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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

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Deleted member 22576

Unconfirmed Member
r2Zz57f.jpg
This is so great man
 

Timu

Member
It's the Genesis 2 cable (Running through my 32X) from retro_console_accessories: it's listed as Raw Sync by her, not sure whether that means composite video or composite sync.

Also... IT LIVES!

oN05iAj.jpg


I still have to mess around with the settings on the TV, but the image looks phenomenal! And using 720p on a 1080p set (Instead of 768) means the scan lines look even better.

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It means composite sync...I'll keep that in mind. Also that looks nice!!!
 

stewy

Member
Hey all,

I'll be doing the Extra Life marathon this year, and I'm going for a Sega theme (in keeping with the whole Generation 16 thing). If you're interested, I'm asking anyone who donates at least $25 to select a classic Sega console game, which I'll then play (and stream) on October 25th.

You can find the details here.
 

Mzo

Member
so you own crap like dragon drive and u want to shit on collectors? mixed signals.

Yes, I don't see the two being too similar at all.

I love Treasure because they make games that deeply resonate with me. I think having a favorite developer (based on their prowess) and owning (and playing) all of their releases is a little different from buying shit like Cheetahmen II.
 
Alright, now I'm confused about Hard Corps. Looking it up, it seems that the Majesco version was a cardboard box release, and those carts have "Printed in USA" at the bottom of the label. My plastic boxed copy, on the other hand, has "Classics" underneath the Konami logo on the upper-left of the box art, suggesting it's a re-released version, but it has none of the other traits of the Majesco release.
 
Alright, now I'm confused about Hard Corps. Looking it up, it seems that the Majesco version was a cardboard box release, and those carts have "Printed in USA" at the bottom of the label. My plastic boxed copy, on the other hand, has "Classics" underneath the Konami logo on the upper-left of the box art, suggesting it's a re-released version, but it has none of the other traits of the Majesco release.

maybe the previous owner mixed and matched to make a complete copy
 
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Arrow Flash had some really cool art

Yeah, it does have some good art. It's too bad that the game is, as far as I remember, kind of boring... Arrow Flash was one of the earlier Genesis games I got, in '06 or '07, and I didn't like it much. Too dull. Haven't played it in quite a while though.
 
D

Deleted member 22576

Unconfirmed Member
Forgotten Worlds just arrived!
I now I have no games in the mail. :'[ I broke the streak! I've had at least one game on its way since at all times since I got my Genesis.

So try this on for size... Forgotten Worlds will load and it plays the first part of the first cutscene but them it goes straight to the game over screen and restarts itself....
 
Forgotten Worlds just arrived!
I now I have no games in the mail. :'[ I broke the streak! I've had at least one game on its way since at all times since I got my Genesis.

So try this on for size... Forgotten Worlds will load and it plays the first part of the first cutscene but them it goes straight to the game over screen and restarts itself....

If you are using a Sega Genesis six button controller when that happens, press and hold the MODE button before turning on Forgotten Worlds.
 

IrishNinja

Member
^haha NOOB

i literally had that exact problem just like last week Jtwo, that's exactly what's going on! hold the mode button when you boot up!

speaking of: so i sent my prized genny off to bapho for modding today, and i miss it already...my backup modded s-vid unit is wonky over RGB & also keeps resetting when playing whatever, i'm wondering if that's the mod or what. don't even know if i have an s-vid cable around but i hope so, prolly gonna be a few weeks before i see my unit return but i can't wait! mega everdrive oughta be here by then too <3
 

Khaz

Member
What do you guys think of superfighterteam releases? Beggar Prince, Legend of Wukong and Star odyssey? The art on Beggar Prince box scares me.
 

IrishNinja

Member
yeah that first cover looks like booty

honestly i didn't care about Begger Prince much, but a video i saw recently showing some story stuff made me kinda want that 2016 reprint

don't know about the rest though
 

Lettuce

Member
Alright, now I'm confused about Hard Corps. Looking it up, it seems that the Majesco version was a cardboard box release, and those carts have "Printed in USA" at the bottom of the label. My plastic boxed copy, on the other hand, has "Classics" underneath the Konami logo on the upper-left of the box art, suggesting it's a re-released version, but it has none of the other traits of the Majesco release.

