Scalebound cancelled [Platinum Games and Kamiya have commented]

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I have an XBox One, but this has pretty much killed the chances of me upgrading to a Scorpio. Not in the sense of this one game, but as part of a pattern where Microsoft has failed to deliver games that fall outside of their main tent-pole franchises.

I have no reason to believe that there is going to be anything coming to the Scorpio exclusively that I want to play. As for cross platform being better than PS4 versions, so what? If I get to the point where I'm bothered by the performance gap, I'd be better off building a decent PC. The only thing that would induce me to buy a Scorpio would be if there were games that I want to play on it that are only available for it. If Microsoft is going to axe every remotely interesting title after protracted and frankly embarrassing development processes and leave nothing on their release calendar but a racing game and a pair of dude-bro shooters, what possible reason would I have to buy the system?

At this point Microsoft has established a pattern of behavior that undermines any promise they might make about diversifying their library. You can argue about the effect of niche games on sales, but if entire genres are going unrepresented on a console, it shouldn't be surprising if fans of those genres don't feel the need to bite.

This is exactly how I feel. I went into this year excited about Scorpio but this has just reminded me of the end of the 360 era/early XBone days
 
the fact that all non patched PS4 games work with no issues on the Pro should help reduce your fear for BC in the future IMO. I think you're thinking about it the wrong way. a hypothetical PS5 scenario would be very similar, it will play PS4 games but with no enhancements unless specifically patched to take advantage of it

They could easily do ps1 games but don't. Figured they trying to find ways to force people to repurchase games. I'll believe it when I see it especially if MS and Nintendo are out of the way. I'll believe it when I see it.
 
What would make this a really sweet outcome...?

If Sony picked up this game and helped Platinum turn it around in a future billion dollar franchise success.

Do it Sony...
 
They could easily do ps1 games but don't. Figured they trying to find ways to force people to repurchase games. I'll believe it when I see it especially if MS and Nintendo are out of the way. I'll believe it when I see it.

where do you think MS and Nintendo are going?
 
The reason why the PS3 was able to get ahead of the Xbox 360 all over the world with the exception of the US and UK, is that the Playstation brand is much, much more popular than Xbox. Even a 13 month headstart and a ridiculous price tag (599 euro) wasn't able to keep the PS3 from overtaking the Xbox 360 in sales. When Microsoft did everything wrong with the Xbox One launch and Sony did everything right the console war was already over in Q4 2013. Even when the PS4 was sold out for months at a time and there were stacks of Xbox Ones for bargain prices to be found, nobody bought Xbones. The brand is toxic in Europe. A more powerful Xbox One isn't going to change one damn thing for Microsoft in continental Europe.

The head start was largely eroded by technical issues (RROD) and then later just dropping everything to court the Wii audience with the Kinect. The sheer amount of ads in Xbox Live, though it being a far superior service to PSN at the time, also kind of made me just drop the whole system all together.

And Scorpio is pretty much the only console from Microsoft at this moment I'm even considering... but it would need exclusives to make it interesting. And at the moment the only exclusive I'm interested in is Halo, which is not enough for me to buy the system.
 
Yeah but Gens don't mean no BC...pretty sure that's the goal moving forward. With the big digital audience it is clear that's the way everything is going.
Ah I see I was replying more to the others whom quoted you. Generation shift coming up for Sony based on Mark Cerny's latest comments (and for good technical reasons in the market currently), we seem to agree. A new baseline will be drawn.
 
I can't blame people for being wary really, especially with how Sony has handled PS2 classics on PS4, and the lack of PS1 stuff on PS4.

I just don't think Sony is stupid enough to render everyone's digital library useless for yet another generation
It was a worthwhile sacrifice. They needed to move on from the Cell.
 
Anecdote Warning:

I have an XBox One, but this has pretty much killed the chances of me upgrading to a Scorpio. Not in the sense of this one game, but as part of a pattern where Microsoft has failed to deliver games that fall outside of their main tent-pole franchises.

