The Faceless Master
Member
i was really hoping for 24MB EDRAM and 3-4GB GDDR5
Well, such a comparison is completely pointless with respect to the real world because we know absolutely nothing about either consoles. Secondly, these specs are really superficial as well. Supposing the Wii U is tri-core, 1GB and one AMD GPU, and the Xbox 720 is hexacore, 2GB and two AMD GPUs, and everything else is similar (RAM type, CPU/GPU architecure, of which we have no clue), I think it's something like this:RedSwirl said:What is that in Dragonball terms? The Wii-U thread says that's like the difference between Captain Ginyu and Stage 2 Frieza but that's a pretty big gap if you ask me.
GlamFM said:HD DVD. Honestly makes perfect sense.
There's nothing about split memory in the rumor.onQ123 said:why does this remind me of the PS3?
CPU with high number of cores , spit memory
subversus said:http://www.vg247.com/2011/11/14/report-next-gen-xbox-announcement-for-ces-hex-core-cpu-inside/
I thought that it deserves its own thread because hex-core CPU is a massive increase over 3 cores (and it's still exotic on PC market) while 2GB of DDR3 RAM is much less than was expected.
lol @ Crytek. Their dreams are likely to be crushed
Para bailar La Bomba said:Seriously?
Blu-ray movies now have significant market penetration, particularly within the hardcore gamer demographic; putting a blu-ray player on the new Xbox allows MS to attack the PS3 market share, which by the time this generation is over will be approximately the same as MS's on current trends.
They're marketing the Xbox brand towards an multimedia device; do you think the can credibly call the next Xbox this without bluray playback capabilities?
Router said:OH JUNIOR!
It's pretty obvious, isn't it? 4GB requires twice as many chips, twice as much space and consumes twice as much power as 2GB. The biggest chips are 4Gbit, which means you'd need four chips for 2GB or eight chips for 4GB. And the board would be more complex as well - in the end, using 4GB is far more than twice as expensive as using 2GB. It's by no means a linear increase.AshMcCool said:Serious questions: How much is the difference in power consumption between 2gb and 4gb ram? Does 4Gb neccesarily take up more space than 2gb chips? And do they produce a relevant amount of more heat?
lunchwithyuzo said:There's nothing about split memory in the rumor.
They do, the upgrade of the 360 disk format was just the last stretch. They need bigger disks and looking at software sales for the Xbox 360 compared to digital distribution platforms, MS has no reason to not sell games like Halo, FIFA, Call of Duty 9, Assassins Creed III, Madden etc. in stores. Having all those games on store shelves is also free advertising.-Winnie- said:But then I wonder whether they'd be needing a higher capacity disk for the games.
Dragon said:I think people thinking: "oh they can just add 2 gigs more of RAM, it's only five bucks on Amazon" are missing the point. MIcrosoft isn't going to use consumer level RAM in their next gen system. So 2 gigs will end up being more than five bucks per console.
Does anyone have video link of this?Router said:360 was unveiled on MTV.
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Para bailar La Bomba said:Seriously?
Blu-ray movies now have significant market penetration, particularly within the hardcore gamer demographic; putting a blu-ray player on the new Xbox allows MS to attack the PS3 market share, which by the time this generation is over will be approximately the same as MS's on current trends.
They're marketing the Xbox brand towards an multimedia device; do you think the can credibly call the next Xbox this without bluray playback capabilities?
consoles are still in the Frieza saga?DCKing said:Well, such a comparison is completely pointless with respect to the real world because we know absolutely nothing about either consoles. Secondly, these specs are really superficial as well. Supposing the Wii U is tri-core, 1GB and one AMD GPU, and the Xbox 720 is hexacore, 2GB and two AMD GPUs, and everything else is similar (RAM type, CPU/GPU architecure, of which we have no clue), I think it's something like this:
Wii U:
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Xbox 720:
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So about twice as powerful in every way.
-Winnie- said:It's probably more likely that they're going to push digital movies as opposed to supporting Blu-ray. But then I wonder whether they'd be needing a higher capacity disk for the games.
eastmen said:I would think MS would go with their own format if it makes busniess sense . Bluray is damn slow honestly . 1x transfers at 4.5MBs . 12x is only 54MB/s but that would be damn loud \
bangai-o said:consoles are still in the Frieza saga?
"Unknown" ranges all the way from zero to infinity.onQ123 said:2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM,
Limanima said:I don't get those "Junior" comments. It's like the opinion of a junior member in the forum worth less then the opinion of a veteran...
The Faceless Master said:i was really hoping for 24MB EDRAM and 3-4GB GDDR5
The market is completely transitioning away from Blu-Ray technology towards affordable streaming alternatives. Only reason Blu-Ray would be necessary is for storage purposes.Para bailar La Bomba said:Seriously?
Blu-ray movies now have significant market penetration, particularly within the hardcore gamer demographic; putting a blu-ray player on the new Xbox allows MS to attack the PS3 market share, which by the time this generation is over will be approximately the same as MS's on current trends.
They're marketing the Xbox brand towards an multimedia device; do you think the can credibly call the next Xbox this without bluray playback capabilities?
Pretty stupid more like, unless they've figured out how to eliminate micro stuttering. This would make me so fucking angry if it turned out to be true.RoboPlato said:2 GPUs is pretty surprising. I guess it's probably a decent way of getting that performance without having to wait for a single, super powerful GPU which would probably be expensive. Everything else sounds like exactly what I was expecting.
eastmen said:Bluray players cost $50 bucks now . I doubt being able to play back blurays is important in 2012 just like i doubt playing back dvds was importatn in 2005
I would think MS would go with their own format if it makes busniess sense . Bluray is damn slow honestly . 1x transfers at 4.5MBs . 12x is only 54MB/s but that would be damn loud
I'd perfer MS to go with flash ram carts. THey would be small , just a bit bigger than a ds cart .