Don't bother with the PAL or NTSC US release get the JPN version, it a much better game
 

Lettuce

Member
And I really need to do that Mega Sound mod or whatever it's called, on my MD2. It's like someone has stuffed the bass speaker with cloth, it's terrible.

Or just get a JPN MegaDrive one system, looks cool and sounds cool.

I did the Crystal Clear Audio Mod (CCAM) on my MD2 back the other year but wasn't overly impressed with it....

ThunderForce 3
Streets Of Rage
Alien 3
Shinobi 3
Mega Turrican
Alien Soldier

Or though it wasn't Helder's audio mod it was from a member from over at Sega-16 forums, he also did me a Genesis 3 chip as well which I still have to fit but lack instructions

Maybe Helder's devices are better?
 
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Deleted member 22576

Unconfirmed Member
If you are using a Sega Genesis six button controller when that happens, press and hold the MODE button before turning on Forgotten Worlds.
Yeah! Me and my buddy figured this out after polishing off a bottle of whiskey. Forgotten worlds is hilarious as heck.
 
D

Deleted member 22576

Unconfirmed Member
Agreed. It's a really fair and deterministic game, so I don't see why people feel the need for a life meter.
The one hit deaths are pretty frustrating. It's just archaic. It penalizes you with a death AND by taking away an upgrade. It's just too much for my frail and modern sensibilities.

I mean, the game is great. But it IS frustrating.

Is there a resource where I can see all the sprites in the game? The animation and detail on display is an actual real life marvel. It really seems 3D. I let out a whoop of excitement on the second stage when the little aircraft thing pivots directions and rotates slightly just to give that impression of depth. I've never been so wowed by a retro game before. Just the level of craftsmanship is so far and above the titles I've been playing.. It just works damnit.
 

ElTopo

Banned
The trick with Contra Hard Corpse is that your slide has a TON of invincibility. During the slide you have plenty of invincibility but the instant the slide ends you lose that invincibility. The game is hard but once you figure how to use the slide and the boss patterns it's not that bad. I'd say it's about as hard as Castlevania 1 or 3. Hard but fair.
 
If you are using a Sega Genesis six button controller when that happens, press and hold the MODE button before turning on Forgotten Worlds.
For most games that require you to hold down Mode when you start the game, this is all you need to do... but with Forgotten Worlds, if you're using a controller extension cable with a 6-button controller... well, don't; I, at least, cannot get the game to work. To play it I must either use a 3-button controller with extension cable, or plug the 6-button controller directly into the system and hold down Mode, in order to get it to work. So annoying!
 
The one hit deaths are pretty frustrating. It's just archaic. It penalizes you with a death AND by taking away an upgrade. It's just too much for my frail and modern sensibilities.

I mean, the game is great. But it IS frustrating.

Is there a resource where I can see all the sprites in the game? The animation and detail on display is an actual real life marvel. It really seems 3D. I let out a whoop of excitement on the second stage when the little aircraft thing pivots directions and rotates slightly just to give that impression of depth. I've never been so wowed by a retro game before. Just the level of craftsmanship is so far and above the titles I've been playing.. It just works damnit.

I feel it is only as frustrating it is because you know it was changed to be a dick. That that isn't how the game was designed. Even though I can enjoy and beat games that have one hit deaths that make you lose your upgrades when you die, I can't really enjoy them as much when I'm first starting them. Ones that give you some leeway makes learning the game more enjoyable as well.
 

Mzo

Member
The one hit deaths are pretty frustrating. It's just archaic. It penalizes you with a death AND by taking away an upgrade. It's just too much for my frail and modern sensibilities.

I mean, the game is great. But it IS frustrating.

The girl is like easy mode and the dude is pretty damn good, too. Never tried the robot but the werewolf is show-off expert mode.