I have no reason to believe that there is going to be anything coming to the Scorpio exclusively that I want to play. As for cross platform being better than PS4 versions, so what? If I get to the point where I'm bothered by the performance gap, I'd be better off building a decent PC. The only thing that would induce me to buy a Scorpio would be if there were games that I want to play on it that are only available for it. If Microsoft is going to axe every remotely interesting title after protracted and frankly embarrassing development processes and leave nothing on their release calendar but a racing game and a pair of dude-bro shooters, what possible reason would I have to buy the system?

At this point Microsoft has established a pattern of behavior that undermines any promise they might make about diversifying their library. You can argue about the effect of niche games on sales, but if entire genres are going unrepresented on a console, it shouldn't be surprising if fans of those genres don't feel the need to bite.

Not gonna lie I'm in a similar boat. I was very amped for the Scorpio, but honestly I don't like the direction MS has been going and I guess this cancellation was my limit. When this gen started I was naively expecting robust libraries for both systems with exclusives here and there. That is not how things have played out.
 
What would make this a really sweet outcome...?

If Sony picked up this game and helped Platinum turn it around in a future billion dollar franchise success.

Do it Sony...
The game was allegedly shopped around to different publishers but there was no interest.

There is no sweet outcome here.

All you can hope for that the layoffs are minimized, but I think that is unrealistic. The timing is extremely unfortunate.
 
The game was allegedly shopped around to different publishers but there was no interest.

There is no sweet outcome here.

All you can hope for that the layoffs are minimized, but I think that is unrealistic.

If the game is only 12-24 months from completion i think it makes sense to make a bid if the price is reasonable.
 
the fact that all non patched PS4 games work with no issues on the Pro should help reduce your fear for BC in the future IMO. I think you're thinking about it the wrong way. a hypothetical PS5 scenario would be very similar, it will play PS4 games but with no enhancements unless specifically patched to take advantage of it

Right because they had to modify the hardware specifically to make that happen. Specifically to match jaguars instruction set. They even mirrored the ps4's gpu because they feared games will break.

I have to go back and read it again. Also Cerny called out ms on their plan due to changing gpu architectures.


I have to go back and read it again
 
The game was allegedly shopped around to different publishers but there was no interest.

There is no sweet outcome here.

All you can hope for that the layoffs are minimized, but I think that is unrealistic. The timing is extremely unfortunate.
Damn, I did not know this. Yeah, things are not looking good for Platinum as of right now sadly. Hope they keep the casualty to a minimum.
 
What`s the point? I mean, wasn`t this game close to being done? The same was Fable Legends. Isn`t it better to complete the game and earn some money on it?
 
What`s the point? I mean, wasn`t this game close to being done? The same was Fable Legends. Isn`t it better to complete the game and earn some money on it?
Your instinct is to think that, but in economics there is such a thing as the Concorde Fallacy

And that's where worlds collide. I think of games as fun and artistic expressions of a collective to bring joy or thought but the reality is business.
 
What`s the point? I mean, wasn`t this game close to being done? The same was Fable Legends. Isn`t it better to complete the game and earn some money on it?
With milestones being missed and the devs being so stressed they had to leave it seems like it wasn't coming together at all. Especially since performance issues were apparently a big issue and MS didn't want features to be cut.
 
It was a worthwhile sacrifice. They needed to move on from the Cell.

What are you talking about almost every other sony gaming device plays PS1 games those don't require a cell CPU. Sony is just being greedy trying to find a way to force people to buy their PS1 library again. I can see them doing the same next generation sell the BC emulator or even better 10-20 dollars for a BC license per game.
 
Your instinct is to think that, but in economics there is such a thing as the Concorde Fallacy

And that's where worlds collide. I think of games as fun and artistic expressions of a collective to bring joy or thought but the reality is business.

The average consumer needs reasons to buy a Xbox. Outside Halo, there is barely a reason. That is reflected in the sale numbers. Thats business.
 
What are you talking about almost every other sony gaming device plays PS1 games those don't require a cell CPU. Sony is just being greedy trying to find a way to force people to buy their PS1 library again. I can see them doing the same next generation sell the BC emulator or even better 10-20 dollars for a BC license per game.

