• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

Agreed, Game Sack is awesome, been watching their vids recently.

I like them more for their informational videos then their opinion ones since there seems to be a lot of things I disagree with them on. I do enjoy the amateur scripted vibe their videos give off though, and they are enjoyable to watch.
 

IrishNinja

Member
Agreed, Game Sack is awesome, been watching their vids recently.

they're awesome (ive seen everything but their latest vid), Joe's weird on certain things (how is a diehard sega guy gonna be so down on 90's attitude?!), but Dave's displeasure with Chibi Robo was also strange. still, top notch production and they're both quite knowledgeable, show really is a joy to watch.
 
Game Sack is one of the best gaming series out on the web right now, highly recommended. That's how i ended up with some games like "The Horde" for the Saturn and how i learned about the awesome that was the Sharp X68000
 
You guys mentioning Gamesack? I love Gamesack. Even if the game never really caught my attention or interest, I just love their reviews of the games just the same.
 

IrishNinja

Member
...and how i learned about the awesome that was the Sharp X68000

this is a perfect example of their greatness: ive watched this ep like 3 times because there's so much in that scene that i don't know, and they go to such great lengths to cover big hits & lesser known gems, with original equipment no less. learned so much from that one, love eps like that.
 

baphomet

Member
this is a perfect example of their greatness: ive watched this ep like 3 times because there's so much in that scene that i don't know, and they go to such great lengths to cover big hits & lesser known gems, with original equipment no less. learned so much from that one, love eps like that.

It was borrowed equipment, but awesome seeing some in depth coverage of it none the less.
 

ElTopo

Banned
Can we also talk about Sega CD games? Because I had a bug up my ass to check out some of the Terminator games I overlooked and yeah, pretty much all of the games are terrible. LJN rushed them out as per usual. But the Sega CD game is pretty decent and maybe even pretty good. It's another one of those games that could have been done on the Genesis pretty easily aside from the redbook audio. But it's fun, gets a little mindless mid-way through.

Biggest problems with Terminator Sega CD is that the the controls could have been better. It really needed 8 way directional fire ala Conta (and why is it that there's so few games from the 8 and 16 bit era that does this? Was 8 way directional fire just too difficult to program or what?) but it's serviceable. You don't have much post-hit invincibility and the game loves to put you in situations where you're going to take damage no matter what, it's all about having enough health and killing everything quickly enough. Often in these situations there's some health nearby which is kind of bad design. The devs could have been dicks and have given you no health I guess, but they could have designed the levels to be a little more fair.

Also part of the games made on Cerny's Genesis Engine used for Cool Spot, Earthworm Jim 1 and 2, Aladdin, and I think Robocop vs The Terminator. The level design is very similar to those games as well.
 

IrishNinja

Member
man, i fuckin' love Sega CD games so seeing them go up on me is kinda shitty right now, always hoped i'd get stuff like Road Avenger, Time Gal etc on the cheap, and older ones i used to have like Willie Beamish etc likewise - but boxed stuff doesn't hold up well sadly, so here i am with disc versions of Monkey Island, Prince of Persia, Batman Returns, Hook, Night Trap etc. fuck i wish we had 3D printers for these already.

oh yeah, and having spent some time with it tonight, i'd straight up pay a few bucks to get a good copy of Space Adventure Cobra - like, a well printed back cover & burn with nice art to look like the OG would do it for me, cause i'm digging it but man fuck those prices

*edit just remembered i gotta get back to Demolition Man on Sega CD sometime since i wanna review that for Sega-16
 

noquarter

Member
Sega CD,is what kept me from buying a SNES by a year or so. Really loved the CD and I don't know why. I feel part of it, was to me, that was the future (a shitty future with a bunch of FMV games, but still, the future). Really enjoyed Rise of the Dragon and Sewer Shark.

Was actually playing Sewer Shark for a bit tonight, just relive the past. Game is still alright, not good, but it is enjoyable. The music though, my wife had me turning it almost all the way down since it had some high pitch squeal in it. Daughter couldn't figure that one out, but she liked watching me play.
 

ElTopo

Banned
m so here i am with disc versions of Monkey Island, Prince of Persia, Batman Returns, Hook, Night Trap etc. fuck i wish we had 3D printers for these already.

