Scanline screenshot thread. Because 240p is all the p's I need.

Well, you just reminded me how utterly garbage most driving and flying games were on the GB.

Which is probably my favourite portable console ever (even if I always had a huge crush on the Lynx and the TurboExpress), but still.
 
tumblr_inline_o1f21ktn4O1qd3q0k_1280.jpg

Dreamcast, Sony Trinitron KV-27FS120, RGB->Component Transcoder
Image quality is not as nice as a PVM, but the 27 inch consumer Trinitorn is still quite good looking and it's way bigger than my 14 inch PVM lol.
 
Dreamcast, Sony Trinitron KV-27FS120, RGB->Component Transcoder
Image quality is not as nice as a PVM, but the 27 inch consumer Trinitorn is still quite good looking and it's way bigger than my 14 inch PVM lol.

Hell yeah! I have a Sony 20 inch KV-20FS120 and I love it. Found it on the side of the road this past summer, kept it as my main CRT. I should post some pictures of Metal Wolf Chaos and other old school on it. Sega Saturn with a SCART to component converter looks great on it.
 
Ahh those other Espgaluda pics are nicer than mine. It's really hard getting a good picture when the camera doesn't like being pointed at a CRT image.
 
Are everyone whose screens show such thick scanlines running on PVMs or Framemeisters? I can't get that crispness out of my Trinitron.
I'm guessing that your setup is doing 480i on your Trinitron through S-video adding blur and flicker. I believe you have to enable the 240p mode through a button code on the Wii, but I don't know it offhand and I'm not sure if Wii can properly send the signal to your CRT with S-video though it should. Someone more knowledgeable about the limits of the official VC output modes, games, and cable required can probably set you and I straight on this. You can also soft-mod/add homebrew emulation channels to your system and just use emulators that all support 240p for all of the classic 8- and 16-bit consoles. Anyway, settings can help and I think decent-quality consumer CRTs are all capable of nice images close to the quality of many shots in this thread provided that you can get 240p mode working on your set. Personally, I think a bit of softness is required to get the best image out of LD/SD consoles and PVM/BVM tier displays aren't necessarily the only way to get bold and sharp scanlines.
 
Fucking shit.

When an image is uploaded to imgur, it creates various resized versions in addition to the intact original (intact if it's an image under 5MB). I've been using these resized versions when I want to post batches of photos and not kill people's connections with the huge originals. I always thought these resized versions looked off but couldn't put my finger on it.

The resized version I use is the "huge" option: 1024 x 683 px, 72ppi. I just took my original and resized it to these specs. It's a lot sharper and colorful than imgur's blurry and dull, color-shifted version. Dammit. Imgur uses a resampling that makes the image blurrier when it resizes. It also throws out the color profile which may be causing the dulled color problem.

It's also under 80KB or roughly JPG Quality 45 (out of 100) in Photoshop... unnecessarily low. But for accuracy, I set my own version to under 80KB and it still looks better than imgur's crappy resize. Blah. This may all seem minor but I'm trying to be extremely accurate with what I'm seeing on my monitor and imgur's "web-friendly" options were undoing some of that.

I'm only posting originals from now on which in imgur's defense are not altered. Sorry in advance to anyone's Internet connection!

imgur resized crap (blurry, dull)
Bgspm8dh.jpg


my resize
(look at that color pop!)
koop7Z2.jpg


This is the unaltered original which matches my resized image directly above:
 
Played some Chrono Trigger tonight. No fancy setup, just a SNES through composhit to a Samsung Tantus. Looks pretty nice, was used to playing SNES that way growing up. Do plan to get an RGB monitor any day now ;/


EDIT: Found this pic just now while browsing for old pics on my laptop. It was my old Wega, which malfunctioned a few months back ;(

 
I feel like the Sony WEGA TV's have a nice yet different scanline look. Almost like you can see the individual pixels moreso than the scanlines. It's definitely interesting. It's so hard to capture a nice picture of it.
 
Played some Chrono Trigger tonight. No fancy setup, just a SNES through composhit to a Samsung Tantus. Looks pretty nice, was used to playing SNES that way growing up. Do plan to get an RGB monitor any day now ;/

Maaan... one of these days, I think I'll have to get Chrono Trigger on the SNES. I like the DS port, but it just doesn't feel quite the same.
 
Can I get some feedback on the scanlines on ths video,
The game gets captured through rgb but then I fix the colour and add scanlines over it,
I want it to be subtle while keeping the brightness of the game. The issue with looking at a video of something you normally see on a TV is that the video doesn't seem to have the same intensity, hence why I've made the lines subtle.

I feel it helps when the game moves as you can still see where blocks of colour are and move.
Point Blank PS1 - https://www.youtube.com/watch?v=Uxyoij-LV3Y
OPM UK Demo Disk - https://www.youtube.com/watch?v=RE-jxEv0PVg

I did play with adding a glow over the top of the whole thing but it adds to render time to the point of being too much.
 
Every time I boot up the Wii I feel like taking some snaps. I only ever played many of these older games on my computer through emulation. Seeing them all over again on a CRT is such a treat. Gets in the way of playing the game, honestly.

I'm feeling the spirit..Ninja Spirit.

 
Can I get some feedback on the scanlines on ths video,
The game gets captured through rgb but then I fix the colour and add scanlines over it,
I want it to be subtle while keeping the brightness of the game. The issue with looking at a video of something you normally see on a TV is that the video doesn't seem to have the same intensity, hence why I've made the lines subtle.

I feel it helps when the game moves as you can still see where blocks of colour are and move.
Point Blank PS1 - https://www.youtube.com/watch?v=Uxyoij-LV3Y
OPM UK Demo Disk - https://www.youtube.com/watch?v=RE-jxEv0PVg

I did play with adding a glow over the top of the whole thing but it adds to render time to the point of being too much.

Personally, I think they're very tasteful.
 
Can I get some feedback on the scanlines on ths video,
The game gets captured through rgb but then I fix the colour and add scanlines over it,
I want it to be subtle while keeping the brightness of the game. The issue with looking at a video of something you normally see on a TV is that the video doesn't seem to have the same intensity, hence why I've made the lines subtle.

I feel it helps when the game moves as you can still see where blocks of colour are and move.
Point Blank PS1 - https://www.youtube.com/watch?v=Uxyoij-LV3Y
OPM UK Demo Disk - https://www.youtube.com/watch?v=RE-jxEv0PVg

I did play with adding a glow over the top of the whole thing but it adds to render time to the point of being too much.

Scanlines look good to be too, but the picture is so darn sharp. Some slight blur (very slight) would look nice.

Don't overdo it though. This looks good as it is.
 
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