A lot of assumption, scare mongering little substance or fact.
 
I dunno. Pro seems limited on the RAM / CPU area, so a successor that's FC/BC with it will be limited by it too. of course we don't know the scorpio specs but a lot of rumors said 12gb opposed to the 8gb on the current consoles so. assuming that I believe a continuous generation on the Xbox side looks way more factible and reasonable

could be wrong

This same logic applies to the X1 & Scorpio, and as i've detailed before, both MS & PS will at one point be launching things they deem as new generations, where the MP communities are not playing with each other on games that their libraries may share.
 
A lot of assumption, scare mongering little substance or fact.

No offense, but in this entire thread, you are picking out that post as one full of assumption?

Out of all the non-evidenced based posts in this thread, that one is one of the top 5 most plausible.

It's that situation (the PS1 and PS2 games on PS4) right there that have some of us nervous how Sony is going to treat FC/BC going onwards.
 
The average consumer needs reasons to buy a Xbox. Outside Halo, there is barely a reason. That is reflected in the sale numbers. Thats business.
My post shouldn't have been read as a defense of Microsoft's actions.

If I had to go with my gut then I would put the blame more on MS than on Platinum, based on that has been rumored and the parties respective public history in a publisher-developer relationship.

I personally think the first party strategy by Microsoft is abysmal. All I'm trying to do is to put into perspective how little my opinion matters and those that share my enjoyment of a diverse portfolio.
 
What would make this a really sweet outcome...?

If Sony picked up this game and helped Platinum turn it around in a future billion dollar franchise success.

Do it Sony...

I think MS probably owns all the assets and IP, so this wouldn't be an option. Supposedly Platinum doesn't own any of their own IPS.
 
What`s the point? I mean, wasn`t this game close to being done? The same was Fable Legends. Isn`t it better to complete the game and earn some money on it?

Not really. What's the point of wasting money marketing, maintaining and supporting a project that isn't going to make money? You're just throwing away even more money at that point.
 
That's a good question; in this case Platinum's output is a good example: lower production values, certain genre or defining aspects of the game (hardcore action for example) that most of the time tend to fall outside mainstream preference and in the console space games that don't seem to have the potential to be multi-million sellers (on the face of it) like their AAA brethren. That's not say niche isn't viable strategy in the games market (Paradox and Colossal Order being great examples), or even in the console space nor do I mean it in any negative way about Platinum (I've deep admiration for their work, studio culture and had even the pleasure to learn a bit from them, even if not directly). But the scale platform holders operates on these days is almost hostile to tying resources to niche business areas.

I understand what you mean .
Platinum out put does not sell but i also think that Sony don't mind putting some money into titles that will only sell 1 to 2 million.
To keep the hardcore happy and have variety .
At this point it's part of there brand so it's worth it to them but i don't think MS see it the same way .
 
You basically hopped into a conversation mid-stream, and ignored all of the context for raw sales dick-waggling because you were triggered by the appearance of the word "Bloodborne."

I believe games like that have an impact in aggregate. They're added value. They flesh out the purpose picking one platform over another. In my original post, I started with the Xbox lineup as an example fully knowing that it didn't outsell the PS2, but that isn't the metric here; I think the Xbox was a bigger success due to having games like Morrowind and KOTOR than it would've been if it only had Halo and Brute Force. And that success absolutely set the stage for the 360, if you want to steer it all back into WHO WON THE GEN territory.

The XB1 having an anemic lineup is one of many reasons, from the shitty announcement window with all the TV and DRM talk, to Titanfall being big but not nearly big enough, to, yes, not having any real buzz-worthy smaller games behind their declining blockbusters.

If you want to keep steering the discussion to some blunt BLOODBORNE WASN'T TITANFALL AND IT WOULDN'T HAVE MADE THE XB1 THE NUMBER ONE CONSOLE ON EARTH line, go ahead, I guess? Have fun with that? That's not what I'm talking about, never has been at any point.

