Thanks for all the details. Really was useful. Can't wait to get the game tomorrow. Knowing this is an option makes it all the more cool for me.Hmm, it's hard to really pinpoint how long it takes to finish the 2nd arc, because it's highly user dependant. Took me about 40-50 hours myself, but could take someone else less time depending on how they play. (Which difficulty, if they focus on farming/relationships instead of plot, etc.)
It costs prince/ss points, which is a new currency in RF4 that you get from fighting monsters, winning festivals, talking to villagers, and more. You have orders which you can use to buy and build up the town, and the sprite swap feature is one of the orders you can end up getting. (The orders system is a LOT of fun and adds a lot a depth into the game!) The sprite swap feature costs only 50pp each time you swap, so it's really cheap. You can change it at any time if you have enough points! No restrictions at all.
If you sprite swap to the other main character (say you start as Frey and swap to Lest) It'll change your in-game sprite, portrait AND voice. The only thing it doesn't change is pronouns, so the characters will still call you she, princess, etc. If you switch to one of the marriage candidates or villagers, only your in-game sprite changes. Your portrait will still be Lest or Frey, but they will be silent. When you fight though, your character will use the character voice you switched to (say you switched to Leon, it'll have his voice in battle).
Also, after you beat the 2nd arc on one file, which you start another it'll be opened from the start, so right off the bat (after you select your name and see the intro of the game) you can switch your character over. No worries about the questions, I don't mind answering any of them at all Sorry for the lengthy reply and I hope this helps!
Thanks for all the details. Really was useful. Can't wait to get the game tomorrow. Knowing this is an option makes it all the more cool for me.
At times, I couldn’t put Rune Factory 4 down, at others I found myself disappointed, wanting more than small tweaks. The lackluster dungeons and bosses and the hoops veterans have to going through for many hours isn’t fun. The series has had plenty time to advance beyond what Rune Factory 4 provides. Still, the formula is still entertaining...
Really conflicted about this game. I preordered it a long time ago and I'd buy it in a heartbeat pretty much any other month of the year. I just don't feel entirely comfortable spending $120 on 3DS games this month, and I know I'm picking up the latest Etrian Odyssey and Pokémon.
Will probably pick it up later. Don't really know what I'm missing out on either I've never played a Rune Factory game before.
Really conflicted about this game. I preordered it a long time ago and I'd buy it in a heartbeat pretty much any other month of the year. I just don't feel entirely comfortable spending $120 on 3DS games this month, and I know I'm picking up the latest Etrian Odyssey and Pokémon.
Will probably pick it up later. Don't really know what I'm missing out on either I've never played a Rune Factory game before.
Well it wasn't done right. Menu overlays and character portraits should always be on the top most layer when doing 3D, however when this game zooms in suddenly the 3D models & environment become higher than them. This messes with your eyes as now it looks like your menus and the portraits are indented into the screen. I play every 3DS game with the slider at max but this will be the first one I play with it off. Kind of disappointing but it's not the end of the world.The 3D effect is horrendous in this game...
However, I'M STUCK.
I'm doing the fishing request, I've caught a fish at the lake, but the request box is still telling me how to catch a fish? What do I need to do next?
Oh I am loving the loading times. The last two Rune Factory games I played were on consoles, so when I changed between areas and it was instantaneous I was pleased.Those videos of this game do this no justice because the game is fuuucking smooth with near instant transitions. Shit reminds me of playing gba/snes era games. soo smooth so snappy.
I heard the game runs at 60fps though? I'd take weaker graphics for that.
When I heard Rune Factory 3DS, I thought we were getting something somewhat like this:
I think whatever the 3DS can handle is what can be done graphics-wise for now
Really?
You guys saying this is a DS game on 3DS are flipping nuts.
I wouldn't say there have been zero improvements, clearly things like the character models have been upgraded. It looks like a polished up DS game, which is why I think it started out as a DS game and was transitioned mid-development. I don't think the DS is capable of the 3D models on display at this frame rate, but I also don't think it's pushing the 3DS very hard.Really?
I wouldn't say there have been zero improvements, clearly things like the character models have been upgraded. It looks like a polished up DS game, which is why I think it started out as a DS game and was transitioned mid-development. I don't think the DS is capable of the 3D models on display at this frame rate, but I also don't think it's pushing the 3DS very hard.
Visuals are rather low on my priority list for the series and I think for anyone who's actually into it that's true as well. Tides of Destiny is by far the best looking Rune Factory and yet it's the least loved. It will be interesting to see what RF5 looks like.
It's killing me being at work today, I want to go home and play so badly.
I'm really hoping the gameplay is good.
I even appreciated the small enhancements, which are steps in the right directions. Unfortunately, the areas that need the most improvement like dungeons and the core battle system are relatively untouched.
You need good graphics to see the waifus, though!I ain't gonna play for the graphics, I'm playing for the waifus!
I ain't gonna play for the graphics, I'm playing for the waifus!
It makes me feel immature, but getting a "cheap hoe" still makes me laugh a little.
Yep, and actually printing a dual sided cover that takes advantage of the case design! Shame seemingly no one else cares in NA. Well, I think a few SE games did, but I suspect they're scaling back now too with this stuff.I picked up the game earlier , it's nice to see Xseed still releasing games with a decent manual .
Really?
It's obvious that this game is made from the exact same code base (and probably even the same assets) from the previous DS games and just thrown onto the 3DS with zero improvements to graphical fidelity, other than a terrible implementation of 3D.
You need good graphics to see the waifus, though!
(I'm personally playing to wield dual waifus in combat)