ZombieSupaStar said:So im guessing this 3D fad a new way to get people to actually go to movies in a theater again?
It's part of Pax Cinematica.
ZombieSupaStar said:So im guessing this 3D fad a new way to get people to actually go to movies in a theater again?
skyfinch said:Neytiri is the hottest, blue alien, thing of all time.
Great movie. 2 1/2 hours went by pretty quick.
GhaleonEB said:I want to take my seven year old to see it. She'd go NUTS, but my wife might object. Currently trying to strategize how to talk her into it.
Scullibundo said:Oh man how can your wife deny your 7 year old this experience?
I definitely heard a few whistles in my theater for some of her appearances.Memphis Reigns said:I found myself imagining what it would be like bangin her and that hot ass bod. Seriously WTF Cameron?
Isn't uncanny valley usually done to refer to the eyes of a CG character looking dead which then in turn makes them seem unrealistic? That doesn't exist here.maharg said:To the people saying "no uncanny valley"... I do not think that word means what you think it does.
The CG is definitely good, but I wouldn't call it revolutionary or anything.
I also find it really really frustrating when a 3d movie uses a narrow depth of field while throwing things in the foreground (like, for example, little fluffy tree seeds). My eyes are drawn to them, and it hurts my eyes trying to focus on them. Wide-infinite DOF is what they should be going for. Or at least don't draw my eyes to things that will hurt them.
Combine said:I definitely heard a few whistles in my theater for some of her appearances.![]()
There's no point in the movie where you can really tell the difference between real imagery and CGI. You become completely lost in the world of Pandora, the setting for Avatar. And if you thought Zoe Saldana was amazing in Star Trek earlier this year, wait until you see Avatar. An entire generation of teenagers are now going to have a lifelong crush on a huge blue woman with a tail named Neytiri.
Meier said:Isn't uncanny valley usually done to refer to the eyes of a CG character looking dead which then in turn makes them seem unrealistic? That doesn't exist here.
StoOgE said:They avoided the uncanny valley by making the Navi human-like but with different enough features and proportions that you are able to accept them as being real.
The Uncanny valley comes in when looking at something that is supposed to be human or something that you encounter in every day life.
You basically sidestep the entire problem by using designs like this.
Jax said:the dolby talk in post 4569 - I can confirm that the dolby version I saw had flawless colouring.
While true, it doesn't really matter. Again, the definition of uncanny valley doesn't apply to obviously alien beings no matter how humanoid they may be designed.Jax said:They overcame it by having stupendous talented people doing the CG work.
The Dolby screening I saw was. Then again, our theaters aren't really typical of what you'd see in public venues. ;Pjett said:O rly? Did it look just the same as the trailers do? don't exaggerate now.![]()
jett said:O rly? Did it look just the same as the trailers do? don't exaggerate now.![]()
Meier said:And if you wouldn't call the CG revolutionary, then you're blind quite frankly.
Oh dear, this movie will spawn a new generation of furries that must be commanded to yiff in hell.Combine said:I definitely heard a few whistles in my theater for some of her appearances.![]()
Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.border said:It's a step forward, but "revolutionary" seems pretty hyperbolic. I wouldn't say it's light years ahead of everything else -- just refining stuff to a great level of detail.
I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).Meier said:Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.
GhaleonEB said:I suspect most people who see this movie aren't going to have any idea they just saw an animated movie with ~40 minutes of live action mixed in.
border said:I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).
I can't quite tell whether you're arguing that the film is literally flawless and photorealistic, or just free of significant blemishes.
GhaleonEB said:I suspect most people who see this movie aren't going to have any idea they just saw an animated movie with ~40 minutes of live action mixed in.
Yeah, I'm not sure that 7 year old children need to be watching a three hour scifi arrow piercing extravaganza.Scullibundo said:Oh man how can your wife deny your 7 year old this experience?
border said:I think there's plenty of greenscreen work in the film that doesn't look quite right, and plenty of CG that still looks like obvious CG (mostly the creatures and the Na'vi).
I can't quite tell whether you're arguing that the film is literally flawless and photorealistic, or just free of significant blemishes.
mrkgoo said:If so where do you think they got the 10 foot tall aliens, and the rest of the weird creatures from?
I wouldn't say that. It's the best of what's available in terms of tech with a handful of new breakthroughs in a few areas, combined with various best practices from throughout the industry. What Avatar does is that, for the first time, a film tries to encompass all of that in all areas of visual effects, with practically no restriction - the film from the outset was planned to be a CG spectacle.Meier said:Disagree. I can't remember another movie in history where there hasn't been at least a single scene that just didn't feel right.. not the case here. And that's with literally every scene being full of CG. It's unparalleled. It's the biggest step forward in visual effects since Jurassic Park -- unquestionably.
Hasphat6462 said:Yeah. The effects were jaw dropping in motion. But close ups of the creatures felt like they didn't received the same kind of effort as the smurfs did.
maharg said:I'd be more concerned about where they got all the crazy plants, giant trees, and giant gunboat helicopters from.
Seriously? I don't know what anyone could possibly be smoking to think the CG in this movie somehow doesn't look like CG. It's very good, but no one's going to mistake it for reality.
There's evidence of almost all of GAF being guilty of that because of the Star Wars prequels.StoOgE said:border
can't tell models from cg
can't comprehend the origin of terms
(Today, 08:36 PM)
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maharg said:I'd be more concerned about where they got all the crazy plants, giant trees, and giant gunboat helicopters from.
Seriously? I don't know what anyone could possibly be smoking to think the CG in this movie somehow doesn't look like CG. It's very good, but no one's going to mistake it for reality.
I thought IMAX digital 3D was the one most people are saying as having the brightest picture, as long as it's a dual-projector setup?TAJ said:The talk of Dolby 3D having the brightest picture and best color is discouraging because I've seen it several times in the past and it looked dim as fuck.
I just remembered that I've seen a couple documentaries in LieMax 3D. It was really, really dim, just like the others. How can I find out which ones are dual-projector?XiaNaphryz said:I thought IMAX digital 3D was the one most people are saying as having the brightest picture, as long as it's a dual-projector setup?.
Arachnids, prawns, T-1000's and T-rexes don't exist, but it didn't really stop them from being mostly photorealistic. I never really bought the argument that this or that only looks like CG because you know it "can't exist". It's ultimately kind of a defeatist viewpoint, since you're admitting that anything unrealistic is going to always and forever look like CG.Zaptruder said:But only because we know that stuff doesn't exist.
gdt5016 said:I saw it in RealD and the color/brightness was fine. Really, on par with the glasses off or on.