- It's full of dick jokes and dark humour. Thankfully though the character writing is sharp, as is the voice work, which leads to great delivery on basically all jokes. There's a lot of quirky humour too, such as strange character back stories and what have you. I thought it was very funny, and the banter between Garcia and Johnson made them a wonderful duo.
- Its a problem at a few points, but nothing overly serious. Unlike Resident Evil 4, which was somewhat 'open' in each area you explore, Shadows of the Damned is very, very linear and straight forward. You rarely, if ever, actually need or want to back track.
- PS3 version here. Texture pop-in was the only frequent and annoying glitch. I neve walked through a wall or anything. From what I've read of other peoples problems, its a typically buggy Grasshopper game, but nothing that I feel really hurts a playthrough.
- Personally yes, because I thought the campaign was wonderfully paced and written, and I really enjoyed the combat. But it legitimately has no real replay value, unless you like trophy/achievement whoring, or playing through all the difficulties. Its also quite short, with one playthrough taking ~7 hours.