If you read my retorts I didn't contradict any of that. My point was that 1 or two or even 3 niche games wouldn't have done that, since it's a drop in the bucket. You need volume (some like 5+) because guess what your competitor also probably have at least 2-3 niche exclusives. Which is why I argued about your statement the bloodborne being released early on would have changed MS fortunes. Because one or two niche games aren't going to do that early on. Titanfall really helped but that's something that had the mind share and sales multiple times that of Bloodborne. Your going to need more than 1 or two bloodborne level games to make any real headway.
 
Regarding Sony future BC, I don't think Sony will do it.
Software emulation could be tricky (costly),
hardware emulation reduces their profitability on each console,
+by doing any of the above they would reduce their profitability in remasters, PS Now, and gamers having to rebuy classic games
So, from a business standpoint, nope, they won't do it
 
Wait, so was this a big AAA game in terms of production? They worked 4 years on it? Was the team big?

(These are all questions, I don't know)

I hope Platinum can take the (sudden) hit with minimal damage.
 
XB1 is selling, though. Didn't they lead for a few months when the S was released?

A bit misleading to makes so much of that. A new system releases, you get the seriously hardcore that traded in their Xbox One for this new one, you have the folks that waited specifically for it buying it, you also have new generated interest from those swayed by specific features or simply those now newly interested. Regardless, they trigger more new sales than normal, in new circumstances and sku availability

At the same time, there was nothing going on with Sony to trigger something similar for them. Folks waiting on PS4 Pro, others waiting on PS Slim, others waiting for reduced prices etc etc.

You can't really correlate that bump in xbox one sales for such a short period in the face of all this as something meaningful or consistent
 
A bit misleading to makes so much of that. A new system releases, you get the seriously hardcore that traded in their Xbox One for this new one, you have the folks that waited specifically for it buying it, you also have new generated interest from those swayed by specific features or simply those now newly interested. Regardless, they trigger more new sales than normal, in new circumstances and sku availability

At the same time, there was nothing going on with Sony to trigger something similar for them. Folks waiting on PS4 Pro, others waiting on PS Slim, others waiting for reduced prices etc etc.

You can't really correlate that bump in xbox one sales for such a short period in the face of all this as something meaningful or consistent

So every PS4 Pro and PS4 Slim sold was just the hardcore upgrading? Got it.
 
Such a fan of the game you got the name wrong. I'm not necessarily pinning this on you Splinluck (God knows my auto-correct is a nightmare), but I see a lot of crocodile tears here.
Well tbf Vanquish 2 wasn't going to happen anyway as Mikami and his team developed that game and they are long since gone.
 
So every PS4 Pro and PS4 Slim sold was just the hardcore upgrading? Got it.

No not at all - are you deliberately trying to be obtuse on this one? That isn't even close to what I was implying. I'm talking about the differential bump pushing xbox ahead, being due to new hardware, generating new interest, bringing on those that were waiting for it etc.

Sony had none of that other than there usual flow of sales in similar circumstances to the previous months. Months later, Sony is in a similar but more empowered situation with more powerful hardware with more features that I'd guess a much wider amount of their audience were interested in
 
Yeah, but this is the sort of "common knowledge" argument that we lean on.

It's just as likely that RDR2 gets someone to jump in. 70% of their friends have a PS4, so they get the PS4. Or they ask a friend and the friend says "PS4 is dope, you should get one"

Now, niche game x, y and z may have gotten one of those 70% of friends to pick PS4, and that is what we've all sort of always thought was the case. But, it's very possible that early momentum creates success, and simply have a vague perception of being "the best console" is enough to get the job done, and how you get that status may be a lot less tangible than "release 10 solid exclusives in lots of genres a year". And my guess is this late in a consoles life cycle moving alpha gamers off of a platform they are invested in is easier said than done.

PS3 managed to recover from a bad launch, while XBO did not. While I think there is some merit to your model that early momentum is important for future success, it can't explain how this happened. The alternative hypothesis that lots of diverse exclusives gets people to jump in can. (At least if you accept the premise that Sony did a lot more to get a larger number of diverse exclusives on PS3 than MS has done on XBO.)
 
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