KDash31987
Member
I don't think there was. I prefer A to run myself, though.unless I missed it none of the settings make it possible to have run on on the X button
I don't think there was. I prefer A to run myself, though.unless I missed it none of the settings make it possible to have run on on the X button
I don't think there was. I prefer A to run myself, though.
For VF3tb the analog stick isn't even an option - you MUST use the d-pad. Couple this with the fact that this was a launch title so people didn't have sticks (when did the agetec stick drop?) and that it launched alongside the prettier, pad-friendly Soul Calibur and it's no wonder 3tb doesn't have the legacy of 2 or 4.
That said, the core game is really cool. Noodling around in training mode with the COM set to max level reveals that 3tb is much faster than 2, and it seems to me it's even faster than 4 and 4EVO.
VF3 and VF3tb are the only games in the series that ditch the 3 button scheme for a 4 button layout, adding an Evade button that would later be replaced by just pressing up and down to step into and out of the screen, respectively. This feels strange, and I think that I dislike it - still, with the addition of a sidestep VF becomes a true 3D fighter (previously the only way to move on the Z axis was to roll from a knockdown).
But, it'll be lost to time - even if the game gets a digital rerelease, it somehow hasn't aged as well as VF2 did. Blame that on 2 being more stylized while 3 attempting to look more realistic, maybe?
It is well documented that the DC port of VF3tb was outsourced to Genki, and not handled by AM2. I wonder if this explains the omission of command training, which was so nice to see in Fighters Megamix.
I don't disagree, but it's too bad the port had to suffer these circumstances as the popularity of VF 2 and 4 seems due to, in part, the quality of their home conversions.Genki had a lot of former AM2 members, that's why they were picked by Sega to do the job. There isn't a command training because they were given 6 months to port the game with incomplete dev tools so they had no time for extras (the Japanese version doesn't have a versus mode). Given the circumstances they did a great job.
I don't disagree, but it's too bad the port had to suffer these circumstances as the popularity of VF 2 and 4 seems due to, in part, the quality of their home conversions.
TrueVF3tb on Dreamcast is a closer port than VF2 is on Saturn and VF4 is on PS2
Saturn VF2's biggest strength to the general market was that it was a technical marvel for its era. It just looks so much better than its console contemporaries.
Vga Dreamcast is god-tier. I suggest looking into a vga box. Night and day to composite.Is the regular AV output on the Dreamcast just kinda bad or something?
I just bought S-Video cables for both my Saturn and my Dreamcast. While I clearly get an improvement over composite with both systems, my Saturn just looks noticeably better on an apples-to-apples comparison. It was like my Dreamcast with S-Video looked almost the same as Saturn on compositie..
Vga Dreamcast is god-tier. I suggest looking into a vga box. Night and day to composite.
i still wish we saw VF3 Saturn, lol.
thing about VGA is you find out which games work better as burns, because they're VGA patched: Soul Calibur, Dino Crisis, Ikaruga etc. what's weird is im not getting Hoyle Casino to play, despite the compatibility list showing it should.
I remember seeing screenshots of it in a gaming magazine before, though my memory is kind of hazy and its possible I may be confusing it with Fighters Megamix screenshots lol
My Soul Calibur and Ikaruga originals work fine in VGA. I have to keep the RGB cable around also for Dino Crisis, Gunbird 2, Bangaio and various other fighters and shooters which is all a bit messy but given how great Dreamcast games still look it's easily forgiven! Dreamcast's native VGA output really puts to shame the three consoles that came after.
ah, it'll work but does it put out VGA natively? I thought it was like Ikaruga in that it had to be patched for that res.
and how do you get RGB out of your setup?
Dreamcast's native VGA output really puts to shame the three consoles that came after.
Is it possible to get Power Stone 2 for a reasonable price? Even used good condition copies are going for around $70-$80 on ebay...
