Fighting Games Weekly | Feb 17-23 | United, Divided, Anime

enzo_gt

tagged by Blackace
I have no problem doing it. I'll try to get it to you tomorrow if I'm not being lazy (which means I'll probably get it to you on Saturday or so).


There's also a couple of really dumb bugs, like how Cervantes' 4A will lock the game up if the auto-GI goes off. It's just a rushed, half-baked port.
It's based on the PAL version which apparently upset a lot of people.
.


It's not just that the online is absolute trash but that the port is buggy and is based off the worst version of the game. That's not going to matter to you if you've never played the game seriously though.

I just support the idea of not giving Namco a cent for it to send a potential message. I'm so salty over that release you can't imagine.
I guess I'll keep my money for if Banjo goes on sale again, I guess.

Also, thanks Kumubou!
 
Moon Slasher is not safe, people are just terrible, especially at punishment.

Her pressure is fairly average until you learn her instant overhead stuff, but she runs pretty fast so she's good at low/throw stuff.

Hmm, I'll check out your stuff.

Also, instant overhead stuff is pretty much the only things I've figured out with her, lol

I pretty much just do meaty fireball -> command overhead or sweep over and over or tick into instant overhead xx divekick/throw.
 

Niitris

Member
The game package has everything that came with the console port. At least it's not what Capcom did with JoJo's.

I never played SCII (don't ask). Just what am I missing out on?

There's also a couple of really dumb bugs, like how Cervantes' 4A will lock the game up if the auto-GI goes off. It's just a rushed, half-baked port.

EDIT: Damn, it's that bugged :-/
 

Coda

Member
i think people are heavily overthinking the strider thing. the only questions are whether or not it is fun and has the same fast paced action that strider 2 did, and also whether or not it improved on that formula. i dont care at all about the metroidvania semantics just tell me whether or not its a good game to buy for 10-15 dollars.

consider strider 2 for psx regularly sells for 70+ when its actually a 10 dollar game by todays standards

Strider 2 is godlike. Also the discs are printed wrong haha, the classic strider disc says Strider 2 haha. I used to own a copy.
 

oneida

Cock Strain, Lifetime Warranty
As a follow up to the origin of CPU record mystery, CPU record is, in fact not in VF3tb. Rather the training mode has a simple "set dummy to crouch, punch, throw..." etc option. Sadly nothing like "block an attack then elbow" which I use more than CPU record anyway.

Holy shit is the DC pad hot garbage.
 
If you want to know how bad I am at KOF, I didn't even know you could get another attack by pressing CD together until I started watching this video.
 

Kimosabae

Banned
The game package has everything that came with the console port. At least it's not what Capcom did with JoJo's.

I never played SCII (don't ask). Just what am I missing out on?



EDIT: Damn, it's that bugged :-/


SC2 was considered by many to be the most fun SC game while also being very competitive despite some image problems (bugs being prevalent in high level play and a tactic called step guard making people think the game was purely turtely at high levels). But IMO, truly, - the game didn't have a long enough life span and was never fully developed and I would debate this within the community all the time.

The bugs and Tekken 5 caused a mass exodus for the competitive scene. The game was fast, had great frame data, and & 8way run soul charge which was dope as fuck, and probably my favorite fighting game mechanic all-time. I'm still miffed at the decision to restrict it and then remove it comprehensively in the following games.

SC2 was the last time I truly had fun with a 3d fighter. It's considered the best in the series outside sc3:ae
 
As a follow up to the origin of CPU record mystery, CPU record is, in fact not in VF3tb. Rather the training mode has a simple "set dummy to crouch, punch, throw..." etc option. Sadly nothing like "block an attack then elbow" which I use more than CPU record anyway.

Holy shit is the DC pad hot garbage.

The analog is also pretty rough to with it's bumps. MVC2 back in the day, whether I used pad or analog, it eventually made my thumb callus after a sessions.
 

Jazz-ism

Banned
do you really need an english translation to know that pressing start would bring up the start menu? the amount of japanese you need to know is really being overestimated here...this isnt a new process people have been doing this for a long ass time now...

the best excuse for people like kirblar is the amount of people playing. even so, i am postitive there are a good amount of people already playing online, (and these players are likely to be invested, so learning the game with them would be quite doable). this was a point i did not consider before though, so i do concede that. but again, im sure there are more than enough people to play with online right now, right? (genuine question, i am asking if people who netplay in US have issues finding matches?)

i didnt mean to shit on anyone its just i literally dont get this thinking. if u want to play a game and its available...why dont u just play it? i get it if you are a casual and want to read the story etc but this is a fighting game that shit should be secondary to the experience

Strider 2 is godlike. Also the discs are printed wrong haha, the classic strider disc says Strider 2 haha. I used to own a copy.

i remember getting that shit for my birthday and it being the biggest mindfuck

popped in strider 2 and the old one came up....i was like....mom where did u buy this?
 

