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Rottenwatch: AVATAR (82%)

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Just came back from a showing. I feel like a dumbass not watching it in 3-D. It's the prettiest movie I've seen since Hero.

GhaleonEB said:
I want to take my seven year old to see it. She'd go NUTS, but my wife might object. Currently trying to strategize how to talk her into it.

There were kids around that age in the theater where I saw it. They all loved it to bits.
 
Scullibundo said:
Oh man how can your wife deny your 7 year old this experience?

Effects wise, Avatar is an extravaganza. It's like your parents denying you seeing Star Wars in 1977. Maybe.

But just hypothetically speaking, let's say this is the moment that 3D hits it big. Kids now will be in their twenties and discussing Avatar. Would you want your kid being the one who said that their mum wouldn't let them see it, so they never saw it in 3D?

Of course arguable whether Avatar will have the same cultural impact. Outside of nice graphics, I'm not sure it has the same sense of adventure that kids love. Avatar seems to be way more about 'cool factor' and less about fun. I have to admit wonderment is there though.
 
Memphis Reigns said:
I found myself imagining what it would be like bangin her and that hot ass bod. Seriously WTF Cameron?
I definitely heard a few whistles in my theater for some of her appearances. :D
 
maharg said:
To the people saying "no uncanny valley"... I do not think that word means what you think it does.

The CG is definitely good, but I wouldn't call it revolutionary or anything.

I also find it really really frustrating when a 3d movie uses a narrow depth of field while throwing things in the foreground (like, for example, little fluffy tree seeds). My eyes are drawn to them, and it hurts my eyes trying to focus on them. Wide-infinite DOF is what they should be going for. Or at least don't draw my eyes to things that will hurt them.
Isn't uncanny valley usually done to refer to the eyes of a CG character looking dead which then in turn makes them seem unrealistic? That doesn't exist here.

And if you wouldn't call the CG revolutionary, then you're blind quite frankly. There has never been anything that even approaches it.
 
This quote applies to both things being discussed right now..

There's no point in the movie where you can really tell the difference between real imagery and CGI. You become completely lost in the world of Pandora, the setting for Avatar. And if you thought Zoe Saldana was amazing in Star Trek earlier this year, wait until you see Avatar. An entire generation of teenagers are now going to have a lifelong crush on a huge blue woman with a tail named Neytiri.

http://www.washingtonpost.com/wp-dyn/content/article/2009/12/19/AR2009121901456.html
 
Meier said:
Isn't uncanny valley usually done to refer to the eyes of a CG character looking dead which then in turn makes them seem unrealistic? That doesn't exist here.

As has been said several times, it refers to CG of *real* things looking just slightly off enough that you notice the difference all the more. Movies like Polar Express or the new Christmas Carol hit it because they're rendering humans.

Aliens don't apply to the concept. They are alien by nature. And the humans in the movie were all (or at least mostly) actual human actors in front of a greenscreen.
 
I always assumed that the uncanny valley only applied to human CG characters, and that it became mainly apparent with faces, as we, as humans, have millions of evolution years of brain development into being able to make sense of subtle changes in face expression. If something is slightly off executed, our brain goes into "I am looking into something weird" mode and uncanny valley comes in.
 
Was a bit indifferent to the story, but the cgi was incredible.
He over delivered.
And my god the sound! During the initial strike I could feel it in my chest.
So glad I went imax.


AMAZING experience! Can't wait to see it again.
 
StoOgE said:
They avoided the uncanny valley by making the Navi human-like but with different enough features and proportions that you are able to accept them as being real.

The Uncanny valley comes in when looking at something that is supposed to be human or something that you encounter in every day life.

You basically sidestep the entire problem by using designs like this.


They overcame it by having stupendous talented people doing the CG work.



*

the dolby talk in post 4569 - I can confirm that the dolby version I saw had flawless colouring.
 
Id get a lot of laughs if in Avatar 2 the Na'Vi somehow make the avatar tech work for them and create human avatars. Hell, you could get Stephen Lang in the sequel this way :lol
 
I feel like the whole avatar "human mind in an alien's body" thing was thought of by Cameron to make some sort of MMO.
 
Jax said:
They overcame it by having stupendous talented people doing the CG work.
While true, it doesn't really matter. Again, the definition of uncanny valley doesn't apply to obviously alien beings no matter how humanoid they may be designed.

jett said:
O rly? Did it look just the same as the trailers do? don't exaggerate now. :P
The Dolby screening I saw was. Then again, our theaters aren't really typical of what you'd see in public venues. ;P
 
Ok, now I have time to type my thoughts.

