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Sega Genesis/MegaDrive Appreciation Thread: Alien Storm > Golden Axe

Coda

Member
Can't seem to find any buyers on eBay for this so I figured I'd see if any of you in this thread are interested. I have a Sega Mega Drive I want to sell as I've just decided to play games on my new Sega Nomad.

Asking $160 for the bundle shipped. Pictures below description.

Up for sale is a perfect Sega Mega Drive bundle that will be perfect for any retro gaming enthusiast. This is the Japanese version of the Sega Genesis released in America. It can however play most American Genesis titles no problem.

Included in this bundle:
-Sega Mega Drive Console
-AC adapter
-1 3-button controller (C button is a bit sticky but still works)
-Dynamite Heady - Comes complete with box and manual(JPN version, much easier game than the American counterpart)
-Road Rash 2 (American version), comes with box, no manual.

The final three things included in this bundle will make you're Mega Drive experience a lot more beautiful. Included as well is an RGB SCART cable for the best possible picture. Since most of us in the USA got shafted and never had SCART as an input on our television sets, I'm also included a SCART to YUV (component) video converter (with AC adapter and component cables) so you will be able to play this on your component ready TV. Experience the way these games were meant to be played with incredible sharpness and vibrant colors. You don't remember your old Genesis ever looking this good.

I bought most of the the pieces that make this bundle separately and cost me over $200 dollars so this is a great deal/bundle for someone who wants to buy a Mega Drive and experience what it's like to have great video output with their retro console.

If you have any questions please feel free to ask and I will only accept Paypal for payment and will only ship within the USA. Thanks!

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AaronMT86

Member
Hey GAF, I’m relatively new to Genesis collecting and am glad I found this thread. I have a second variation original model unit and picked up Kid Chameleon on eBay and cleaned it with a Q-Tip and isopropyl alcohol and it still refuses to boot. The machine works with other games I have. What should I try next?
 

ZealousD

Makes world leading predictions like "The sun will rise tomorrow"
If alcohol doesn't use the trick, try using a tiny dab of Brasso. Not too much. It can be a bit abrasive to use as a Plan A but it works great as a Plan B. Haven't found a cartridge that Brasso hasn't been able to salvage yet.
 
Found a model 2 with two original controllers at a Goodwill. Already have a nice Model 1 but I am curious what most people use to really get in there and clean off a very dusty system. Also, can the pads be opened easily? Would like to know ahead of time especially if I hear stuff, like crumbs or whatever, bouncing around in the controllers.
 
Yeah they're easy to open. You'd just need a phillips head screwdriver.

Wash the dusty ass shell in soapy water. I hear of a lot of folks shining it up with WD40 afterward but I've never went that far.
 
Soapy water for the hard plastics like sixteen says, and compressed air for the board inside. For the cartridge slot try compressed air and/or shove a credit card, with cleaning cloth covering it, inside there. I have one of those "genesis cleaning systems" so I haven't done the credit card thing in a while.

10 more days until SoR2 makes my 3DS relevant again.
 
Credit card/cloth works great as suggested above and I have used Armor All & WD40 before but those will attract dust. I now just use pledge and they look great with little to no dust, but I also have my consoles in cryostasis behind glass, so...
 
Just got an e-mail update on "It Came From The Desert"

Target release is Dec. 2015! Excited, they do seem to be putting in a decent amount of effort!
 

Timu

Member
Gonna upload my no death run of The Adventures of Batman and Robin tomorrow. It takes so long to process 60 fps vids on youtube that it's longer than the playthrough themselves!!!

I am so glad I don't have to play the flying section of Stage 2 anymore, that took like 17 some minutes to do. I even used the piece of shit blue weapon at one point, lol. I beaten Mad Hatter like a boss as well.
 

Teknoman

Member
Still looking for a good Rolling Thunder 2 (NA or JP doesn't matter to me...even though JP has the better cover art). Wanna play Golden Axe 1 at some point.


Anyone discover any really good/unique games lately that haven't really been talked about (on GAF anyway)?
 
Anyone discover any really good/unique games lately that haven't really been talked about (on GAF anyway)?
I ended up liking Sub Terrania much more than I expected to. It's a 2D shooter with exploration elements, multi-directional steering and gravity (think Solar Jetman) so it's not going to appeal to everyone though.
 
Yeah a lot of people hate it because of the way the ship controls, but I liked it. It's cheap too. I liked EXO Squad and plan on picking up Red Zone when I find it.
 

Timu

Member
Damn!! Impressive! I can't believe you went into that Hatter fight with no room for error. My nerves alone would have been the death of me.
I am glad I mastered fighting this boss for a month or else I would had been fucked. I'm glad I picked the green or else the chances of survival would be a million to one. Also, just watching me fight him is so tense, lol.

I don't want to do Level 2 ever again so it's do or die, and I picked do!!!
 

Teknoman

Member
Gonna have to look into it (used to confuse it with Biohazard Battle).