QisTopTier

XisBannedTier
do you really need an english translation to know that pressing start would bring up the start menu? the amount of japanese you need to know is really being overestimated here...this isnt a new process people have been doing this for a long ass time now...

the best excuse for people like kirblar is the amount of people playing. even so, i am postitive there are a good amount of people already playing online, (and these players are likely to be invested, so learning the game with them would be quite doable). this was a point i did not consider before though, so i do concede that. but again, im sure there are more than enough people to play with online right now, right? (genuine question, i am asking if people who netplay in US have issues finding matches?)

Maybe some people want the english version of the game and dont want to double dip down the road. It's not that hard to understand. Only reason I got the jpn version is I got it at a vastly reduced price.
 

smurfx

get some go again
http://levelup.challonge.com/scr2014_ae_pool14

IT FUCKING REPEATS ITSELF WHAT THE HELL
iOPlUsvprh2dQ.gif
 
[QUOTE="God's Beard!";101402876]If you want to know how bad I am at KOF, I didn't even know you could get another attack by pressing CD together until I started watching this video.[/QUOTE]

If you are EC would you like to play on steam? I'm no pro but best way to learn is to play.
 

smurfx

get some go again
you guys think we can get justin wong to play with his back to the monitor? maybe smedwicks might have a shot.
 

oneida

Cock Strain, Lifetime Warranty
The analog is also pretty rough to with it's bumps. MVC2 back in the day, whether I used pad or analog, it eventually made my thumb callus after a sessions.

For VF3tb the analog stick isn't even an option - you MUST use the d-pad. Couple this with the fact that this was a launch title so people didn't have sticks (when did the agetec stick drop?) and that it launched alongside the prettier, pad-friendly Soul Calibur and it's no wonder 3tb doesn't have the legacy of 2 or 4.

That said, the core game is really cool. Noodling around in training mode with the COM set to max level reveals that 3tb is much faster than 2, and it seems to me it's even faster than 4 and 4EVO.

yvj5ssG.gif


VF3 and VF3tb are the only games in the series that ditch the 3 button scheme for a 4 button layout, adding an Evade button that would later be replaced by just pressing up and down to step into and out of the screen, respectively. This feels strange, and I think that I dislike it - still, with the addition of a sidestep VF becomes a true 3D fighter (previously the only way to move on the Z axis was to roll from a knockdown).

But, it'll be lost to time - even if the game gets a digital rerelease, it somehow hasn't aged as well as VF2 did. Blame that on 2 being more stylized while 3 attempting to look more realistic, maybe?
 
I can just see it now. A surprisingly close match that goes down to the last round of the last game.

Justin Wong gets the hit and starts to combo into ultra...and he actually hits it.

The Smedwicks curse continues.

Hell, I'd be happy to get one round off Justin. I'd probably retire after that.
 

smurfx

get some go again
As a Captain America main, he has a much better matchup against Chris G. He can get a lucky catch on Morrigan or Doom, but Wolverine? This will hurt...
this is ae though! he will get dive kicked by rufus instead. post your marvel pool smedwicks.
 

Niitris

Member
SC2 was considered by many to be the most fun SC game while also being very competitive despite some image problems (bugs being prevalent in high level play and a tactic called step guard making people think the game was purely turtely at high levels). But IMO, truly, - the game didn't have a long enough life span and was never fully developed and I would debate this within the community all the time.

The bugs and Tekken 5 caused a mass exodus for the competitive scene. The game was fast, had great frame data, and & 8way run soul charge which was dope as fuck, and probably my favorite fighting game mechanic all-time. I'm still miffed at the decision to restrict it and then remove it comprehensively in the following games.