Every new boss is potentially going to kill you because you won't know what it does, but once you do it'll do the same thing every single time you play. The game is very methodical, moreso than the older Contras. You can see how this game bridges the gap towards the super robotic Shattered Soldier.

There isn't a lot of acrobatic, last-second dodging or bullet-hell patterns to weave through or anything. It's like stand here, duck here, slide under or through this, now stand here again. The health meter makes this game way too easy. One of the few localization tweaks I don't really mind.

Contra Hard Corpse

lol
 

lazygecko

Member
I heard somewhere that the game was made Treasure developpers. Am I imagining this?

It certainly appears very inspired by Treasure games. It's like initially Konami were on cruise control only putting in the bare minimum of effort for their Genesis support. Then they saw what their former staff at Treasure were doing and went "Holy shit! We can't let ourselves get one-upped by these guys!"
 

Mzo

Member
I heard somewhere that the game was made Treasure developpers. Am I imagining this?

Treasure had already put out three Genesis games by the time Hard Corps was released in 1994. I don't think they were involved at all.

It certainly appears very inspired by Treasure games. It's like initially Konami were on cruise control only putting in the bare minimum of effort for their Genesis support. Then they saw what their former staff at Treasure were doing and went "Holy shit! We can't let ourselves get one-upped by these guys!"

I feel like Konami turned things around on the Genesis with Rocket Knight Adventures in '93. The next year was Hard Corps and Bloodlines, two excellent games.
 

BTails

Member
N0ulaZx.jpg


Picked these up today: $20 for the five of them. Discs and manuals are in phenomenal condition, though the cases for NHL 94 and Dracula have broken hinges.

Microcosm has a soundtrack by Rick Wakeman, which is why I grabbed it (no idea if it's good or not), and the hockey games I bought mostly for the cases as I have some Saturn games/manuals in need. Also, ESPN is still sealed (See inside for buy 2 get 1 free deal!).

Oh, all of them (Minus Hook, in box) still hve the styrofoam insert too.
 

Slermy

Member
For most games that require you to hold down Mode when you start the game, this is all you need to do... but with Forgotten Worlds, if you're using a controller extension cable with a 6-button controller... well, don't; I, at least, cannot get the game to work. To play it I must either use a 3-button controller with extension cable, or plug the 6-button controller directly into the system and hold down Mode, in order to get it to work. So annoying!

Time to buy some "Remote Arcade" controllers. :D
 
Honestly, I have a hard time believing that Hard Corps was originally designed around having a health meter.
At least, at the bare minimum, they needed to leave in the infinite continues and the cheat codes. Limiting continues to only five and also disabling all cheats, while also reducing your health from three hits to one, was going way too far. It's an amazing game, easily Konami's best Genesis cartridge game, but it's way too hard!

Time to buy some "Remote Arcade" controllers. :D
I prefer wired controllers to wireless, generally, though...
 
It's an amazing game, easily Konami's best Genesis cartridge game, but it's way too hard!

I really don't think it's that bad. I'm not too much of a shoot 'em up or even run-and-gun guy, but I've beaten the game with every ending as every character. Like someone said earlier, it's all about getting that slide down.
 
I really don't think it's that bad. I'm not too much of a shoot 'em up or even run-and-gun guy, but I've beaten the game with every ending as every character. Like someone said earlier, it's all about getting that slide down.

I think I got past halfway on a route... once. Insanely, insanely hard game.
 
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Deleted member 22576

Unconfirmed Member
I'm interested in this Castlevania bloodlines everyones talking about... real truth: I've never played a castlevania game ever.
 

ElTopo

Banned
I'm interested in this Castlevania bloodlines everyones talking about... real truth: I've never played a castlevania game ever.

It's a good place to start. It's one of the very best of the Linear games.

Pro tip: pick the guy with the spear. The guy with the whip sucks and his path is even more difficult.
 
I'd probably have suggested the NES games or Super Castlevania IV to start with, actually, but Bloodlines is still a pretty good title (in spite of the limited continue count).

Incidentally, said guy with the whip (John Morris) plays more like traditional Castlevania than the guy with the spear (Eric Lecarde).
 
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