Currently SD performs at 30MB/s and will only go up in speed over the next generation of consoles , some tests show new 22nm flash hitting over 70MB/s speed. They can also go with a raid 0 chip and combine two flash nands to double the speed.
The negatives would be cost. Your looking at most likely 3-4 dollars per 16 gigs right now. Thats still double what a 360 disc can hold .
The postives would be speed . You increase transfer rates and decrease seek times over a disc. You also have no moving parts so you reduce failure rate. You also get to free up alot of room in the console for no longer needing a huge disc drive . You also reduce the price of the console by the disc drive cost .
PS4 will be the first to go Super Saiyan.bangai-o said:consoles are still in the Frieza saga?
Sure it can. For a different price and in a different box. Wii U's R700-based GPU alone can be improved a lot by going with the latest DX11 28nm technology. 3 cores are what 360 had back in 2005 thus at current production technology they can easily go with 6 or even more if they choose PowerPC or ARM as their ISA. They can even go with x86 Atoms ffs and pack like 16 of them in one chip -- not that I think that will happen but from technical point of view it's possible.DCKing said:Rumours put Wii U on 3-core multithreaded POWER7 based CPU, 1+ GB of RAM, and a reasonably powerful ATI GPU. Pretty much half the console that's described by these rumours. It seems Nintendo is maxing out what is possible for a given box and price. Microsoft can't magically do much better.
Cumulative bandwidth plus the ability to use slower (cheaper) RAM where speed doesn't matter much. I mean, there are reasons for this. But still it sounds pretty shady.jonremedy said:I've made up my mind. This is a stupid rumor.
Why would MS change from such a nice unified memory architecture that they have in the 360 to split memory in the Xbox 3?
Xenos is 2 GPUs: a "shader core" and a "smart memory core". 2 GPUs doesn't mean CF or SLI, it just means that two chips will be handling graphics. So it's possible to.jonremedy said:Why go for 2 GPUs? It's not like they can put 500 Watts of GPU capacity in a console-sized enclosure anyways...
So youve bought a card before with zero vram?wsippel said:"Unknown" ranges all the way from zero to infinity.
DeaconKnowledge said:The market is completely transitioning away from Blu-Ray technology towards affordable streaming alternatives. Only reason Blu-Ray would be necessary is for storage purposes.
lunchwithyuzo said:There's nothing about split memory in the rumor.
onQ123 said:2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM,
Niveau CPU, il sagirait dun hexa-core disposant de 2Go de DDR3, et notre source nous a également parlé dun prototype de double GPU AMD. Nous navons pas pu connaitre la RAM.wsippel said:"Unknown" ranges all the way from zero to infinity.
It's unspecific in the original rumor, they didn't say if their source even implied dedicated VRAM or not. The VG247 post makes no mention of VRAM whatsoever either, people are speculating there's VRAM due to the low amount of relatively slow memory in the rumor (2GB DDR3). Also, nowhere in either article was the memory that was revealed referred to as "Main RAM".onQ123 said:2GB of DDR3 Main RAM, 2 AMD GPUs w/ Unknown VRAM,
ya the 2 gpus seems very odd for a consolejonremedy said:I've made up my mind. This is a stupid rumor.
Why would MS change from such a nice unified memory architecture that they have in the 360 to split memory in the Xbox 3?
Why go for 2 GPUs? It's not like they can put 500 Watts of GPU capacity in a console-sized enclosure anyways...
wsippel said:It's pretty obvious, isn't it? 4GB requires twice as many chips, twice as much space and consumes twice as much power as 2GB. The biggest chips are 4Gbit, which means you'd need four chips for 2GB or eight chips for 4GB. And the board would be more complex as well - in the end, using 4GB is far more than twice as expensive as using 2GB. It's by no means a linear increase.
jonremedy said:Why go for 2 GPUs? It's not like they can put 500 Watts of GPU capacity in a console-sized enclosure anyways...
Para bailar La Bomba said:Yeah, good luck streaming at 1080p...
So you think no games will exceed 9.4 GB next generation?
Btw, Sony is a member of DVD Format Licensing Corporation, has MS ever had a problem with paying royalties for a DVD license?
lunchwithyuzo said:It's unspecific in the original rumor, they didn't say if their source even implied dedicated VRAM or not. The VG247 post makes no mention of VRAM whatsoever either, people are speculating there's VRAM due to the low amount of relatively slow memory in the rumor (2GB DDR3). Also, nowhere in either article was the memory that was revealed referred to as "Main RAM".
Globox_82 said:Does anyone have video link of this?
bangai-o said:consoles are still in the Frieza saga?
JGS said:I don't now what any of this means except that it sounds expensive.
Stumpokapow said:"Level of CPU, it'll have a 6-core which has 2GB of DDR3 (ram), and our source also talked about a prototype of a double AMD GPU. We don't know how much RAM (the GPU has)"
lunchwithyuzo said:Anyway, what is it with french press and system leaks? You'd think Nintendo/MS would have Ubi on a tighter leash?![]()
lunchwithyuzo said:Anyway, what is it with french press and system leaks? You'd think Nintendo/MS would have Ubi on a tighter leash?![]()