Jonnyboy117
Member
Conker.
If you get all golds or something like that you get the 'real' ending.ratcliffja said:Shadows of the Empire- that was one of the first games I can remember where your character actually died at the end.
Explain.btutterrow said:ICO up until the "secret ending" and including the "secret ending" if you believe the rumors.
Doom_Bringer said:ICOCastle crumbles away, the mysterious girls turns out to be a shadow thing, you kill your own kind and the music was perfect for the end
jenov4 said:Wha?? Maybe I should replay ICO again, I don't recall that happening.
Like a bunch of other folks mentioned, definitely MGS3. I'd also like to add that it's the best ending evar.
And being forced to fight / killin Secret of Mana was also a sad moment for me. Not really an ending though.flammie
btutterrow said:IF you wait until after the credits, you can play a sequence where Ico wakes up on the beach and eventually finds Yorda washed up on shore and they have a happy reunion.
oh yeah, I forgot about that. And the box of feathers.Roland Hood said:Skies of Arcadia
The side story with Captain Ahab's son and the whale dying
Metal Messiah said:![]()
At the end of the game you are stuck in a secret chamber, no way out. You realize you're gonna die in the pyramid.
The End.
Great game... great age...
Resident Evil has never been very sad. The saddest RE moments are going to be from Veronica:CVXFREAK said:Resident Evil 3: Nemesis/Resident Evil Outbreak/Resident Evil Outbreak File 2
Basically, Raccoon City gets blown to shit. That IS pretty sad.
It's not just a theory though. In one of the interviews, Ueda has explicitely said he left the ending open to interpretationbtutterrow said:Regarding ICO:
THE BEST GAME EVER!!!! Sorry, just had to add that partThere IS a theory though, that Ico and Yorda have died and this is the afterlife because Yorda wasn't supposed to be able to survive outside the castle, Ico was almost dead anyway and Yorda looks different than when she was in the castle. OBVIOUSLY, this is supposition, but it is a somewhat bittersweet theory that fits in with the feel of the game.![]()
BorkBork said:I can't believe no one has mentioned GRIM FANDANGO!
Leaving Glottis at the train stop, Manny knowing he'll never see him again.. damn I teared up a little bit.
chaostrophy said:Photopia.
flsh said:How is Conker's ending sad? I just finished it today and I have to say I laughed a lot at the irony of the ending. It was supposed to be a final joke not sad. I'm really happy I finished it and more happy the ending wasn't "good" because the game got on my nerves a lot because of unpolished game play :lol
flsh said:How is Conker's ending sad? I just finished it today and I have to say I laughed a lot at the irony of the ending. It was supposed to be a final joke not sad.
Kulock said:The comedy of it was black at best, and a friend of mine informed me that the originally planned ending was much darker. (I don't think he was pulling my leg, but I don't know if he'd be comfortable with me detailing it, so I'll just say that Conker wasn't going to be much of a "franchise" with the originally-planned ending.)
MrPing1000 said:The ending to Thief: Deadly Shadows wasn't sad in itself but the fact it was perfect and reflected back to the previous games and that this was definately the end of the series made it so.
I'll bite. There was an interview with Chris Seavor (creator and voice of Conker) that mentioned that he had a different idea of an ending whereflsh said:Conker doesn't need another game. It felt complete and I think anything but another remake some time in the pretty far future (and even that) is too much. I would like to know the original ending but if your friend won't be comfortable with you telling it then I'll just imagine the horror conker had to be put through :lol
Kulock said:StarFox Assault had the makings of a good sad ending, but they blew their opportunities, TWICE.That scene with General Pepper yelling at the team to kill him so he couldn't be used as a weapon was fantastic, but instead Peppy wrecks his Arwing to save him from crashing, and Pepper first talks like Peppy sacrificed himself, but no, he's OK... Then later on, in the Great Fox, Peppy and ROB ram the Aparoid shield or ship (can't remember which), and I was impressed, "Oh, wow, they killed Peppy..." Then after the credits, "O HI GUYS I'M FINE." "I BET WOLF'S OKAY TOO." "OH, GEE, YA THINK?" I don't know if that was Nintendo stepping in and stopping Namco or something, but the whole Peppy sacrifice scene was great, and then it was just screwed up completely when he's fine afterwards. As much as I liked Peppy (pre-Adventures oldification, and in Assault), a somber "rememberance" scene afterward would've been much better.