Bartski
Gold Member
“We just want to do some glory kills and get the heart rate up a little. For me that is what games should be about,” he concluded.
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In a comment on a video of the Asmongold TV YouTube channel where Asmongold reacts to Legendary Drops’ “Space Marine 2 is a reminder of what we lost,” Karch made his opinion clear.
He wrote, “Hey man. CEO of Saber here. I love your videos. When we signed the deal to make Space Marine 2, all I wanted was a throwback game. We had the change to work on something which by its nature was ‘old school’.”
“I can’t even comprehend many of the current games that we play these days. They are too complex and too much of an investment,” he added.
Next, he shared that he was inspired by Halo, “We worked on Halo back in the day, and that game could be distilled down to the simplest of shooting loops, but it was entirely addicting. That is what we wanted to recapture.”
Karch then shared his hope that Space Marine 2 and Black Myth: Wukong are the start of a revival in the video game industry to get back to fun and immersion.
He wrote, “I hope that games like Space Marine 2 and Wukong are the start of a reversion to a time when games were simply about fun and immersion.”
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'Warhammer 40,000: Space Marine 2' Developer Admits Games At Embracer Made Him "Want To Cry With Their Overblown Attempts At Messaging Or Imposing Morals On Gamers"
Warhammer 40,000: Space Marine 2 developer and Saber Interactive CEO Matthew Karch recently revealed that he is not a fan of developers creating games that have "overblown attempts at messaging or imposing morals."
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The World is healing!!
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