*edit just remembered i gotta get back to Demolition Man on Sega CD sometime since i wanna review that for Sega-16

The driving levels were pretty good but after that it returns (haha) to being the same game as the Genesis version. I had the Genesis version and I knew it was bad but it was a gift so I kept playing it and managed to beat it a couple times. I don't know how I managed that now.

Is Demolition Man the same as the 3DO version?
 
man, i fuckin' love Sega CD games so seeing them go up on me is kinda shitty right now, always hoped i'd get stuff like Road Avenger, Time Gal etc on the cheap, and older ones i used to have like Willie Beamish etc likewise - but boxed stuff doesn't hold up well sadly, so here i am with disc versions of Monkey Island, Prince of Persia, Batman Returns, Hook, Night Trap etc. fuck i wish we had 3D printers for these already.

oh yeah, and having spent some time with it tonight, i'd straight up pay a few bucks to get a good copy of Space Adventure Cobra - like, a well printed back cover & burn with nice art to look like the OG would do it for me, cause i'm digging it but man fuck those prices

*edit just remembered i gotta get back to Demolition Man on Sega CD sometime since i wanna review that for Sega-16

Demolition Man was a pain to track down for Sega CD, but worth it, pretty fun for a licensed game. The Sega CD gets such a shitty rap for no reason.

The big games i still have left for myself are: Time Gal, Road Avenger, Keio Flying Squadron, Space Adventure Cobra, Fatal Fury Special, Lawnmower Man, Road Rash, and Wing Commander.
 

IrishNinja

Member
oh man, Keio's another one - i have the measurements for Sega-CD/Saturn back covers, and SegaRetro.org has the manuals, too. i know there's dudes on ebay that sell discs with the art done on em (not decals), i'm far too lazy but honestly if someone would sell CIB repros of stupid-expensive games like that, i'd bite.

i know i'm grossing out some of the purists in this thread but fuck that noise, I shouldn't have to put a rent payment towards Space Adventure Cobra nahmean

Most of the games being bad and/or a poor use of the format is a pretty good reason, I'd say.

"most"? seriously? cmon
 
Most of the games being bad and/or a poor use of the format is a pretty good reason, I'd say.

I mean, i understand that the FMV games aren't for everyone (i can appreciate them now, when i'm not paying 50 bucks for them), but i have at least 20 Sega CD games right now i could boot up and genuinely enjoy playing though. Not every game on the system plays like Night Trap.

Edit: Also, i respect that Irish. I dont mind that shit if its not getting sold into the wild. Its why i prefer if people are gonna do it, they use different artwork.
 

IrishNinja

Member
right right, like obviously i'd not want anyone ripped off, but i'd pay someone to do it - although i'd want the same art personally. as a philosophy graduate, i could trouble myself looking at my shelf & knowing which are fakes/repros if i was inclined, but then relieve myself by thinking of the ship of theseus or one of heidegger or sartre's quotes on how tenuous a grasp we have on reality to begin with, much less authenticity

then i like to think i'd have another drink and play some Panic
 

SegaShack

Member
Ha ha, yes - pretty much! Sonic Advance is the only Sonic title post the Mega Drive ones that I can say I enjoyed thoroughly.

It's a crying shame Ristar only lasted for a single game, though. He recently made a cameo appearance in Sonic and SEGA All Stars Racing, but aside from his 8 and 16 bit game, that was it. I would have LOVED to see a beautiful, side scrolling sequel on the SEGA Saturn with graphics akin to Rayman and CD quality music. One can dream.

FYI there are actually two Ristar games. One is for the Genesis, the other for Game Gear. Game Gear one is also very good and has some different levels and bosses.
 

@MUWANdo

Banned
"most"? seriously? cmon

Seriously. It's true of most consoles, really, so it's only natural that a platform with a comparatively low number of games will have fewer games worth getting than, say, Famicom or Playstation. That's not to say it doesn't have games worth playing/owning, just that I can understand why people aren't fussed about it or see it as wasted potential.

(Speaking of wasted potential, I would have loved to see more sprite-scaling games on SCD--Soulstar and Batman & Robin proved what the hardware was capable of, so imagine that sort of tech applied to games that were, y'know, fun.)
 

IrishNinja

Member
(Speaking of wasted potential, I would have loved to see more sprite-scaling games on SCD--Soulstar and Batman & Robin proved what the hardware was capable of, so imagine that sort of tech applied to games that were, y'know, fun.)

yeah, this i can get behind - it's like when you play Rondo of Blood on PCE, and wish more companies just made awesome 2D games with cutscenes & digital music on the format.

