Found this interesting, it defaulted to survival in the DLC & casual doesn't seem to be an option.
Is there a description for Kurayami? Or do you have to beat it once before it unlocks?
Don't see one. You click new game, it gives you a brightness option and throws you right into it.
Probably need to finish it once.
How come Juli can't walk?
edit: please dont tell me this entire thing is stealth and hiding...
Pretty disappointed with the lack of combat, which is my favorite part of TEW. The puzzles were pretty nice and a good diversion, paired with some good combat encounters this would have been ace. But the entire focus on stealth just ruins the whole thing for me, that's not what I play TEW for.
Sad too because the thematic elements and story elements around it are really good and add a lot to the overall narrative of the game. I imagine people who were very confused with some of TEW's more vague elements and did not dig deeper will learn a lot from it.
its ALL stealth? hmm :
kind of makes me want to wait and play this after dlc #2 comes out, so i can play them both back to back as a single longer "game". i think it'll make the stealth feel less disappointing if it eventually leads into a more combat heavy dlc#2
Wow, stealth only, pretty ballsy for a game with such great combat mechanics. I do like stealth games though, so I'll probably enjoy it. And the story sounds interesting too.
That Kurayami description though...
Does it seem feasible?
I casually opened my game case (PS4 here) and saw there is a voucher to download the fighting chance pack....
I put the code and it says it's either wrong or invalid... I bought the game new, shrinkwrapped...
is it really not longer valid??
EDIT: Wait a sec...the error I got (E-82000134) is for wrong country... I bought the game from UK and I am playing it in Germany, is this really country locked??? WHAT THE FUCK?? we are not EU anymore?!
Well, if it makes you feel any better, the fighting chance pack is absolutely worthless in every way
turns out my account is from the US >_< I made it in 2011 for my PSP, decided online shopping was not worth it at the time and never used it, fast forward 2015, I retrieve it and bam DLC region locked.
I've been told I should do a 2nd, EU account to redeem vouchers like that, then once the DLC has been downloaded I should change accounts and play with it. No idea if that works
well shit im on chapter 12 and I missed the magnum :/
can I get it later on? I dont wanna make the endgame more difficult for me but I also dont wanna replay the chapter..
fuck.
well shit im on chapter 12 and I missed the magnum :/
can I get it later on? I dont wanna make the endgame more difficult for me but I also dont wanna replay the chapter..
fuck.
Do you just barge through every area without searching? Ch11 has two (obvious) magnum pick up spots.
I do the complete opposite. no idea what happened but after reading online it seems some people missed it toó
I blame letterboxing (?)
Last chapter has so many amazing moments. The balls-to-the-wall arena fight that literally came down to the last bullet for me, theIs it clear how the game performed relative to the Beth's expectations? Really hoping for a sequel down the line. As time has passed I've come to realize just how much I loved the game's approach to combat and variety in contrast between the open and claustrophobic areas.
Last chapter is still total bunk, although I appreciated therip off.Third Birthday
I like the explanation of the final boss being a total crazy over the top moment being that it was after Ruvik had left the STEM via Leslie, and Sebastian's consciousness takes over and starts framing things into an action hero style, complete with rocket launcher out of nowhere. The fight itself is meh but I consider the challenges before that to be the real 'final boss' of the game. You have the arena as a challenge based on the general mob gameplay, the dual keepers as your boss challenge, and the skylights traps parts as a navigation challenge. All stuff you should be pro at by now.
sorry for the double post but I wonder if you guys can give me some tips to make my Akumu and "no upgrade" runs as fast and easy as possible...so some questions here:
No upgrade (will be done on casual)
.- what's the best choice of weapons for unavoidable enemy encounters?
.- Bosses that aren't avoidable like the big thing at the end of chapter 10, the sadist, the keepers, etc. how do I beat them, realistically? my weapons will be shit by then.....
Akumu
.- should I play it stealthy and run from everything or take it slowly and grab as many things as possible killing everyone one beast at a time?
.- what are some thing that I should upgrade as soon as possible? I read that my sprint ability should be maxed at the first opportunity. What else?
.- the weapon I get after beating this, the knuckle brass, can I use it in a new game? meaning: if I beat akumu first, will I be able to use that weapon on the no-upgrade runthrough?
thanks for any help
The Assignment really suffers from having only five minutes of shooting.
For real. And those five minutes are really silly.
(ending spoiler)Also Kidman's gun has magic bullets apparently, seeing how she waves it at Ruvik and Leslie despite having previously emptied it during the aforementioned five minutes. She's supposedly contemplating killing Leslie at that point, but there isn't a single scene of her finding a clip in the game, so... how exactly is that supposed to work? Not to mention the whole "character has a gun in cutscenes but not in gameplay" thing is annoying and dumb.