Heimdall_Xtreme
Hermen Hulst Fanclub's #1 Member
More of this crap
Uhmm.....I'm kinda on board surprisingly. MGSV was an awesome game with an AWFUL story. It was boring and unfinished and it showed. It was easily the funnest MGS to date to actually play. The level of control and nuance you have with Snake is amazing, but the story is a huge drag and just a chore, especially with the god-awful ending. I'd love to have played as a recruit co-op with a buddy, that'd be amazing. As it stands, I'll reluctantly keep my hopes and expectations in check.
I like to think that NES Metal Gear, Snakes Revenge and Ghost Babel on the GBC are part of an alternate Metal Gear series
I've only watched speedruns of MGSV so I'm not completely up to date on the story. What does "Demon Edition" refer to?
You mean, like the fake leaks of Last Guardian, FFVIIR and Shenmue III just before E3 2015?
Those stealth missions where you instantly lose if you get spotted can fuck off. Worst idea ever for the Metal Gear franchise. It was only good / funny in Metal Gear Solid 2 during the tanker.I tried to do stealth in MGSV, it is really too time consuming to accomplish.
In the end, i went in with guns.
The low fov , and suddenly a guard walks from your back.
His name wasnt on the game cover for tpp"the game is intended to stomp out Kojima''s vision of the series "
SOLD!
count me right in. hopefully they remove his name from the cover and the 40 million times it pops up during cutscenes
if they keep his name in then it should only be a small mention that doesn't stand out from the rest of the people who worked on it.
Could not complete MGS5 because of its low fov and shakey cameras.
Fuck Kojima.
Hope DS ditches that shitty camera work. While fov should be fine because of Decima engine.
This is fake though. Konami is shit already.
MGS2 has the same thing, but with the Raiden twist. MGS3 has the same thing but because of the Big Boss/Solid Snake switcheroo. MGS4 has the same thing, with the cutscenes and the fan service.Still kinda surprised how salty some people still are about MGSV, it was a really good game with loads of content in there for your money.
Still kinda surprised how salty some people still are about MGSV, it was a really good game with loads of content in there for your money.
Loads of content where? Game has to reuse some missions multiple times, to make up for lack of content in the first place.
Loads of content where? Game has to reuse some missions multiple times to make up for lack of content in the first place.
Ground Zeroes has 50 or so hours worth of gameplay. TPP has two giant open world maps, Africa and Afganisthan, both with a dozen large bases each, as well as small outposts along the way. additionally there are 150 side ops, missions taking place in the open world. you have the 30 main missions to get to the first ending. just getting to the first ending will take you dozens of hours alone. add to this the FOB maps, which are all basically bigger than the Plant Chapter of MGS2. compare all this content to any of the previous games, it is not contest. there is ton of content there. also for the "no story" folks, there is 5 1/2 hours of cutscenes, same amount in all the other MGS games outside of 4.Loads of content where? Game has to reuse some missions multiple times, to make up for lack of content in the first place.
me too, although my stealth lasts for about 2 secondsI go with stealth until I get spotted. Then it's........
Ground Zeroes has 50 or so hours worth of gameplay. TPP has two giant open world maps, Africa and Afganisthan, both with a dozen large bases each, as well as small outposts along the way. additionally there are 150 side ops, missions taking place in the open world. you have the 30 main missions to get to the first ending. just getting to the first ending will take you dozens of hours alone. add to this the FOB maps, which are all basically bigger than the Plant Chapter of MGS2. compare all this content to any of the previous games, it is not contest. there is ton of content there. also for the "no story" folks, there is 5 1/2 hours of cutscenes, same amount in all the other MGS games outside of 4.
after you first beat the game, you are effectively in new game. you have defeated the main villain, this is why you are aimless, running missions, watching as the story resets itself for the future games. there are no new story missons because the story is done, Big Boss has to run out the clock until 1995, when the game ends. keep in mind this game covers the years 1975-1995.
I've only watched speedruns of MGSV so I'm not completely up to date on the story. What does "Demon Edition" refer to?
It has to do with the direction Konami went after its release.
Yea this is where I stand too. MGSV was probably the best covert action gameplay ever created, but a nice story or some shakeups beyond "go to base, infiltrate, leave" could have made it even more amazing.As someone who loved MGSV but was equally disappointed by how disjointed it felt, consider my curiosity somewhat piqued.
No sexy Quiet would be a major buzzkill if true.I had a ton of fun with MGSV, but I dont have any real interest in going through it again - especially without sexy Quiet. Removing her seems like it would turn a lot of people off the game, if this rumor is true.
I've only watched speedruns of MGSV so I'm not completely up to date on the story.
Sodium present and accounted for, cap'n.Take this with a massive grain of salt.