Sega-CD saw a glut of FMV games (i too will defend this genre with my man gunstarheroes), genesis up-ports with added content, etc in relation to original games which, as you said, really took advantage of the format. however, the Working Designs stuff, Snatcher, the SHMUPs (Silpheed, Keio, Aleste etc) my time tonight with Space Adventure etc really made me appreciate the stuff that did.
 

IrishNinja

Member
hey sorry for the double post but fuggit: anyone have extra Sega-CD or Saturn cases? looking at my shelf, several are really rough...i don't care about broken hinges that much, but some are actually missing bits in the corners. looking for 5 or so if anyone is selling!
 

Celine

Member
Agreed, Game Sack is awesome, been watching their vids recently.
I've found out about them just recently but I was immediately sold.
What I like is that's a entertaining show but at the same time they are knowledgeable enough.
The latter point is often missing in show of this kind.
 
There's probably a better ratio of good to shitty games than shovelware machines like the Wii, to be honest.

The 32X, on the other hand, is pretty much a Kolibri machine.

It's worth it for Virtua Fighter, Virtua Racing, Space Harrier, and After Burner.

If you don't have a Saturn handy, that is.
 

Teknoman

Member
Does the laser assembly itself move, I had a 3DO and a Sega CD before where the gear the moved the laser assembly was broken.

Also if you haven't give this thread a read.
http://www.sega-16.com/forum/showthread.php?22027-Sega-CD-systems-repair-thread

Yeah, if you move it as far back as possible, when you turn the system on, it'll move itself back down into position. The laser itself also raises up and down trying to focus... so I suppose the assembly itself isnt broken?
 
While unpacking all my old video game boxes (which haven't been opened in close to ten years), I found my OLD, hand-written, photocopied Mortal Kombat Genesis move list. I figured you guys would get a kick out of this, I must not have been the only one who had one of these (or something similar)

VEs9vcN.jpg


Note the infamous "blood code" written at the top.

Neat!

I used to have a folder with movelists, maps, and notes back in the day. I hope it still exists.
 

noquarter

Member
yeah, this i can get behind - it's like when you play Rondo of Blood on PCE, and wish more companies just made awesome 2D games with cutscenes & digital music on the format.

Sega-CD saw a glut of FMV games (i too will defend this genre with my man gunstarheroes), genesis up-ports with added content, etc in relation to original games which, as you said, really took advantage of the format. however, the Working Designs stuff, Snatcher, the SHMUPs (Silpheed, Keio, Aleste etc) my time tonight with Space Adventure etc really made me appreciate the stuff that did.
How do you defend FMV games? I really like them for some awful reason, but they aren't that great. Most are just rail shooters that require you to memorize the controls, pretty much playing Simon. And to be honest, the shooting isn't that good. They have some interesting ideas though.

I do love me some FMV games, I wish that a company would remake something like Sewer Shark, having the game not having to be compressed to hell would really help it. But I totally understand that most people would consider them bad games.
 
Neat!

I used to have a folder with movelists, maps, and notes back in the day. I hope it still exists.

Yeah, taking in stuff and seeing the personal cheat sheets and really old reciepts for a game are really cool when you buy an older game. Its a pretty cool feeling, almost like a time capsule.
 
Sonic 1's greatest problem is that the subsequent Sonic games (2, CD, 3 & Knuckles) were greater. Sonic 1 is still an excellent game and one of my favorite platformers.

I actually prefer Sonic 1 over 2 and 3k because it's fast but also more controlled for jumping, there's platform segments which if you get wrong will take you on a longer route or back into a past segment of the level (marble zone does this, and parts of scrap brain)
 

Khaz

Member
How do you defend FMV games? I really like them for some awful reason, but they aren't that great. Most are just rail shooters that require you to memorize the controls, pretty much playing Simon. And to be honest, the shooting isn't that good. They have some interesting ideas though.

I do love me some FMV games, I wish that a company would remake something like Sewer Shark, having the game not having to be compressed to hell would really help it. But I totally understand that most people would consider them bad games.

