which reminds me, fairly recently I noticed that the Japanese SMT If... had been removed from the English app store. Not sure when it was actually removed, but SMT I was removed at some point before it's official English release.
Although of course If... could have been removed for any other reason too.
Kind of wish Atlus USA had done that rather than the games that had been fan translated, but I'm glad they did 1 nonetheless.
Shin Megami Tensei IV
Fuck these demons who take my shit and bounces! These muthafucka's!
I already don't like the negotiating parts of this game. Please tell me this shit gets better as my luck raises?
I'm basically at the beginning so the shit I do have I really need and them taking it and bouncing is getting under my skin. I'm about to unalive a race of demons.
You eventually get strong enough to a point where you can tell demons to fuck off and they'll still join you
Sooooooooooooooo gratifying
Playing through SMT IV for the first time and im really enjoying it so far. Just got to Shinjuku, think im about half way? Are there any specific demons I should be trying to find or fuse around level 20? Ive heard that there are a few that make the game a little easier that have light/dark/almighty(?) attacks.
I'd argue Alice was in the "must have" category. I couldn't get past King Kenji without her.SMT IV has so many demons in it that it's difficult to say that there are any "must have" demons. There's a ton of useful ones no matter where you are in the game.
Are there any good retrospective videos of the SMT series? I haven't found a good one lime there is for other franchises. It sucks because there's so much to cover.
Havent found any good videos. There was a good video on youtube of someone trying to show the SMT timeline but I wouldnt call it a Retrospective. Here is a good website though that no video could even come close too.
http://www.hardcoregaming101.net/megaten/megaten.htm
Havent found any good videos. There was a good video on youtube of someone trying to show the SMT timeline but I wouldnt call it a Retrospective. Here is a good website though that no video could even come close too.
http://www.hardcoregaming101.net/megaten/megaten.htm
Anyone else feel like SMT's level up system is rather...restrictive? You level up, you get 1 Point, put it in a stat.
Now I only beat SMT4 to completion but the old games make it feel like I should only ever focus on 1 stat and in each game there are particular stats that you should put them in, ignoring all other stats.
hi smt gaf!
been playing nocturne and having a blast with it. just a quick question:
the skill Dekunda says that it removes all "-nda" effects. does that mean that it does NOT remove the debuffs from fog breath and war cry?
ROFL @ that picture. I love it.
Anyone else feel like SMT's level up system is rather...restrictive? You level up, you get 1 Point, put it in a stat.
Now I only beat SMT4 to completion but the old games make it feel like I should only ever focus on 1 stat and in each game there are particular stats that you should put them in, ignoring all other stats.
I kinda felt like this, but the stats themselves only go up to 40 in some of those, so it's still balanced, it just has a different skin on it.
It removes those, too. It removes all debuffs.
Fog Breath is just Sukunda x2; War Cry is just Tarunda + Rakunda.
War Cry is Tarunda x2. Taunt is Rakunda x2 and Tarukaja x2 on the enemy. There is no Rakunda x2 in Nocturne (it would be in later games as "Acid Breath").
Here is a video explaining the basics.That reminds me, what are the origins of spell names in SMT?
Zio, Dia, Agi, Bufu
Where do they originate from?
[B]Latin[/B] Mars Mercurius Jupiter
[B]Old High German[/B] Zio Wuotan Donar
[B]Old Norse[/B] Týr Odinn Thôrr
[B]Indian[/B] Siva Brahma Vishnus
Who's this one BTW?
I believe that's supposed to be a Yosuga cultist.
Okay,is owning me in DDS2 on hard mode (imported DDS1 safe file). I don't think I've ever gotten close to killing him. I don't even mind grinding but stacking up karma points takes literally forever, damn...Abaddon
So I just made it to Porgatorium in SMTIV.
How much longer do I have? It's starting to drag.
I love and adore the atmosphere of this game but something feels off. It's doesn't stack up to Strange Journey in my opinion.
Either at the end or right near it depending on which ending you are doing.
Chaos ending. I always go chaos ending. It would've been fine if a couple of "meh" things and lackluster results from the "meh" things didn't happen in the story.
I lost interest because of what's happened that playing it feels like a chore. Where as a few cool things happened in strange journey and I was sad knowing the story came to an end.
I played Porgatorium up until I got up to some dude with a move called Light Wings (?) And took a break because I couldn't figure out the trick to beating him the first couple of tries and I have a underwhelming partner.
I can't bring myself to play Kyuuyaku, man. I feel that number 2 would especially feel like a better experience if played on Famicom, especially because of that delicious Namcot 163 chip.
MT1 is already complete and amazing, but number 2 hasn't been touched. I decided to try and translate it. I made some pretty good progress, but encountering text compression has made me drop the project. I was hoping I could provide for myself and others gaijins a way to play MT2 on famicom but text compression goes beyond the scope of anything I know in the hacking scene.
The Intros and naming sections are done as well, as is other stuff. I don't even know how to add extra bytes to increase the text, so I was forced to compress scripts as much as possible while having them still make sense. I was ready to go all out on this I guess. I'll still wait though for someone to complete it, rather than playing KMT. Maybe the guys that did MT1 will do MT2 as well one day!
Tokyo Millennium, how may I direct your call?
Hey there uhh, my gate to Makai is malfunctioning do you think you could help with that?
Sorry -kkssssh- sir, you -ksshshsh appear to be breaking up
It reminds me a lot of Metal Gear.
Also, I shouldn't have laughed so hard at this:
-
I can totally picture the Messians having a help line.
Has anyone pre-ordered the Shin Megami Tensei IV artbook from Udon? It says it was supposed to come out on the 15th, but mine still hasn't shipped yet.
They pushed it too January on Amazon
Or at the very least finish the work on the localization on the Android port.Look I'm just saying Atlus
SMT1 has a classic western RPG vibe to it, what with the first person view and all
Just port that ish to GOG and Steam and watch the money flow in
Portraying anything SMT in an office cracks me up.
I never got the context of that picture. What the hell was he doing?