I've got one for those with Sega CD capability that like dungeon crawlers/gauntlet style games.

qDI2GHM.jpg


Now I know that the game was originally a PC engine/TG16 title, however since I only have a PC engine duo and can only play Japanese hucards...and the second game, although a CD, is pretty expensive these days (or last I checked anyway) so I just filed the thought away for some time in the future. But after doing a recent scan of Hardcore gaming 101, just looking into random series, I discovered there was a Sega CD version!

A search and some ebay bucks later and here it is (2 day priority shipping! Was 39.99 complete). While I haven't had a chance to get into multiplayer just yet ( Max of 4 players with a multitap) i'll give some quick SP impressions.

Graphics:
Pretty well done with some nice animations. Sprites are sharp and detailed, and take decent advantage of the Genesis color palate. While nothing too mind-blowing since the game goes for a more realistic scheme, its not lacking in variety like most games that go that route are. I haven't run into a boss yet, so I cant comment on how inventive they look, but the standard enemies so far are your slime type (looks more like a fish egg fused with a Metroid), average skeletons, and some sort of ghost warrior.

W6xW3KM.png


Gameplay:
Think of more or less a faster paced Gauntlet with character class specific super skills, a light story attached, and RPG elements. There are 6 different classes ( Knight, Ninja, Monk, Elf, Mage, and Beast) each with different base stat levels that are automatically upgraded through leveling up. You can also buy equipment at the central hub area, which actually changes how your character looks along with upgrading their stats (that's about it as far as RPG elements go). You aren't just dropped right next to the first dungeon in the hub world (if you go straight up, you hit some castle where you'll be massacred the instant you run into an enemy) so they force a little exploration on you right off the bat. This isn't necessarily a bad thing since most dungeon crawlers I've seen usually guide you straight into the beginner area instead of instilling the adventurer's sprit from the outset. After finding what seemed to be the first dungeon, the gauntlet inspiration becomes clear. Monster generators, destructible walls, treasure chests, hordes of enemies, and floor portals are the order of the day. It seems like the general enemy density was planned for 2 players minimum though, since its really easy to get overwhelmed if you aren't careful. You also don't want to burn through your super skills either, since you have a finite amount gained by finding orbs in treasure chests. Its not impossible, but its clear they were thinking of multiplayer first.

Sound/Music:
Here is where the game really stands out. A complete redbook audio soundtrack that really drives the adventuring spirit I mentioned earlier. Here are a few tracks:

https://youtu.be/aIvLCzO47BY
https://youtu.be/reZgXce96JM
https://youtu.be/xwE9W_Gljlg

Now while these tracks might not sound all that unique today, considering the time they originated from, they really do encompass what you'd want from an action packed dungeon crawler. Something that inspires an upward and onward feeling. That and I have a soft spot for 90s CD game soundtracks, especially those with redbook audio...they just seem different from the later PS1/N64 focused era. The sound effects are pretty standard with crashes and impacts not really sounding all that different than what you're used to hearing in a Genesis game, but there are a ton of digital voice samples. When you pick up items, are in danger of dying, use special skills, load a save, etc.

Actually kinda gives a bit of hope that even more decent Sega CD games that aren't the usual suspects are out there.
 
The Sega CD Dungeon Explorer game (which is entirely original, and not a port of any of the other games in the series) has nice graphics, definitely better than the TG16/TCD games, but the gameplay is unfortunately flawed. The Turbo games have a simpler design -- you get a level-up orb each time you beat a boss. The SCD game has a more standard experience system, but it's not balanced very well, and is either too hard or too easily exploited. The money system also has issues -- you can just farm respawning money in that central hill area, for example. The game is flawed in a few too many ways. It can be a fun game, particularly in multiplayer... but worse graphics aside, Dungeon Explorer for TG16 is definitely better. That's a more fun, better-balanced game. (And on the Genesis, it doesn't match Gauntlet IV.)
 

InfiniteNine

Rolling Girl
Just got this in the mail. :D
K5ZuSHol.jpg


It's in pretty good condition after some cleaning so I assume whoever had it before just dragged this out of the attic or something.
 
Randomly checking out Sega stuff on Wikipedia, and I decided to read about the Sega Meganet service. This still just blows my mind:

https://en.wikipedia.org/wiki/Sega_Meganet

Logo_SegaNetWorkSystem.png



The system functioned through the use of a peripheral called the Mega Modem and offered several unique titles that could be downloaded, and a few could be played competitively with friends. In addition, it shared technology and equipment with more serious services such as the Mega Anser, used for banking purposes.

Most games for the service were small, at around 128kB per game, due to the limits of Internet connection speeds at the time. Downloads were estimated to take about five to eight minutes to complete.

It's like Xbox Live in 19 fucking 90! My head just can't get around the fact that it's basically a service we today look at as fairly modern. Sometimes you wonder if Sega arrived from the future and released stuff in the late 80's/early 90's.

Anybody know where it stored downloaded games? Did it have a built-in memory?
 

Sixfortyfive

He who pursues two rabbits gets two rabbits.
Anybody know where it stored downloaded games? Did it have a built-in memory?

The downloadable games were stored on the Game Toshokan cartridge, which was packaged with the device. Some of these games received individual physical releases abroad, and there was a Sega CD compilation of them that came later on.

IIRC, the games that used the modem for netplay still have proper online functionality to this day, as they dial the opponent directly and require no servers.
 