The movie was amazing. The plot may be a rehash of many things, especially Dune, but it was told in such a way that it felt new and fresh. One thing that I think it beyond criticism is the visuals. Cameron knows how to shoot a damn good looking film, and how to make every penny spent on the budget visible on screen. If this movie cost the $250-$300 million it is rumored to have cost, it certainly looks light years ahead of Pirates 3 and Spider-Man 3 which had budgets hovering close to $300 million. (HOW? Really.).

The 3D effect at first was very neat but looked extremely artificial. It literally looked like bad blue screen work for the first few scenes to me. But then, once Jake entered his Avatar body, it all seamlessly flowed together. From that point on the 3d was just impeccable and shows how effective it can be with a true master directing. (The rearview mirror shots were very cool). The 3d also helped sell the sense of scale of many things on the planet. I know I got queasy during one shot where Jake was very high up on a cliff and the perspective was looking down the cliff wall to show the height. The depth of field there was impressive and really sold just how high they were, and made me queasy from the height at the same time.

As far as the performances...Stephen Lang is a god. Just the newest ultimate bad ass to come from a Cameron film. And
the bastard just refused to die at the end. It took so much to put him down, but was awesome.

I for one cannot wait to see it again, to see if the film holds up on repeat viewings. But you cannot argue that Cameron is a master director, even if you dont like his writing.

http://blogs.suntimes.com/ebert/2009/12/cameron_is-recrowned_king_of_the_world.html
 
jett said:
O rly? Did it look just the same as the trailers do? don't exaggerate now. :P

actually yes. vs the HD video you can grab and match on my HDtv, yes. Best gauge of colouring is well, the sky mountain sequences. Exactly like what I saw on my 52" tv at home. Bright, green, naturalistic, beautiful


my mate saw this last night and the sms I got from him said:

HOLY FUKN SHIT HOLY FUKN SHIT
 
I saw this earlier today. I have to admit, I was skeptical going into the film. I refused to buy into the hype and wasn't overly impressed by the trailers. Coming out of the film, I was blown away. Sure, the story wasn't the greatest but the effects were simply incredible. The 3D effects added so much to the overall atmosphere of the film. Pandora was such an amazing sight - I was blown away at everything about the world and the Na'vi. It wasn't a perfect film (far from it) or even my favorite film of the year, but the sheer experience of seeing this movie and the world Cameron created in glorious 3D and IMAX was easily one of the best times I've had at the movies in a long time.

Can't wait to see it again - I know that I have to go at least once more in theaters, I don't know how this will hold up in 2D at home.
 
border said:
It's a step forward, but "revolutionary" seems pretty hyperbolic. I wouldn't say it's light years ahead of everything else -- just refining stuff to a great level of detail.
Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.
 
I suspect most people who see this movie aren't going to have any idea they just saw an animated movie with ~40 minutes of live action mixed in.
 
Meier said:
Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.
I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).

I can't quite tell whether you're arguing that the film is literally flawless and photorealistic, or just free of significant blemishes.
 
GhaleonEB said:
I suspect most people who see this movie aren't going to have any idea they just saw an animated movie with ~40 minutes of live action mixed in.

I barely believe it and I knew that going in.
 
border said:
I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).

I can't quite tell whether you're arguing that the film is literally flawless and photorealistic, or just free of significant blemishes.


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GhaleonEB said:
I suspect most people who see this movie aren't going to have any idea they just saw an animated movie with ~40 minutes of live action mixed in.

If so where do you think they got the 10 foot tall aliens, and the rest of the weird creatures from?
 
border said:
I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).

I can't quite tell whether you're arguing that the film is literally flawless and photorealistic, or just free of significant blemishes.

Yeah. The effects were jaw dropping in motion. But close ups of the creatures felt like they didn't received the same kind of effort as the smurfs did.
 
I remember on an episode of Big Thinkers on TechTV / ZDTV back in the day, they profiled Dilbert author/illustrator Scott Adams and he said something to the effect of:

If all of humanity can communicate instantly over a global network, how far away are we from God?

Interesting in the context of Avatar.
 
Great movie. My nose hurt from the damned glasses though, I look forward to seeing it either in 2D or with 3D glasses modified with nose protectors.
 
mrkgoo said:
If so where do you think they got the 10 foot tall aliens, and the rest of the weird creatures from?

I'd be more concerned about where they got all the crazy plants, giant trees, and giant gunboat helicopters from.