SC2 was the last time I truly had fun with a 3d fighter. It's considered the best in the series outside sc3:ae

Good read, I'll probably wait for a price drop of some kind though.

http://levelup.challonge.com/scr2014_ae_pool14

IT FUCKING REPEATS ITSELF WHAT THE HELL

These are tears that I'm not happy to feed on. :(
 

Kumubou

Member
Hell, I'd be happy to get one round off Justin. I'd probably retire after that.
Fuck that, that's what top players want to to think. Go in there and
try to
beat him like he owes you rent money! If I was going to SCR I would have come to cheer you on/heckle you, but work. :(
 

Hitokage

Setec Astronomer
I was going to write a part about how a real vs. puzzle game is nearly impossible due to lack of direct player interaction... but then you went and edited that in. Tetris has always been the worst about that though IMO -- it feels like whoever has the higher APM and cleaner builds wins 95%+ of the time. Lesser skilled players have no shot unless you're playing some weird variant, and the game ends up about as interactive as a versus game of Beatmania IIDX. (As an aside: high-level Tetris w/ Card Captor Sakura is hilarious because specials are going off every 2-3 seconds -- it's MvC3 levels of spastic at times. But that just makes things for the slower players worse...)

At least in Puyo you have some decisions to make in regards to cutting a chain short, and players being attacked can keep building out during the chain and counter with something bigger. That leads to its own problems, though. I always thought Puyo would have been better if a counters led to a soft reset of the chain, so that a 10 chain clearing an 8 chain would lead to a 2 chain's amount of garbage being sent over, not the 9th and 10th parts of the chain's garbage... but what do I know, I'm a scrub at that game. :p
Actually, Sakura Tetris uses the system I described(game is derived from TGM2 with some input tweaks). If you watch closely, you'll notice that garbage is NOT random. It is entirely determined by the actions of the other player, and is simply a height-inverted version of the material that was there before the clearing piece. This means that each player has direct influence on the other person's stack, and makes it an actual VS environment. Of course, this also means that clearing 2, 3, and 4 lines sends 2, 3, and 4 lines respectively instead of 1, 2, and 4 like in guideline Tetris. There is NO special bonus for T-Spin clears, as t-spins are just one of many kind of spins you'll have to do in an ARS game.

A key subtlety of the item system in Sakura Tetris is that NONE of them add to your stack height, except possibly for that weak item that adds single blocks randomly. What they do is various sorts of reconfiguration on what already exists on your stack, so the higher you've built the more vulnerable you are. A perfect example is the lightning bolt, which clears a single vertical line at random. If you have like 2-3 lines of material on your screen, this is almost a non-issue, but if you have 15-17 lines of material, you're fucked. Even the most powerful item, Eriol's Stack Invert, only takes effect to the highest row a piece is present.

Speaking of which, each character determines the specific effect of each colored item, and because of this and the fact that both players are working off the same piece distribution there are matchups, and because there are matchups there is also a tier list. Eriol is S tier, Sakura (regular) is A tier, and Kero is bottom tier. I usually let the people I play pick Eriol. Anyway, I don't see what the problem is with rewarding fast play, as that's what Tetris is all about in the first place. The faster you play, the more quickly you can clear your screen and the more quickly you can set up garbage for the other side. In Sakura Tetris, you're given an item piece at a regular interval of pieces used, so you also get items more rapidly this way. At the same time, the greedier you become the more you expose yourself to attack, and since you also get stack clearing items a less experienced player can stick around a lot longer. All that said, the spawn delay in Sakura VS is pretty slow regardless, so you really can't get things as fast as you can in TGM VS.
 
If you are EC would you like to play on steam? I'm no pro but best way to learn is to play.

I appreciate the offer but I am neither on the east coast or someone with a playable internet connection.

In fact, my tablet starts slowing down if I run two browsers and KOF at the same time, lol.
 

BakedYams

Slayer of Combofiends
Its Mahvel Baybee!!!!

Damn the Nova corp costumes look STOOPID as fuck! I hope the Centurion tier Novas have better costumes.

Is the movie suppose to be that comical? I was assuming it was gonna be at least a bit serious.

http://levelup.challonge.com/scr2014_ae_pool14

IT FUCKING REPEATS ITSELF WHAT THE HELL

HAHAHAHAHAHAHAHAHAHAHAHA! OH MAN I LOVE LIFE!

Poor Smedwicks, first ChrisG and now Justin, better hit the hyperbolic time chamber.

Chill, Justin Wong has Wong Factor. Life never patched it so he's been on a rampage. Bring the sand paper Smedwicks.
chansub-global-emoticon-ddc6e3a8732cb50f-25x28.png
 

Dahbomb

Member
Its a movie about a talking Raccoon who shoots people with giant miniguns... in space.

Yea I don't think its going to be that much of a serious movie.
 
Top Bottom