Are you only interested in US copies?
stupid question time yayyyy
^ive got the above VGA box, hooked into an HDMI converter (for now, waiting on Kenzai), then hooked into my mini - which means Bangai-O does not work. as i understand it, if i hook an s-vid cable in (audio's already going since VGA doesn't carry that, natch), theoretically my system should recognize that & display over s-vid for that title, gonna try it in a bit. question is: pretty much every other game i have supports VGA, or at least doesn't mind it. are these things really good for detecting signals, or should i only plug in said s-vid cable for said title? cause if so, i'm tagging that fucking cable GODDAMMIT, TREASURE
They were certainly more complex with different terrain, slopes, etc. In comparison, each SC level was just a flat island of varying shape and size.I haven't played VF3TB in quite some time.. Weren't the backgrounds more impressive on VF3 than SC?
certainly. For a laugh try flipping the raft in Shun's stage by jumping up and down with Taka.I haven't played VF3TB in quite some time.. Weren't the backgrounds more impressive on VF3 than SC?
Don't know if I agree with that. Gamecube had phenomenal image quality over component.
Yeah, PS2's video output was muddy ass, lol.The Xbox's output over the component box is fantastic, too. The VGA box kicks the shit out of the PS2's video, but that's about it.
Don't know if I agree with that. Gamecube had phenomenal image quality over component.
The Xbox's output over the component box is fantastic, too. The VGA box kicks the shit out of the PS2's video, but that's about it.
ah, figured...if DC does right outta the box maybe i'll just grab a SCART RGB cable & alternate per game instead of buying a hanzo then.
and i guess the VGA compatibility page is lying to me, then?
That's probably, more likely than not, your TV rather than the actual DC. Most TV's have a really clean output through VGA because they expect some people to use them to view word documents and such with small text on their TV. As such VGA connections usually look really good from every source.I have Gamecube component cables and while the picture quality is good, it can't touch VGA.
I always thought Dreamcast looked better than PS2. DC looked way more vibrant even without the VGA box.
Anyway, has anyone seen this VGA box? Do you think it is good? Or should I get one with a hdmi converter if there is one?
That's probably, more likely than not, your TV rather than the actual DC. Most TV's have a really clean output through VGA because they expect some people to use them to view word documents and such with small text on their TV. As such VGA connections usually look really good from every source.
You don't want that.
Just do a search for "dreamcast vga" on ebay or spend a little more and buy a Hanzo.
They have another one which I believe someone posted earlier.
Is it good? If not I'll try what you said. Thanks. The Hanzo sounds really good.
It's not just that, VGA is RGB and is completely native to the system (and is also the output the Naomi uses). It's a pure signal with no conversion, no compression. For analogue video VGA is hands down the best.
RGB is better than YPbPr, but barely. So little so that you shouldn't notice a difference in motion and it should take close scrutiny under stills to notice the difference.
Are you only interested in US copies? The Japanese version is much cheaper & easy to get a hold of. And has better cover art IMO
I use mine VGA > VGA and have managed to get Bangio-o to boot by starting with RGB cables in the box then switching to VGA when the disk spins up (or something similar) - there are guides on the net but its a shame as this is about the only game worth playing that doesn't support VGA
If your HDTV or monitor can support 15khz as well as 31khz via VGA I think you can use the Hanzo for everything and that would be the ultimate no fuss Dreamcast setup.
Which part?
been meaning to ask:
1) is 15khz vs 31 the difference between VGA & RGB or am i understanding it wrong? i have many RGB setups going right now
2) that VGA box i showed earlier, what's the switch on it do?
3) yeah again you're prolly right, i was debating just going RGB for DC but waiting on the Kenzai to see what bundle it brings, if i could have a hanzo > kenzai > XRGB setup allowing me to switch from VGA to RGB on the fly/as needed that would indeed be the best.
i'm totally gonna end up getting several of those capcom games JP, yeah. you're right, it's a bit cheaper (though not by much on some of them, i wanna say?), still trying to find someone to either do region free bios or chip my DC though.
Does anyone know offhand which Japanese DC games came in the slightly larger 12mm jewel cases vs the regular 10.4mm cd jewel cases? I need to replace a Sonic Adventure 2 case & want to buy a cheap throwaway game to get the case as there's no easy way to buy 'em over here in the US that I can tell.
Still looking for PAL cases too. Stupid custom cases.
Culdcept 2 has once of those wider cases. Hardly a cheap throwaway game though, lol.
I want to say Guilty Gear X has a wider case too. I'll check when I get home. That game should be real cheap.