Seriously? I don't know what anyone could possibly be smoking to think the CG in this movie somehow doesn't look like CG. It's very good, but no one's going to mistake it for reality.
 
Meier said:
Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.
I wouldn't say that. It's the best of what's available in terms of tech with a handful of new breakthroughs in a few areas, combined with various best practices from throughout the industry. What Avatar does is that, for the first time, a film tries to encompass all of that in all areas of visual effects, with practically no restriction - the film from the outset was planned to be a CG spectacle.

John Knoll, our VFX supe who handled Avatar, put it best: "The reinvention (of moviemaking) is not in any one thing, but the sum total of all the procedures that were put into place. Performance capture, virtual cameras and digital S3D all existed before, but it's the best version of all of these things, the best practices of all these ideas put together in a high-quality, all-encompassing way."
 
Hasphat6462 said:
Yeah. The effects were jaw dropping in motion. But close ups of the creatures felt like they didn't received the same kind of effort as the smurfs did.

All the environments look excellent. The animals still look kinda weird and rubbery. Depending on the shot the Na'vi kinda go back and forth between realistic and CG-ish.
 
Pretty good film with admittedly cliche as hell plot, backed up by absolutely breathtaking special effects and incredible use of 3d.

There were a couple times during the movie where I thought that someone in the row in front of me was standing up, but it was actually someone in the movie. How awesome is that?

It did make my eyes hurt though so I had to take the glasses off for a little bit every once in a while.
 
maharg said:
I'd be more concerned about where they got all the crazy plants, giant trees, and giant gunboat helicopters from.

Seriously? I don't know what anyone could possibly be smoking to think the CG in this movie somehow doesn't look like CG. It's very good, but no one's going to mistake it for reality.

But only because we know that stuff doesn't exist.

If we went through we'd probably also be surprised by what they did decide to do in CG, despite been able to achieve with models and sets.
 
The talk of Dolby 3D having the brightest picture and best color is discouraging because I've seen it several times in the past and it looked dim as fuck.
StoOgE said:
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There's evidence of almost all of GAF being guilty of that because of the Star Wars prequels.
 
The CGI must look much better in the actual film on the screen, because while it does look amazing in the trailers on TV and in the theater, it is clearly CG and wouldn't be mistaken for anything else.

Haven't seen the film yet to comment beyond that, but the trailers don't make it look photorealistic at all.
 
maharg said:
I'd be more concerned about where they got all the crazy plants, giant trees, and giant gunboat helicopters from.

Seriously? I don't know what anyone could possibly be smoking to think the CG in this movie somehow doesn't look like CG. It's very good, but no one's going to mistake it for reality.

A lot of the jungle looks completely realistic and there are many people who thought they shot a lot of it in an actual jungle.
 
TAJ said:
The talk of Dolby 3D having the brightest picture and best color is discouraging because I've seen it several times in the past and it looked dim as fuck.
I thought IMAX digital 3D was the one most people are saying as having the brightest picture, as long as it's a dual-projector setup?

And it's not out of the question for a Dolby screening to have a great display, it's all in the theater setup in the end, not the format necessarily.
 
Just saw it in IMAX 3D.. I was blown away.. simply awesome. Story was a little cliche, but hey, it was still awesome and done right. 4 out of 4 stars.
 
XiaNaphryz said:
I thought IMAX digital 3D was the one most people are saying as having the brightest picture, as long as it's a dual-projector setup?.
I just remembered that I've seen a couple documentaries in LieMax 3D. It was really, really dim, just like the others. How can I find out which ones are dual-projector?
 
Zaptruder said:
But only because we know that stuff doesn't exist.
Arachnids, prawns, T-1000's and T-rexes don't exist, but it didn't really stop them from being mostly photorealistic. I never really bought the argument that this or that only looks like CG because you know it "can't exist". It's ultimately kind of a defeatist viewpoint, since you're admitting that anything unrealistic is going to always and forever look like CG.
 
gdt5016 said:
I saw it in RealD and the color/brightness was fine. Really, on par with the glasses off or on.

I'll second this. When I saw Up, it was noticeable to have the glasses off. With Avatar, I couldn't tell a difference.
 
Oh btw, did anybody else notice there was no 'Are you out of your jarhead mind?!' They edited out the 'jarhead'. I love how hard and brutal the punch Quaritch gives Jake to the face seems.
 
I have plans to go watch the movie tonight at a theatre that offers both the 3D and non-3D versions. The thing is, as much as I'd like to watch it in 3D, past experiences with it caused great strain in my eyes and made my head hurt. Will this be any different?
 
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