love http://www.youtube.com/watch?v=o4HWND726dE should be fun enough for everyone plus I just wanna play the drums on this one. I AM SELFISH.

A Song for the Deaf http://www.youtube.com/watch?v=WG_56PvNpeM

Feel Good Hit of the Summer http://www.youtube.com/watch?v=HRSvhDbEmoA

Leg of Lamb http://www.youtube.com/watch?v=zoTboiRWF1k&feature=related

Well that's my selfish requests, will gladly take albums worth of QOTSA material.
 
Belgand said:
True, but they seem like the exact same thing otherwise. BOTB just feels like updated challenges with rankings. I still think of them as "challenges" rather than BOTB.
I think the main difference is the challenges are generated programatically depending on DLC and the BOTB are generated manually by Harmonix.
 
OK, spent the night with the Ion Kit.

Feels great...but really have to resist comparing it to other e-drum kits, as it comes up short in so many ways. That said, works damn well for Rock Band, and I was able to set it up as I would a proper kit.

I used the two cymbals for a HH(yellow) and a Crash(green), and cheated the blue up a little so it gave a little more feel for the ride. I sat the crash over the yellow tom, and had to reteach myself to move towards it instead of the green floor tom. I'm still working to get that.

The bads have a beautiful feel to them, and bounce back perfectly. It's unfortunate that they don't have active rims..the hard rims are very jarring when hit. The cymbals (as well as the pads) are cleanly responsive. Trills, flams, and rolls come off without a hitch.

A few negatives. The pedal is superior to the Rock Band one, and superior to any simple mod, like the megapedal...but I'm surprised they didn't go with one that gave more tactile feedback. They don't have to go all out like the Omega Pedal, but there are systems that give a more proper hammer feel. As it is, it just feels like a really nice Rock Band pedal (because that's what it is).

If you set up the kit like a real drumset instead of 4 evenly spaced pads (and you almost have to, if you're going to drop the money on it) then, yes, those songs that have yellow=snare sections are broken. I know I've bitched about this before, but wow, is it jarringly evident when you play. Limelight is a great test of this. Most of the song plays so beautifully on the Ion kit, but the yellow=snare sequence simply does not work.

Finally, the feet suck. Well, the stand is all around pretty crap, but that's mostly when compared to other e-kits. The feet, however...they suck no matter what you compare it to.


All in all, if you have the money to spend, it's certainly worth it. Do know that once you get used to playing on it, it'll be very, very hard to play on the standard pads (or GH's, for that matter). Also know that you'll be choosing Hard on a number of songs just to avoid the 'issue'.
 
AMUSIX said:
OK, spent the night with the Ion Kit.

Feels great...but really have to resist comparing it to other e-drum kits, as it comes up short in so many ways. That said, works damn well for Rock Band, and I was able to set it up as I would a proper kit.

I used the two cymbals for a HH(yellow) and a Crash(green), and cheated the blue up a little so it gave a little more feel for the ride. I sat the crash over the yellow tom, and had to reteach myself to move towards it instead of the green floor tom. I'm still working to get that.

The bads have a beautiful feel to them, and bounce back perfectly. It's unfortunate that they don't have active rims..the hard rims are very jarring when hit. The cymbals (as well as the pads) are cleanly responsive. Trills, flams, and rolls come off without a hitch.

A few negatives. The pedal is superior to the Rock Band one, and superior to any simple mod, like the megapedal...but I'm surprised they didn't go with one that gave more tactile feedback. They don't have to go all out like the Omega Pedal, but there are systems that give a more proper hammer feel. As it is, it just feels like a really nice Rock Band pedal (because that's what it is).

If you set up the kit like a real drumset instead of 4 evenly spaced pads (and you almost have to, if you're going to drop the money on it) then, yes, those songs that have yellow=snare sections are broken. I know I've bitched about this before, but wow, is it jarringly evident when you play. Limelight is a great test of this. Most of the song plays so beautifully on the Ion kit, but the yellow=snare sequence simply does not work.

Finally, the feet suck. Well, the stand is all around pretty crap, but that's mostly when compared to other e-kits. The feet, however...they suck no matter what you compare it to.


All in all, if you have the money to spend, it's certainly worth it. Do know that once you get used to playing on it, it'll be very, very hard to play on the standard pads (or GH's, for that matter). Also know that you'll be choosing Hard on a number of songs just to avoid the 'issue'.

Have they dropped the ball or are we being overly fussy?
 
McBradders said:
Have they dropped the ball or are we being overly fussy?
dropped the ball? No, I don't think so. They just didn't address the issue from the programming side. It just means you can't play certain songs on expert.

The kit itself is sex.

Oh, and people who wonder how someone can pay $300 for a controller should talk to the die-hard racing fans. Or the flight-sim crowd.
 
I'm still holding a RB2 launch party tonight in Orlando at around 12:30 or so. Any central Florida GAFers are welcome to stop by and rock out with us. You don't have to show up right on time, as we'll be rocking out until we pass out. Mainly playing through World Tour trying to unlock the Endless Setlist.

PM me for my cell and directions. The only people I know that are in the area are Costanza and Paco. So drop me a line, guys. Anyone else too!
 
AMUSIX said:
dropped the ball? No, I don't think so. They just didn't address the issue from the programming side. It just means you can't play certain songs on expert.
Why not? The pictures I've seen still have the four color toms going across, just like the Rock Band drums. Yeah, it sucks to have to avoid a hi-hat for those sections but it still works.

edit: Just took another look at the finalized drums. Yeah, that's not going to work at all. Please patch in an option for Ion drums, Harmonix.

edit2: Hold on, the images at http://www.drumrocker.com/products/index.php are finalized, right? It looks like it'll be possible to hit those sections on the toms, just like you would on a regular set.
 
A friend got the new drums yesterday and said they were a lot better than the originals. Any word on when the cymbal and bass drum expansions are out?
 
Man, all this talk of the game has really has me itching for the new one. I have a ps3 so... I apparently won't be getting it a while. This might be good so my throat can actually heal. Never sing with one, even if you end up with a gold star.
 
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