I thik Night Trap was a good FMV game, or at least had good ideas. I like how you are not watching a film with QTE but instead have to switch between cameras constantly to catch the action. And the game doesn't wait for you, people keep moving around whether you watch them or not. The idea of the random code means you actually have to take care of what people are talking about, but listening to them means you may miss bad guys in another room. Maybe it was a little too dense, in order to get to the end you really can't catch a break and have to switch constantly, actually missing all the action. A better implementation could have been with all the cameras on the screen with one main you can focus on, so you can spot Bad guys activity in the corner of your eye.

Yumemi Mistery Mansion used FMV to provide traditional gameplay. This game made today would have you roam in a fully rendered 3D mansion, instead of having FMV to play between rooms. In this game FMV was actually used to work around the problem of presenting a wide environment in a 16bit game. Same goes for Jurassic Park.

Time gal and Road Avenger are traditional "film with QTE" game. Time Gal is more like Dragon's Lair with its randomised scenes, but in essence you are just watching a story unfolding while pressing buttons. A Skinner box at its best. What these games have that others may not have, is a good presentation. Time Gal has cute drawings and a good animation, Road avenger has frantic action onscreen, Dragon's lair is a wonder to look at and has hilarious death scenes.
 
I actually prefer Sonic 1 over 2 and 3k because it's fast but also more controlled for jumping, there's platform segments which if you get wrong will take you on a longer route or back into a past segment of the level (marble zone does this, and parts of scrap brain)
Sonic 1 is definitely more of a traditional platformer in this sense. It seems to be both why it gets disdain from Sonic fans, and love from fans of Sonic or just platforming in general.

But you like Sonic 1 too, so high five!
 

noquarter

Member
I thik Night Trap was a good FMV game, or at least had good ideas. I like how you are not watching a film with QTE but instead have to switch between cameras constantly to catch the action. And the game doesn't wait for you, people keep moving around whether you watch them or not. The idea of the random code means you actually have to take care of what people are talking about, but listening to them means you may miss bad guys in another room. Maybe it was a little too dense, in order to get to the end you really can't catch a break and have to switch constantly, actually missing all the action. A better implementation could have been with all the cameras on the screen with one main you can focus on, so you can spot Bad guys activity in the corner of your eye.

Yumemi Mistery Mansion used FMV to provide traditional gameplay. This game made today would have you roam in a fully rendered 3D mansion, instead of having FMV to play between rooms. In this game FMV was actually used to work around the problem of presenting a wide environment in a 16bit game. Same goes for Jurassic Park.

Time gal and Road Avenger are traditional "film with QTE" game. Time Gal is more like Dragon's Lair with its randomised scenes, but in essence you are just watching a story unfolding while pressing buttons. A Skinner box at its best. What these games have that others may not have, is a good presentation. Time Gal has cute drawings and a good animation, Road avenger has frantic action onscreen, Dragon's lair is a wonder to look at and has hilarious death scenes.
I like the idea behind Night Trap and Double Switch, and think it would be interesting to try them again today, and might sell if they went the gore porn route, like Tecmo's Deception, only FMV. I also understand why most people don't like them, they are pretty much adventure games where each screen is a movie and you have to figure out how to watch it.

Yumemi Mystery Mansion sounds interesting, so will be looking for that.

And yeah, remember Road Avenger, Time Girl and all of them. Still enjoy playing them, and is nice that Road Avenger is the iPhone now, never would have thought that back in the day.

I really do like FMV, but it is really hard to defend, they are kinda like the old cheesy sci-fi movies, people enjoy them but the majority don't have any interest in them. Personally, they are my guilty pleasure, but I really couldn't explain why I enjoy them so much.
 
depends on the game

Should I be paying $30 for a loose copy of Ristar, or less? I'm not the kind of guy that's fortunate enough to be able to catch clueless people selling games for cheap prices. My local flea markets are greedy bastards and the garage sales never have anything game related, so I've been either buying what I see is cheap or doing bid wars.
 
Should I be paying $30 for a loose copy of Ristar, or less? I'm not the kind of guy that's fortunate enough to be able to catch clueless people selling games for cheap prices. My local flea markets are greedy bastards and the garage sales never have anything game related, so I've been either buying what I see is cheap or doing bid wars.