The downloadable games were stored on the Game Toshokan cartridge, which was packaged with the device. Some of these games received individual physical releases abroad, and there was a Sega CD compilation of them that came later on.

IIRC, the games that used the modem for netplay still have proper online functionality to this day, as they dial the opponent directly and require no servers.

I see!

Haha, damn! It's so strange to think that you could still sit down and play this online, some games from last gen don't even work online anymore. I get why, but it's still amazing!
 

ElTopo

Banned
Randomly checking out Sega stuff on Wikipedia, and I decided to read about the Sega Meganet service. This still just blows my mind:

https://en.wikipedia.org/wiki/Sega_Meganet

Logo_SegaNetWorkSystem.png








It's like Xbox Live in 19 fucking 90! My head just can't get around the fact that it's basically a service we today look at as fairly modern. Sometimes you wonder if Sega arrived from the future and released stuff in the late 80's/early 90's.

Anybody know where it stored downloaded games? Did it have a built-in memory?

I remember Sega Channel. It was an exclusive with Time Warner Cable (which was a start up at the time) and came out around late 95 or 96. It was too little too late by that point when people were playing the 32 bit consoles.
 
Gonna have to look into it (used to confuse it with Biohazard Battle).

I've got one for those with Sega CD capability that like dungeon crawlers/gauntlet style games.

qDI2GHM.jpg


snip

You know, I always liked the music for that game. It used a fair amount of odd time signatures (mostly 5/4 time) It was really different compared to standard music from that era (even accounting for CD based games).
 

Voliko

Member
Greetings MD GAF. I'm looking for recommendations on action/platforming games!

What I've played so far:
Shinobi 3- Amazing, a bit too easy
Sonic 2- Great
Castlevania Bloodlines- Outstanding, definitely my favorite on the system
Rolling Thunder 2- Really good, this series is fairy unique
Rolling Thunder 3- OK, definitely too easy and not as good as 2
Marvel Land- Good
Gunstar Heroes- Great, too easy
El Viento- Good, and one of the best Genny soundtracks I've heard so far
Earnest Evans- Kind of shit, but at least it has oldschool Sakuraba tunes too
Alisia Dragoon- Seems decent, haven't beaten this one yet

Contra and Rocket Knight are already on my list, pretty obvious choices. I'm not looking for adventure/non-linear games. I generally dislike when the character sprites are massive and/or you can jump the entire distance of the screen, but if it's good I'll play it. Japan only games are fine too.
 

Tain

Member
Greetings MD GAF. I'm looking for recommendations on action/platforming games!

If you liked Shinobi 3 but found it a bit too easy, you need to play its predecessor Revenge of Shinobi/The Super Shinobi. It doesn't have as big of a movelist as the sequel, and the aesthetics aren't quite as good, but it's a much more tightly-designed and challenging game.

If money is no object, get Alien Soldier. It's incredible. It's one of Treasure's great games (
unlike Gunstar Heroes whatuuuup
), just relentlessly dense.

Contra: Hard Corps is another classic. Make sure you play the US version.

Chelnov isn't quite as good as the above games, but it's a very unique forced-scrolling action-platformer that's worth playing. It's pretty much a remake of an arcade game, better than the original in every way imo.

Shadow Dancer is a Shinobi game, but it's closer to Rolling Thunder than Shinobi 3. Pretty good!

If you haven't played through Sonic 1, get on that. I prefer it to Sonic 2, I kinda like the convoluted stages.

And Alisia Dragoon is great! I went through that one a year or two ago and really liked it.
 

Timu

Member
Mzo have you seen my no death run of The Adventures of Batman and Robin yet?

I'm thinking of doing post commentary on that game, though that 2nd stage is going to be a pain to sit through through again, lol.
 

Mzo

Member
Mzo have you seen my no death run of The Adventures of Batman and Robin yet?

I'm thinking of doing post commentary on that game, though that 2nd stage is going to be a pain to sit through through again, lol.

Been a little busy, watching it now.

A game like this is so much more impressive than like, Hard Corps because there are so many more minute-to-minute decisions that have to be made to avoid or minimize damage. Watching you skip those 1-ups drives me crazy, lol, I just have to remind myself you don't need them.

Actually chiling and watching someone else play lets you enjoy the small details without the stress. For example, I never noticed that there are two different types of Joker copters!

That Two-Face falling fight is so damn impressive. One of my favorite moments in any Genesis game.

I never really hung from that pole much in the first Hatter stage, looks like a great idea, though. Never noticed the background-busting glitch projectiles were just the toy soldier silhouettes either.

Wow, you destroyed the Hatter fight! Getting there with a strong weapon is so important, you get to skip the hard card configurations completely.

Dr. Freeze stage and boss are kind of a gimme after that, but great job! It was a lot of fun seeing how you handle a lot of these situations, though overall it was pretty similar to what I do.

If I had to give one piece of advice that doesn't matter at all since you 1cc'd the fucker, it'd be not to rapid fire when you have the quick charge power up and slow down just a little so you shoot a barrage of fully powered up shots. Who cares, though! Awesome run!
 
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