Wasn't the GT 7 movie atrocious with awful reviews? And who's bright idea was it to make a film.baaed on a racing franchise?
Yeah it night be different division at Sony, but resources are still being spent :/ when they could have been spent somewhere far more productive imo.
Nope, there is no GT7 movie. They've only made the 1, and maybe they'll make more but probably not six more...
Oh no, wait, I'm wrong, there IS a GT7 movie!
Anyways... the resources of the Gran Turismo movie come from PlayStation Productions, the same licensing group that brought together Twisted Metal: The Series and Uncharted: The Movie. PS Productions have resources to spend from Papa Sony because their products have been making money. Even the atrocious movie you haven't seen yet is on track to do alright internationally (albeit the marketing budget has not been cheap.)
Gran Turismo’s box office success sets new standards for racing narratives.
movieweb.com
Only The Last of Us: The Series (another hit) took any resources away from the game development process, as Neil Druckmann personally involved himself in the adaptation. (Did that delay anything at Naughty Dog as they worked to make their multiplayer game? Not sure how much he would have been involved, but the success has raised Naughty Dog's profile even higher and that may help as they invest serious resources and schedules into their work after Factions, be it TLoU3 or something new.) Everything else is productivity coming from people wholly uninvolved from the game development side of things.
The reason Sony isn't cranking out games like it used to isn't because they're busy making Peacock shows and Tom Holland movies; it's because the game market has changed dramatically and the price and length of game development has kept going up, and nobody is making games in great volumes anymore; everything has to be a big hit and most things have to have a backend revenue stream beyond selling the game itself, because games just don't sell the way they used to and moneymen aren't happy anymore with games making "just" millions of dollars in the billion-dollar business. In the meantime, if you can make a few bucks licensing out your brands to a sister studio in the corporation and they're going to do a relatively accomplished job adapting the concept (give or take some awful reviews...), go get them dollars.
Gravity Rush: The Movie would I assume not involve any of the game design talent (if it exists...), and it wouldn't matter to PlayStation's resources anyway since those people don't work for Sony anymore. It might not even employ anybody from the Japanese side of PlayStation's operations, since that's just how these things go sometimes. The movie side of the company is interested in this brand (or is rumored to be interested) only for what they think they can do with it in another medium; the games have already had their chance, and GR is unlikely to get new resources put into its game side again (unless this movie miraculously resurrected the brand...)