I get flashbacks to Gamestop in the early to mid aughts... I remember buying Ristar in 2004 or 2005 for something like $2.99 and they actually had a couple of them in stock. If I had that hindsight I would have bought 2 and hooked you up :/

Fast forward to present day, I guess it's worth $30. It's a good platformer. It's on virtual console if you already own a Wii or WiiU and want to pay a more reasonable $8
 

Rygar 8 Bit

Jaguar 64-bit
Should I be paying $30 for a loose copy of Ristar, or less? I'm not the kind of guy that's fortunate enough to be able to catch clueless people selling games for cheap prices. My local flea markets are greedy bastards and the garage sales never have anything game related, so I've been either buying what I see is cheap or doing bid wars.

if its complete or with just a box or manual thats a good deal the game loose runs for $30 so if its just loose then your paying the average price
 

mltplkxr

Member
It's really nice to see all those hidden gems getting exposure. Games like Elemental Master, and games from odd publishers where what I was looking out for the most. They often had horrible covers (Trouble Shooter) and ho-hum translations, and weren't always playable (Ernest Evans) but they usually had great anime inspired style or even tie-ins that where lost when porting over (Alysia Dragoon). Their faults gave them an approachable feel that games by professional studios could never have. You could really feel that a team of chain smoking skinny programmers spent nights coding that game. SNES and NES was the first thing I collected, but the variety of the Genesis library really hit a cord with me and my Genesis collection eventually outgrew my SNES one. It was cool to find PS IV for 10$ but for me that didn't reach the level of finding Trouble Shooter or even Street Smart after years of looking. Man... this thread and you guys are really bringing me back.
 
I get flashbacks to Gamestop in the early to mid naughts... I remember buying Ristar in 2004 or 2005 for something like $2.99 and they actually had a couple of them in stock. If I had that hindsight I would have bought 2 and hooked you up :/

Fast forward to present day, I guess it's worth $30. It's a good platformer. It's on virtual console if you already own a Wii or WiiU and want to pay a more reasonable $8

lol too bad :/

That's fine I think I'll hang on a bit longer to see if I can grab it for a bit cheaper. I'd rather not buy it on VC cause I don't want to emulate.
 
Is there any reason I should keep my six button arcade stick? I got it in a lot and I'm debating hanging onto it or selling it to off-set the cost of the lot. I guess it would be cool to play some arcade ports on the Genesis, but I have MAME and a SF4 stick for that. Might make for a nice aesthetic piece for the shelf, but that doesn't sound like much of a compelling reason.
 

IrishNinja

Member
How do you defend FMV games? I really like them for some awful reason, but they aren't that great. Most are just rail shooters that require you to memorize the controls, pretty much playing Simon. And to be honest, the shooting isn't that good. They have some interesting ideas though.

I do love me some FMV games, I wish that a company would remake something like Sewer Shark, having the game not having to be compressed to hell would really help it. But I totally understand that most people would consider them bad games.

Khaz really nailed this one, but yeah, it's a valid genre, moreso if you're a fan of visual novels as well.

GameSack's Sega-CD episode was hilarious because it nailed the attitude era of people yelling at you when you mess things up in the game, that happened way too much...but then there were games like Wirehead or animated ones like Panic! that didn't take themselves as seriously, and were awesome for it.

controls were indeed limiting/basic, but i guess to me stuff like Prize Fighter just felt like an ode to simpler, one-button arcade games of the past combined with hollywood effects. there's a lot to say here & Hardcore Gaming 101 has some interesting "in defense of FMV game" blogs as well, but for me they're such a great time capsule because again aside from some VN's there's just not much out there like them. part of me kinda wonders if some motion controlled wii games will oddly feel like that a decade or so from now.

I get flashbacks to Gamestop in the early to mid aughts... I remember buying Ristar in 2004 or 2005 for something like $2.99 and they actually had a couple of them in stock. If I had that hindsight I would have bought 2 and hooked you up :/

damn, did GS really still carry Genesis stuff just a decade back? i had it in my head that was all gone by the early aughts, that's crazy to think about - especially with the quickness they dump stuff now (PS2 gen is out, PSP stops soon, etc).

Gonna make an account at sega 16 to post in that repair thread too.

do it, man - they're good people, you won't regret it
 
damn, did GS really still carry Genesis stuff just a decade back? i had it in my head that was all gone by the early aughts, that's crazy to think about - especially with the quickness they dump stuff now (PS2 gen is out, PSP stops soon, etc).
Depends. This was around the time EBs in the states were converting to Game Stops. If it was a former EB and in a lower income area, there was a great chance you could still get gen 4 stuff into 2005. Hell, that's when I got my first SNES console. I saw Star Wars Episode 3 that same day, so I know it was '05.
 
Top Bottom